LAMas:
The only problem I see with the "double-the-distance" ghostball aiming method, is that some folks might confuse this with the "aim with the side of the cue" or "aim with the side of the ferrule" method. In other words, you know that yellow line you show in your [great] diagram? Lots of folks will extend that line all that way back to the cue tip, and line it up with the very edge of the cue shaft/ferrule itself. This is very, very wrong.
If one has an Earl Strickland-esque extended pro taper on their shaft that goes as close to the joint as possible, this technique *might* work, for a time and for certain shots. But the following problem exist:
1. Some folks, like me, prefer a standard/non-tapered shaft (commonly referred to as a "standard conical taper") -- just as is popular in Europe, and is popular on your standard Wall-abushka (house cue). Obviously, using the very edge/side of the cue is completely incorrect, and will cause you to undercut many shots.
2. Even with an extended pro taper which tends to keep the shaft the same diameter as far up the shaft as possible, lining up the edge of the shaft is still incorrect, especially as the cut gets thinner and thinner (because the distance you're doubling is greater than the radius or diameter of the shaft).
Double-the-distance is geometrically correct only when dealing with the very center of the cue ball and object ball.
Hope this is helpful -- comments?
-Sean
I withdraw my question
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If one can memorize the spots and visualize them, when down - it is as, you know, a direct method of aiming
Thanks.
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I am not exactly sure what it is you are looking for.
As has been posted in this forum before, the aim point on the OB is approximately 1 mm off center for every degree of cut for the range 0-30 degrees. Beyond that, an estimate of 0.8 mm per degree of cut suffices. Therefore, if you can estimate cut angles (also previously discussed in detail), and can estimate mm distances, you know the aim point.
For some, like myself, this approach to fractional ball aiming works very well. But you have to know how to estimate angles to within a degree and off-center distances to within a mm, and this is not the ticket for very many players.
Where are you trying to go with this?
A question, I guess. Precisely how do you define the distances?... Any questions or flames?
A question, I guess. Precisely how do you define the distances?
The double-the-distance system has a slight inaccuracy or ambiguity. If you draw out a diagram with the four important points -- the centers of the CB, the OB and the ghost ball, and the contact point -- you will see that the two angles OB-CB-CP and GB-CB-CP are not quite equal. This is more obvious the closer the CB is to the OB. Many players take equal angles to be equal distances in situations like this.
For longer shots, the discrepancy is smaller than other sources of uncertainty.
Here's a definition that removes the ambiguity (that will be interesting only to geometrians): If you drop a perpendicular from the OB to the CB-GB line extended, the CB-CP line will intersect that perpendicular at its midpoint.