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tonythetiger583
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07-11-2016, 02:42 AM

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Originally Posted by dr_dave View Post
Check out the videos and articles on the BHE/FHE resource page. They cover BHE, FHE, and combos of BHE/FHE in great detail.

Enjoy,
Dave
Thanks, that's where I got most of my information about the subject, along with the videos by Joe Tucker
  
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tonythetiger583
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07-11-2016, 02:43 AM

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Originally Posted by Cornerman View Post
Where are you located? It'd be easier to discuss what you're trying to do while at a table.

I'd say that you're overthinking, but then again, I like what you're thinking from an instructional and informational point of view.


Freddie <~~~ can't add, let alone complex BHE:FHE computations
I'm in Ottawa, Ontario, Canada
  
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tonythetiger583
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07-11-2016, 02:47 AM

So I've noticed that for a lot of shots, especially when shooting with the elevation on a draw shot, with Parallel, the squirt and swerve seems to cancel out.

I think that's why a lot of player's who play parallel are okay playing with around a half tip to a tip of english. Unless I'm reading it wrong, there doesn't seem to be a lot of compensation on certain shots?

Is there a need for FHE english? As far as I can tell, it's purpose is to squirt over more than BHE to compensate for swerve over longer distances.

My question is can't you just use parallel and then add in bhe to make up the remainder?
  
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dr_dave
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07-11-2016, 08:26 AM

Quote:
Originally Posted by tonythetiger583 View Post
So I've noticed that for a lot of shots, especially when shooting with the elevation on a draw shot, with Parallel, the squirt and swerve seems to cancel out.
... only with the right amount of elevation for a given shot speed, shot distance, and ball/cloth condition.

Quote:
Originally Posted by tonythetiger583 View Post
I think that's why a lot of player's who play parallel are okay playing with around a half tip to a tip of english. Unless I'm reading it wrong, there doesn't seem to be a lot of compensation on certain shots?
That is correct, even if the player isn't aware of it, especially for faster-speed and shorter-distance shots.

Quote:
Originally Posted by tonythetiger583 View Post
Is there a need for FHE english?
No. Nor is there a need for BHE or any combination of parallel/BHE/FHE.


Quote:
Originally Posted by tonythetiger583 View Post
As far as I can tell, it's purpose is to squirt over more than BHE to compensate for swerve over longer distances.
That is correct. FHE corrects less for squirt since swerve cancels some of the squirt. FHE works well for long, slow, near-level-cue shots, assuming your cue has relatively small CB deflection.

Quote:
Originally Posted by tonythetiger583 View Post
My question is can't you just use parallel and then add in bhe to make up the remainder?
Yes. You can also vary your bridge length for each shot, or you can also use a combination of FHE and BHE, or you can just learn to aim instinctively by feel based on smart practice and lots of successful experience.

Regards,
Dave
  
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07-11-2016, 01:00 PM

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Originally Posted by The Renfro View Post
because knowledge is power and even after this exercise fades into his past part of it that works the best will be part of his game... Some players spend their whole life by feel and that is 100% fine but some players want/need that little bit of math/science to keep them in touch with the journey......
Good point. That is until something changes.
  
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07-11-2016, 10:27 PM

Quote:
Originally Posted by dr_dave View Post

That is correct, even if the player isn't aware of it, especially for faster-speed and shorter-distance shots.
I agreed with your post except for this part. Parallel english works better for low speed and longer distances allowing the swerve and/or throw to compensate for the initial deflection. More speed and shorter distance lessen the effects of swerve.
  
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07-12-2016, 04:17 AM

BHE and FHE are myths.

These fall under the same categories as Slender Man, The Grifter, Hope for the American political system. These are things that do not exist outside of assigning them a name and fantastical attributes.

I am also starting to think there is no such thing as a slip-stroke, even though I have heard some veteran players talk about it. No one ever explains it when they talk about it (and I was never really motivated enough to do serious digging through the AZB dungeons)..... maybe its just a secret or such an incredibly difficult technique that the payoff is highly perishable and so small that its not really worth it to cultivate... much like jumping.

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dr_dave
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07-12-2016, 07:00 AM

Quote:
Originally Posted by Masayoshi View Post
I agreed with your post except for this part. Parallel english works better for low speed and longer distances allowing the swerve and/or throw to compensate for the initial deflection. More speed and shorter distance lessen the effects of swerve.
I agree 100% with this, so either I didn't phrase my previous post well or you misinterpreted what I wrote.

Regards,
Dave
  
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