Just wanted to vent a bit, but until reading the "45 degree cut angle" thread and watching Colin's "OE/IE Throw" video, I was a lot worse.
I'm a very logical player, and my only aiming system is that I picture the contact point and then aim for it(using instinct to move aim over just enough to make contact points line up).
I have been getting very good results with this, but I would still miss shots.
Perhaps this is because as I became better, I started to use pocket speed, and I also started using mostly centerball hits to try and get position naturally and move the ball as little as possible(choose natural routes).
I'd even try to use stun shots most of the time to squat the CB when needed, and as I took all these things into account I didnt realize that my potting % was going down, and I couldnt figure why!!!
After a while I realized that I needed to "overcut" some shots(soft stun) but never really realized why, and I thought it was only on extreme cuts, and also I never had a reason why this would help.... I also think this is why I missed so many side pocket shots, as I wasnt overcutting and playing it pocket speed caused the ball to hit the closest cushion and bounce the ball out.
Anyway, last night I started to apply a bit of draw/follow to my soft pocket speed shots and noticed an *amazing* increase in accuracy... everything started feeling great again and shots just kept dropping, even *extreme* cut angles that went the length of the table into the side.
My soft pocket speed stun shots had been killing my accuracy and I never knew why...
I think this bit of information, that soft stun causes the most throw is a vital piece of information that needs to get out to beginners right away!!!
I knew a bit about throw, but I didnt realize how often it came up and how it was magnified by soft stun!!! a bit of follow/draw and a bunch of shots I wasnt making before are now sure things!!!
Why didnt I hear about this sooner!?!?
I think this needs to be mentioned *anytime* that a ghostball/contact point aiming system comes up as you will obviously miss long soft stun shots if this is not take into account...I can't believe I went as long as I did thinking my aim was faulty when I just didnt realize how much soft stun affected it.
From now on anytime I explain contact point aiming to anyone I am definatly going to tell them about this(I didnt realize how much a factor it was until I slowed down my shot and started using mostly centerball/stun shots)
Anyway, thank you to Colin for the vid, and thanks to the rest for keeping the threads active, I can't believe how much longer I would have been in the dark and leaving hangers had I not figured out how much soft stun was harming my aim.
Thanks!
-macgyver
ps I switched over to dime tip as well and played immidiatly better with it... who keeps saying it will take months to get used to!!?
I'm a very logical player, and my only aiming system is that I picture the contact point and then aim for it(using instinct to move aim over just enough to make contact points line up).
I have been getting very good results with this, but I would still miss shots.
Perhaps this is because as I became better, I started to use pocket speed, and I also started using mostly centerball hits to try and get position naturally and move the ball as little as possible(choose natural routes).
I'd even try to use stun shots most of the time to squat the CB when needed, and as I took all these things into account I didnt realize that my potting % was going down, and I couldnt figure why!!!
After a while I realized that I needed to "overcut" some shots(soft stun) but never really realized why, and I thought it was only on extreme cuts, and also I never had a reason why this would help.... I also think this is why I missed so many side pocket shots, as I wasnt overcutting and playing it pocket speed caused the ball to hit the closest cushion and bounce the ball out.
Anyway, last night I started to apply a bit of draw/follow to my soft pocket speed shots and noticed an *amazing* increase in accuracy... everything started feeling great again and shots just kept dropping, even *extreme* cut angles that went the length of the table into the side.
My soft pocket speed stun shots had been killing my accuracy and I never knew why...
I think this bit of information, that soft stun causes the most throw is a vital piece of information that needs to get out to beginners right away!!!
I knew a bit about throw, but I didnt realize how often it came up and how it was magnified by soft stun!!! a bit of follow/draw and a bunch of shots I wasnt making before are now sure things!!!
Why didnt I hear about this sooner!?!?
I think this needs to be mentioned *anytime* that a ghostball/contact point aiming system comes up as you will obviously miss long soft stun shots if this is not take into account...I can't believe I went as long as I did thinking my aim was faulty when I just didnt realize how much soft stun affected it.
From now on anytime I explain contact point aiming to anyone I am definatly going to tell them about this(I didnt realize how much a factor it was until I slowed down my shot and started using mostly centerball/stun shots)
Anyway, thank you to Colin for the vid, and thanks to the rest for keeping the threads active, I can't believe how much longer I would have been in the dark and leaving hangers had I not figured out how much soft stun was harming my aim.
Thanks!
-macgyver
ps I switched over to dime tip as well and played immidiatly better with it... who keeps saying it will take months to get used to!!?
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