Figured I'd post this since there is a debate going on in that thread if its better to practice rotation games or 14.1.... This game could be another option... I rack it just like 10-ball with 2 and 3 on wings, 12 in middle, 10,11 in the back... I've never seen 12-ball so if I'm racking incorrectly, someone please enlighten me... I tried to google it and also looked on youtube, no 12-ball...
I started off trying to run 50 in 14.1 after 9-ball ghost became less of a challenge... I was not able to run over 30 balls, missing break shot after break shot. Lost my patience, yet I still continue to practice 14.1 with little improvement.. I tried to move onto full rack rotation... This game is just impossible with the way home table breaks full rack... Way too many clusters and very tough for my skill level...
Onto 12-ball.... It seems almost like cheating because one of the wing balls is almost always dead, sometimes both.... But that seems to be the norm in rotation post magic rack these days right??? Of course you still have to navigate through the rack too... I tried putting 12 on spot but way too many clusters and break dry everytime.... Putting 1 on spot and breaking near center seems to be perfect for THIS table... Very rarely have to re-rack the balls... The key to this game and all other rotation games is getting the balls to cooperate on the break... Finding the sweet spot/speed on your table for this game is key... Also, try moving 12 to spot to see if it helps open up the rack....
I suggest this game to anyone beating 9-ball ghost more than 50% of the time... This game is much more demanding on position play early and has various carom/bank/combo play needed to excel at... Also have to play soft into clusters for separation like in 14.1... Margin of error is much smaller in this game compared to 9-ball.... With alot of balls having only one pocket to go in.... The whole "play with 4 pockets" theory of Buddy Hall does not apply to this game....
Hope this helps anyone out there that are stuck hitting balls alone due to schedule.... This game has definetely slowed down my tempo which is a good thing... Good luck and enjoy...
Below is a compilation of 12-ball runs, obv take bih if needed... Tx to Grandtourpromo on compilation tips... Bring back the run a day man... Alot of us were following/pulling for ya....
http://www.youtube.com/watch?v=vMRa9rGGzFY
P.S. sorry about jailhouse wifebeater.... Still 85 in down here in sticks of Florida...
Congrats CJ!!! Now bring home the cup!!!
I started off trying to run 50 in 14.1 after 9-ball ghost became less of a challenge... I was not able to run over 30 balls, missing break shot after break shot. Lost my patience, yet I still continue to practice 14.1 with little improvement.. I tried to move onto full rack rotation... This game is just impossible with the way home table breaks full rack... Way too many clusters and very tough for my skill level...
Onto 12-ball.... It seems almost like cheating because one of the wing balls is almost always dead, sometimes both.... But that seems to be the norm in rotation post magic rack these days right??? Of course you still have to navigate through the rack too... I tried putting 12 on spot but way too many clusters and break dry everytime.... Putting 1 on spot and breaking near center seems to be perfect for THIS table... Very rarely have to re-rack the balls... The key to this game and all other rotation games is getting the balls to cooperate on the break... Finding the sweet spot/speed on your table for this game is key... Also, try moving 12 to spot to see if it helps open up the rack....
I suggest this game to anyone beating 9-ball ghost more than 50% of the time... This game is much more demanding on position play early and has various carom/bank/combo play needed to excel at... Also have to play soft into clusters for separation like in 14.1... Margin of error is much smaller in this game compared to 9-ball.... With alot of balls having only one pocket to go in.... The whole "play with 4 pockets" theory of Buddy Hall does not apply to this game....
Hope this helps anyone out there that are stuck hitting balls alone due to schedule.... This game has definetely slowed down my tempo which is a good thing... Good luck and enjoy...

Below is a compilation of 12-ball runs, obv take bih if needed... Tx to Grandtourpromo on compilation tips... Bring back the run a day man... Alot of us were following/pulling for ya....

http://www.youtube.com/watch?v=vMRa9rGGzFY
P.S. sorry about jailhouse wifebeater.... Still 85 in down here in sticks of Florida...
Congrats CJ!!! Now bring home the cup!!!