I agree - too much importance on breaking, making balls on the break, and leaving yourself a shot on the lowest ball after the break. Seems like a better way to rate ball pocketing skills would be at least an option to take ball-in-hand after the break, if you happen to have no shot.
Guess what, it takes the same skills of a player to place high on this skill test, as it takes for a player to win a major event, as you need your break working for you in the event as well. So yes, this test rates a players ability to break, but they STILL have to earn the win AFTER the break by pocketing balls, because if the miss, chances are they lose. If the skill level test was easy, everyone would score like a PRO, and that don't take one step towards separation of the real, hard working Pro's.