Kicking Academy - Part 3

DeadAim

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KICKING ACADEMY – PART 3

First let me start my updating.

I mentioned to a friend what I was doing and he supplied me with Dr. Cue’s three volumes of videos, on volume two Tom has a very interesting version of the Plus System which I think bears looking at; although it has limitations it seems VERY workable. He also has a good example of the Diamond System which bears looking at. Videos give a much better representation than I can in print.

Today I will deal with two of Grady’s Systems on his “Only Kicks” video. The first system is remarkably close to Dr. Cue’s Plus Variation, but a little looser and not so involved. Both these systems are based on a shot to the corner pocket but as I will point out can be expanded into three and four rail kicks.

In the second post of this two part series I will show a GREAT one rail kick system which I call the “Multiplier” System. I found the basics of it in an billiard book and reworked it a bit to fit 9 ball.

Diagram 1 shows the version that is similar to Dr. Cue’s and uses running english just as his does; oh yeah, according to Dr. Cue running english is 1 tip side and ½ tip above center; that seems right, I just do it by “feel”.

Once you get inside the second set of diamonds (red line) the adjustment is in half’s. When the cue ball is close to the first hit cushion as shown by the blue line you have to make an adjustment because the cue ball elongates off the rail due to it’s closeness; take a few shots by adjusting towards the trajectory of the cue ball to see how much of an adjustment you need with “your” stroke.

Diagram 2 shows adjustments by diamonds to hit balls at different points on the table.

Diagram 3 shows an example of a three and four rail kick.

Diagram 4 shows the second system to the corner pocket; again, be aware of the adjustment in half’s shown by the red line and the closeness to the cushion shown by the blue line. Adjustments to hit balls at different points on the table and multi rail kicks are the same as noted above.

END PART ONE
 

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KICKING ACADEMY – PART 3 CONT’D

BEGIN PART TWO

Diagram 5 shows the table layout for this system. Hit numbers are in 10’s and rail numbers are in single digits, different colors denote different rail numbers. Just multiply the “rail” numbers to find the “Hit” number; 6 x 4 = 24; this also works in reverse if the cue ball is at the short rail. You can also find out where a ball will hit by dividing a rail number into the 10's.Try these shots with both “running” english and a “dead ball” or slightly above center hit and note your results; by doing this you can determine if you want to hit the object ball dead in the face or on the low or high side to get a desired result. REMEMBER, adjustments may have to be made for the cue ball “sliding” off the rail. Diagram 6 shows these adjustments. Also, be aware of kicking to the same long rail; 7 x 7 = 49, just by looking at it (feel) you can tell it won't work; try more english, maybe 2 tips of side.

In Diagram 6 the red cue ball is at rail number 10 and we have to hit the object ball at rails number 3, so the formula is 10 x 3 = 30. But you can tell just by looking at this shot (feel) that it will NOT work, so we adjust “ONE” diamond back to hit number 40. The blue cue ball needs a two diamond adjustment back to 50 to hit rail number 3. So, it’s pretty simple; everything is normal until rail number 10 (adjust “1” diamond) and rail number 11 (adjust “2” diamonds).

Naturally, on all the kicking systems the balls are NOT going to be near the cushions to make this easy; when the balls are in the middle of the table as in Diagram 7 you’ll have to play by “feel”, look at the angles, and determine your rail numbers and hit point accordingly as in the example on Diagram 7. The object ball seems to be in a good line to the corner pocket (number 5) and the cue ball is situated pretty much on line with rail number 7; so, 7 x 5 = 35. Unfortunately we have a problem with this because the line is going right into the side pocket, here’s a trick I believe I mentioned to Landshark in reply to a post; pretend this side pocket is an obstructing ball and move back “ONE” diamond to hit number 45 and use maximum english ( 3 tips of side).

You have to REMEMBER that all these kicks will eventually be made by “feel”’; these systems will at least get you in the ball park area, then you will need to decide how much english, how firm to strike the cue ball, should I adjust a bit on the hit point for table problems. I see club players using a cue stick to figure out the angle in angle out and STILL miss the object ball by a diamond or more, this system is fine for top pros who can figure out a table rather quickly; but for most players, you’re simply NOT going to hit the object ball unless you have a good STARTING point.

J.R.
 

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