Here are the results from Day 3, won by John 21-10. The score was tied at 9-9, and John then won 12 out of the last 13 games!
The conditions for this call-shot 10-ball match included the following: Diamond Smart Table with 4 1/8" corner pockets, Simonis 860 cloth that is not new, Magic Rack, placement of balls in the rack is up to the racker (except 1- and 10-balls) break anywhere behind the headstring, winner breaks, breaker racks for himself, measles cue ball, jump cues allowed, and WPA 10-ball rules.
Corey broke 10 times, with the following results:
John broke 21 times, with the following results:
For the two players combined, a ball was made on the break (without fouling) 22 of the 31 games (71%), the breaker won 19 of the 31 games (61%), and the breaker won 14 of the 22 games in which he made a ball on the break (64%).
Break-and-run games:
The conditions for this call-shot 10-ball match included the following: Diamond Smart Table with 4 1/8" corner pockets, Simonis 860 cloth that is not new, Magic Rack, placement of balls in the rack is up to the racker (except 1- and 10-balls) break anywhere behind the headstring, winner breaks, breaker racks for himself, measles cue ball, jump cues allowed, and WPA 10-ball rules.
Corey broke 10 times, with the following results:
Made at least one ball (and did not foul) and won the game -- 3 (30%)
Made at least one ball (and did not foul) and lost the game -- 3 (30%)
Broke dry or fouled but won the game -- 1 (10%)
Broke dry or fouled and lost the game -- 3 (30%)
John broke 21 times, with the following results:
Made at least one ball (and did not foul) and won the game -- 11 (52%)
Made at least one ball (and did not foul) and lost the game -- 5 (24%)
Broke dry or fouled but won the game -- 4 (19%)
Broke dry or fouled and lost the game -- 1 (5%)
For the two players combined, a ball was made on the break (without fouling) 22 of the 31 games (71%), the breaker won 19 of the 31 games (61%), and the breaker won 14 of the 22 games in which he made a ball on the break (64%).
Break-and-run games:
Corey -- 2 out of 10 (20%)
John -- 6 out of 21 (29%)
Total -- 8 out of 31 (26%)
These 8 break-and-run games included one 2-pack by John. The other 6 were singles.
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