Ok, I've reviewed the Sid System from the posts by DeadAim. The difficulty with this system is the diamond numbering convention. I am used to counting the diamonds starting with zero at the pocket. Only the one rail in this system does not do this, and starts at 1. It is difficult (for me, anyway) to remember where and what to start counting for this kick.
I have come up with a small extra step to simplify this, and I figured that maybe someone would find this useful. Does anyone else have a better method of remembering this system?
Ok, I count from zero at the pocket from the pocket that is between the rail that I am kicking off of and the rail that I am kicking to. The rail parallel to the rail that I am kicking off of is numbered the same. I take the object ball position and then add 1 (because I started at zero rather than 1 like DeadAim's diagrams) and then multiply that number by the cue ball position for the target... This lets me count all diamonds as 1, and starting at zero at the pockets. In the event of the object ball being on the long-rail, I divide by 2 before added the 1...
Here's a summary:
1. Count from the pockets being zero (each diamond = 1)
2. Get OB (object ball position)
3. If OB is on the long rail, 1/2 it.
4. Add 1 to OB
5. Get CB (cue ball position)
6. Multiply OB * CB
7. Count rail in 10's and hit the spot
I have never actually tried this system, but if I can finally remember it, I will tonight. I'm not sure if it'll be worth all of the thinking or not, yet...I'll give it a chance.
I have come up with a small extra step to simplify this, and I figured that maybe someone would find this useful. Does anyone else have a better method of remembering this system?
Ok, I count from zero at the pocket from the pocket that is between the rail that I am kicking off of and the rail that I am kicking to. The rail parallel to the rail that I am kicking off of is numbered the same. I take the object ball position and then add 1 (because I started at zero rather than 1 like DeadAim's diagrams) and then multiply that number by the cue ball position for the target... This lets me count all diamonds as 1, and starting at zero at the pockets. In the event of the object ball being on the long-rail, I divide by 2 before added the 1...
Here's a summary:
1. Count from the pockets being zero (each diamond = 1)
2. Get OB (object ball position)
3. If OB is on the long rail, 1/2 it.
4. Add 1 to OB
5. Get CB (cue ball position)
6. Multiply OB * CB
7. Count rail in 10's and hit the spot
I have never actually tried this system, but if I can finally remember it, I will tonight. I'm not sure if it'll be worth all of the thinking or not, yet...I'll give it a chance.