drivermaker
Banned
I feel like a drug addict when it comes to 9-ball...first of all I'm bored to death going around the table in quick circles day after day with somebody racking every couple of minutes, and it's made me lose my skills in other games. But it's an habit that I've got to break. Having seen the different threads on straight recently have refueled my interest in the game, even though you can't find anyone to play straight, but I want to go back to my roots of how I learned to play. Unfortunately, I can't play for shit any more and it's really disgusting. I can't spot patterns like I used to...I'm not planning ahead properly...and I'm sure as hell not leaving myself with the proper angles on many balls, especially the last one to break the racks open.
It's going to take time so the first thing I wanted to do was just get back in tune to where I can spot patterns and plan ahead. I'll get back into angles for breaking the rack in due time along with the strategizing. So I pulled out this Q-Skill Challenge that Allen Hopkins came up with that's kind of an off-shoot to Equal Offense or Fargo. It also gives you a way to rate or rank yourself. So here are the rules:
1. Rack fifteen balls on the Foot Spot, in any order, and place the cue ball ON the Head Spot. Break the balls. If you miscue or miss the cue ball completely, it is a foul. Re-Rack, break again and subtract one from your score. If you miscue and contact the rack, you may choose to continue shooting, leaving the balls where they lie and not take a foul.
2. If you scratch on the break, it is a minus 1, unless the cue ball goes off the table, then it is a minus 2. After a scratch on the break, you may place the cue ball on either the Head Spot of Foot Spot and shoot any ball on the table, or place the cue ball anywhere behind the Head String and shoot any ball above the Head String. On the break, if you scratch or the cue ball goes off the table, all balls made on the break stay down but do not count as points. If you do not scratch on the break, then all balls made on the break count as one point each.
3. After the break, if you do not have a shot or do not like the shot you have, you may choose one of three options. (a) Place the cue ball anywhere behind the Head String and shoot any ball above the Head String. (b) Place the cue ball on either the Head Spot or the Foot Spot and shoot any ball.
(c) Place the rack over the cue ball (where it lies) and move the cue ball anywhere inside the rack and shoot any ball. All of the options noted above are a penalty and incur a minus 1.
4. After the break, whether you made a ball or not, proceed to shoot, calling each shot. Try to run the table, shoting the ball in any order UNTIL THERE ARE FIVE BALLS REMAINING. If you do pocket ten balls, then the last five balls must be shot IN ROTATION (in numerical order starting with the lowest number ball). If you MISS A SHOT, the rack is OVER. There are no second chances or mulligans! The first ten balls score 1 point each, and the last five balls score 2 points each. On each rack you can score a MAXIMUM of 20 points.
5. When there are six balls on the table and you pocket two or more balls in one shot, they all stay down and are each worth 1 point. Shoot the remaining balls in rotation, in which each ball is worth 2 points each.
6. Ten racks comprise a session. In one session you can score a maximum of 200 points. The score from TEN SESSIONS (100 racks) determines your Official Rating. The highest possible Official Rating is a perfect score of 2000 points.
Here is the Rating System:
0-300 - Recreational Player
301-600 - Intermediate Player
601-900 - Advanced Player
901-1200- Developing Pro
1201-1600 - Semi-Pro
1601-1800 - Pro
1801-2000 - Touring Pro
You'll have to keep a running scorecard of each game and each session (10 games) for 10 sessions (100 games)
I feel like I have a lonnnnggg way to go yet because I've only been able to get into the mid-high range of Semi-Pro. I'm still making stupid ass mistakes and not planning properly on those last five balls, (along with just f*#king up on some easy shots within the first 10 to bring my game scores down. Besides this Rating System, I'd like to see DeadAim do it as well as some of you die hard better straight pool players and list your scores to give me something to shoot at. Give it a try, it's quite interesting, sometimes frustrating, and reveals your strengths and weaknesses. Remember...no mulligans and cheating.
It's going to take time so the first thing I wanted to do was just get back in tune to where I can spot patterns and plan ahead. I'll get back into angles for breaking the rack in due time along with the strategizing. So I pulled out this Q-Skill Challenge that Allen Hopkins came up with that's kind of an off-shoot to Equal Offense or Fargo. It also gives you a way to rate or rank yourself. So here are the rules:
1. Rack fifteen balls on the Foot Spot, in any order, and place the cue ball ON the Head Spot. Break the balls. If you miscue or miss the cue ball completely, it is a foul. Re-Rack, break again and subtract one from your score. If you miscue and contact the rack, you may choose to continue shooting, leaving the balls where they lie and not take a foul.
2. If you scratch on the break, it is a minus 1, unless the cue ball goes off the table, then it is a minus 2. After a scratch on the break, you may place the cue ball on either the Head Spot of Foot Spot and shoot any ball on the table, or place the cue ball anywhere behind the Head String and shoot any ball above the Head String. On the break, if you scratch or the cue ball goes off the table, all balls made on the break stay down but do not count as points. If you do not scratch on the break, then all balls made on the break count as one point each.
3. After the break, if you do not have a shot or do not like the shot you have, you may choose one of three options. (a) Place the cue ball anywhere behind the Head String and shoot any ball above the Head String. (b) Place the cue ball on either the Head Spot or the Foot Spot and shoot any ball.
(c) Place the rack over the cue ball (where it lies) and move the cue ball anywhere inside the rack and shoot any ball. All of the options noted above are a penalty and incur a minus 1.
4. After the break, whether you made a ball or not, proceed to shoot, calling each shot. Try to run the table, shoting the ball in any order UNTIL THERE ARE FIVE BALLS REMAINING. If you do pocket ten balls, then the last five balls must be shot IN ROTATION (in numerical order starting with the lowest number ball). If you MISS A SHOT, the rack is OVER. There are no second chances or mulligans! The first ten balls score 1 point each, and the last five balls score 2 points each. On each rack you can score a MAXIMUM of 20 points.
5. When there are six balls on the table and you pocket two or more balls in one shot, they all stay down and are each worth 1 point. Shoot the remaining balls in rotation, in which each ball is worth 2 points each.
6. Ten racks comprise a session. In one session you can score a maximum of 200 points. The score from TEN SESSIONS (100 racks) determines your Official Rating. The highest possible Official Rating is a perfect score of 2000 points.
Here is the Rating System:
0-300 - Recreational Player
301-600 - Intermediate Player
601-900 - Advanced Player
901-1200- Developing Pro
1201-1600 - Semi-Pro
1601-1800 - Pro
1801-2000 - Touring Pro
You'll have to keep a running scorecard of each game and each session (10 games) for 10 sessions (100 games)
I feel like I have a lonnnnggg way to go yet because I've only been able to get into the mid-high range of Semi-Pro. I'm still making stupid ass mistakes and not planning properly on those last five balls, (along with just f*#king up on some easy shots within the first 10 to bring my game scores down. Besides this Rating System, I'd like to see DeadAim do it as well as some of you die hard better straight pool players and list your scores to give me something to shoot at. Give it a try, it's quite interesting, sometimes frustrating, and reveals your strengths and weaknesses. Remember...no mulligans and cheating.