Here are some aggregate break statistics from the US Bar Table Men's 8-Ball Championship, played this week in Reno, NV at the Grand Sierra Resort and Casino. The promoters, CueSports International, provided pay-per-view streaming.
The conditions for this call-shot event included: Diamond 7-foot table with 4½" pro-cut corner pockets, Simonis 860 Tournament Blue cloth (not brand new for this event), Cyclop TV balls (including the cue ball), jump cues allowed, breaker racks using the Magic Rack template, alternating breaks from anywhere behind the head string, cue-ball fouls only, table open after the break, ball in hand anywhere on the table after a foul on the break, making an 8-ball on the break does not count as a win (breaker's choice to spot the 8-ball and continue or to re-break), and an illegal break unless a ball is pocketed or at least 4 object balls reach a cushion.
These stats are for all 19 streamed matches:
Here's a more detailed breakdown of the 144 games.
Break-and-run games: The 64 break-and-run games represented 44% of all 144 games, 77% of the 83 games won by the breaker, and 65% of the 98 games in which the break was successful (made a ball and didn't foul).
With alternating breaks, B&R "packages" of the normal type are not possible. But we can still look at the breaks of a given player and see how many he ran on his own successive breaks, and we can call these "alternate-break packages." The 64 break-and-run games consisted of 1 alternate-break 4-pack (by Deuel), 5 alternate-break 3-packs, 11 alternate-break 2-packs, and 23 singles.
8-balls on the break: None.
The conditions for this call-shot event included: Diamond 7-foot table with 4½" pro-cut corner pockets, Simonis 860 Tournament Blue cloth (not brand new for this event), Cyclop TV balls (including the cue ball), jump cues allowed, breaker racks using the Magic Rack template, alternating breaks from anywhere behind the head string, cue-ball fouls only, table open after the break, ball in hand anywhere on the table after a foul on the break, making an 8-ball on the break does not count as a win (breaker's choice to spot the 8-ball and continue or to re-break), and an illegal break unless a ball is pocketed or at least 4 object balls reach a cushion.
These stats are for all 19 streamed matches:
Friday, February 20J. Roberts defeated A. Olinger 5-4
J. Sossei d. D. Louie 5-4
J. Shaw d. R. Saez 5-0
J. Bergman d. M. Tadd 5-2
J. Ignacio d. R. Hendrickson 5-3
Saturday, February 21D. Olson d. T. Hansen 5-2
O. Dominguez d. T. Baron 5-1
M. Massey d. D. Gomez 5-0
N. Kruger d. D. Pogirski 5-2
J. Bergman d. J. Roberts 5-3
J. Ignacio d. J. Shaw 5-4
J. Bustamante d. S. Woodward 5-3
J. Bustamante d. J. Shaw 5-2
Sunday, February 22J. Bergman d. S. Frost 5-1
C. Deuel d. S. Van Boening 5-3
C. Deuel d. S. Knoll 5-4
J. Igmacio d. S. McKay 5-4
J. Bergman d. S. McKay 5-3 (semifinals)
J. Ignacio d. J. Bergman 5-4 (finals)
Overall results -- The breaker made at least one ball and did not foul 68% of the time (98 of 144), won 58% of the games (83 of 144), and broke and ran 44% of the games (64 of 144).Here's a more detailed breakdown of the 144 games.
Breaker made at least one ball and did not foul:
Breaker won the game: 68 (47% of the 144 games)
Breaker lost the game: 30 (21%)
Breaker fouled on the break:
Breaker won the game: 1 (1%)
Breaker lost the game: 10 (7%)
Breaker broke dry (without fouling):
Breaker won the game: 14 (10%)
Breaker lost the game: 21 (15%)
Therefore, whereas the breaker won 58% (83) of all 144 games,
He won 69% (68 of 98) of the games in which he made at least one ball on the break and did not foul.
He won 9% (1 of 11) of the games in which he fouled on the break.
He won 40% (14 of 35) of the games in which he broke dry but did not foul.
He won 33% (15 of 46) of the games in which he either fouled on the break or broke dry without fouling.
Break-and-run games: The 64 break-and-run games represented 44% of all 144 games, 77% of the 83 games won by the breaker, and 65% of the 98 games in which the break was successful (made a ball and didn't foul).
With alternating breaks, B&R "packages" of the normal type are not possible. But we can still look at the breaks of a given player and see how many he ran on his own successive breaks, and we can call these "alternate-break packages." The 64 break-and-run games consisted of 1 alternate-break 4-pack (by Deuel), 5 alternate-break 3-packs, 11 alternate-break 2-packs, and 23 singles.
8-balls on the break: None.
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