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Patterns and soldiers
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8onthebreak
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Patterns and soldiers - 11-15-2013, 12:23 PM

A great 8 ball player is great because he finds the easiest pattern, not because he's a better executer. 8 ball is chess, running out isn't as important as moving the pieces into position. it is a game of patience. Some suggestions...
1. Never break out a cluster if you don't have to. Usually the balls will go into A pocket, you need precision cue ball control to get the position, but breaking them out leads to scratches, and many times, no shot after.
2. Find a pattern that is easy to run out, involving NO draw. Top is much more predictable. Start with the 8 ball, and work your way backwards to find the best pattern...your last shot before the eight should be an easy stop shot, with easy shot on the eight. The shot before that should be an easy stop shot with position for an easy shot on the setup ball...etc. work backwards thru the rack and if you pick the pattern out correctly, a b player should be able to run it out almost every time.
3. Clear your trouble balls early, this includes any balls on the rail or in a cluster.
4. Never shoot your ducks in. They are like soldiers fighting for you. Theres 4 reasons for this. They are an easy shot from anywhere and give you easy position for almost any shot on the table. Also, It will be difficult for anyone to play a safe on you if you have hangers on the table, and they block pockets so your opponent can't use the pocket.
5. Look at clusters as a golden opportunity. A cluster is absolutely THE BEST environment to play a safe into. Always look at the cluster, and determine how u can hit a ball in the cluster, freeing that ball, and stop the cue ball inside the cluster or behind it, acquiring an easy ball in hand. Plan, get position for the safe, and take the safety shot, wait for ball in hand or an easy runout with the cluster now being makeable since u removed the tough ball. Clusters are your friend.
6. Don't move the cue ball, settle for short side shape, nice, easy...there's no long shots on the table, so any shot is an easy shot if you are even remotely in shape.
7. If you are less than 70% sure you'll make the shot...start looking for a safety. If you can't find a safe with significantly better odds of success, take the shot.
8. Gently bump opponents balls to the rail, and especcially away from the side pocket when possible. A hanger in the side pocket can win you a game cuz its guaranteed position to anywhere on the table...however, a ball on the rail next to the side pocket has about a 30% chance of costing a good player the game. If the opportunity presents itself to make one of your hangers in the side pocket, off of his duck, and move his duck to the rail...you've just put the odds in your favor to return to the table if you should make a mistake.
9. Don't shoot hard...it's an unnecessary risk.
10. Don't shoot soft...it's an unnecessary table roll risk.
11 Patience, patience, patience.


WINNING ISN'T EVERYTHING........IT'S THE ONLY THING! Lombardi

HUSH CUE - 1st Ever, LTD EDN, controversial, AZ HUSH CUE
Playing Cue - James White, Tascarella
Break cue - Carmeli 1/1 custom jump break
Jump cue - Lomax
Case - Instroke SW 3X6

Last edited by 8onthebreak; 11-15-2013 at 12:27 PM.
  
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