Here are some aggregate break statistics from the 2016 WPA World 9-Ball Championship played this week in Doha, Qatar, with free live streaming by Al Kass. [Note that the number of games tracked this year is rather small because of limited streaming.]
Conditions -- The conditions for this event included:
Only 6 matches (105 games) were tracked, as that is all that were streamed by Al Kass:
Tues., August 2
Overall results -- The breaker made at least one ball (and did not break illegally or foul) 71% of the time (75 of 105), won 56% of the games (59 of 105), and broke and ran 28% of the games (29 of 105).
Here's a more detailed breakdown of the 105 games.
Break-and-run games -- The 29 break-and-run games represented 28% of all 105 games, 49% of the 59 games won by the breaker, and 39% of the 75 games in which the break was successful (made a ball, legal, no foul).
With alternating breaks, B&R "packages" of the normal type are not possible. But we can still look at the breaks of a given player and see how many he ran on his own successive breaks, and we can call these "alternate-break packages." The 29 break-and-run games consisted of 2 alternate-break 3-packs (by Shaw and Van Boening), 2 alternate-break 2-packs, and 19 singles.
9-balls on the break -- No 9-balls were made on the break. With the Magic Rack, the 9-ball tends to remain close to its original position.
Conditions -- The conditions for this event included:
- Wiraka 9-foot tables;
- Simonis 860 Tournament Blue cloth;
- Magic Rack racking template;
- Aramith Tournament balls with the measles cue ball;
- alternate breaks;
- the breaker racked for the first 3 of these matches and the referee racked for the last 3 (with breaker "touch ups" in one of them);
- the 9-ball was racked on the foot spot and the 2-ball at the back of the rack;
- break from anywhere behind the line;
- jump cues allowed;
- WPA rules (all slop counts, foul on all balls) except it is an illegal break unless at least 3 balls are pocketed or pass the head string.
Only 6 matches (105 games) were tracked, as that is all that were streamed by Al Kass:
Tues., August 2
Shane Van Boening defeated Warren Kiamco 11-7
Omar Al Shaheen d. Salah Al Remawi 11-4
Wed., August 3Ping-Chung Ko d. Carlo Biado 11-9
Albin Ouschan d. Jayson Shaw 11-7
Thurs., August 4Ouschan d. Alex Pagulayan 11-4 (semifinal)
Ouschan d. Van Boening 13-6 (finals)
Overall results -- The breaker made at least one ball (and did not break illegally or foul) 71% of the time (75 of 105), won 56% of the games (59 of 105), and broke and ran 28% of the games (29 of 105).
Here's a more detailed breakdown of the 105 games.
Breaker broke legally, made at least one ball, and did not foul:
Breaker won the game: 47 (45% of the 105 games)
Breaker lost the game: 28 (27%)
Breaker made at least one ball and did not foul, but broke illegally:
Breaker won the game: 2 (2%)
Breaker lost the game: 5 (5%)
Breaker fouled on the break:
Breaker won the game: 1 (1%)
Breaker lost the game: 4 (4%)
Breaker broke dry (without fouling, but includes the 2 breaks that were both dry and illegal):
Breaker won the game: 9 (9%)
Breaker lost the game: 9 (9%)
Therefore, whereas the breaker won 56% (59) of all 105 games,
He won 63% (47 of 75) of the games in which he broke legally, made at least one ball on the break, and did not foul.
He won 29% (2 of 7) of the games in which he made at least one ball and did not foul, but broke illegally.
He won 20% (1 of 5) of the games in which he fouled on the break.
He won 50% (9 of 18) of the games in which he broke dry but did not foul.
He won 40% (12 of 30) of the games in which he either broke illegally, fouled on the break, or broke dry without fouling.
Break-and-run games -- The 29 break-and-run games represented 28% of all 105 games, 49% of the 59 games won by the breaker, and 39% of the 75 games in which the break was successful (made a ball, legal, no foul).
With alternating breaks, B&R "packages" of the normal type are not possible. But we can still look at the breaks of a given player and see how many he ran on his own successive breaks, and we can call these "alternate-break packages." The 29 break-and-run games consisted of 2 alternate-break 3-packs (by Shaw and Van Boening), 2 alternate-break 2-packs, and 19 singles.
9-balls on the break -- No 9-balls were made on the break. With the Magic Rack, the 9-ball tends to remain close to its original position.
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