Here are some aggregate break statistics from the US Open 10-Ball Championship, played the past three days at the Rio Las Vegas Resort & Casino. The promoter, CueSports International, provided pay-per-view streaming.
The conditions for this call-shot 10-Ball event included: Diamond 7-foot table with 4½" pro-cut corner pockets, Simonis 860 Tournament Blue cloth, Cyclop TV balls (including the cue ball), jump cues allowed, breaker racks using the Magic Rack template with the 2- and 3-balls on the back corners, alternating breaks from anywhere behind the head string, cue-ball fouls only, a break is a foul unless a ball is pocketed or at least 4 object balls reach a cushion (just one violation), opponent has choice to shoot or return the shot if a called ball goes in the wrong pocket or a ball is made on a safety, and a 10-ball pocketed on the break is spotted.
These stats are for all 18 streamed matches:
Overall results -- The breaker made at least one ball and did not foul 72% of the time (209 of 291), won 57% of the games (167 of 291), and broke and ran 31% of the games (89 of 291).
Here's a more detailed breakdown of the 291 games.
Break-and-run games: The 89 break-and-run games represented 31% of all 291 games, 53% of the 167 games won by the breaker, and 43% of the 209 games in which the break was successful (made a ball and didn't foul).
With alternating breaks, B&R "packages" of the normal type are not possible. But we can still look at the breaks of a given player and see how many he ran on his own successive breaks, and we can call these "alternate-break packages." The 89 break-and-run games consisted of 1 alternate-break 4-pack (by Van Boening), 5 alternate-break 3-packs, 17 alternate-break 2-packs, and 36 singles.
10-balls on the break: The 10-ball was made on the break 3 times (1.0% of the 291 breaks), and it was spotted rather than counting as a game win.
The conditions for this call-shot 10-Ball event included: Diamond 7-foot table with 4½" pro-cut corner pockets, Simonis 860 Tournament Blue cloth, Cyclop TV balls (including the cue ball), jump cues allowed, breaker racks using the Magic Rack template with the 2- and 3-balls on the back corners, alternating breaks from anywhere behind the head string, cue-ball fouls only, a break is a foul unless a ball is pocketed or at least 4 object balls reach a cushion (just one violation), opponent has choice to shoot or return the shot if a called ball goes in the wrong pocket or a ball is made on a safety, and a 10-ball pocketed on the break is spotted.
These stats are for all 18 streamed matches:
Friday, July 24
Skyler Woodward defeated Rodney Morris 10-2
Josh Roberts d. Scott Frost 10-9
Dennis Hatch d. Justin Bergman 10-8
Alex Pagulayan d. Ernesto Dominguez 10-8
Shane Van Boening d. Jeremy Sossei 10-8
Raymond Faraon d. Jason Klatt 10-7
Saturday, July 25
Johnny Archer d. Oscar Dominguez 10-9
Alex Pagulayan d. Shane Van Boening 10-7
Jeffrey Ignacio d. Greg Harada 10-5
Thorsten Hohmann d. Mike Dechaine 10-4
Shane McMinn d. Alex Pagulayan 10-2
Thorsten Hohmann d. Darren Appleton 10-5
Sunday, July 26
Shane Van Boening d. Sal Butera 10-3
Dennis Orcollo d. Darren Appleton 10-5
Shane Van Boening d. Dennis Orcollo 10-7
Justin Hall d. Thorsten Hohmann 10-6
Thorsten Hohmann d. Shane Van Boening 10-9 (semifinals)
Thorsten Hohmann d. Justin Hall 13-4 (finals)
Overall results -- The breaker made at least one ball and did not foul 72% of the time (209 of 291), won 57% of the games (167 of 291), and broke and ran 31% of the games (89 of 291).
Here's a more detailed breakdown of the 291 games.
Breaker made at least one ball and did not foul:
Breaker won the game: 140 (48% of the 291 games)
Breaker lost the game: 69 (24%)
Breaker fouled on the break:
Breaker won the game: 3 (1%)
Breaker lost the game: 17 (6%)
Breaker broke dry (without fouling):
Breaker won the game: 24 (8%)
Breaker lost the game: 38 (13%)
Therefore, whereas the breaker won 57% (167) of all 291 games,
He won 67% (140 of 209) of the games in which he made at least one ball on the break and did not foul.
He won 15% (3 of 20) of the games in which he fouled on the break.
He won 39% (24 of 62) of the games in which he broke dry but did not foul.
He won 33% (27 of 82) of the games in which he either fouled on the break or broke dry without fouling.
Break-and-run games: The 89 break-and-run games represented 31% of all 291 games, 53% of the 167 games won by the breaker, and 43% of the 209 games in which the break was successful (made a ball and didn't foul).
With alternating breaks, B&R "packages" of the normal type are not possible. But we can still look at the breaks of a given player and see how many he ran on his own successive breaks, and we can call these "alternate-break packages." The 89 break-and-run games consisted of 1 alternate-break 4-pack (by Van Boening), 5 alternate-break 3-packs, 17 alternate-break 2-packs, and 36 singles.
10-balls on the break: The 10-ball was made on the break 3 times (1.0% of the 291 breaks), and it was spotted rather than counting as a game win.
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