VelvetBulldozer
New member
To give background, I use a similar sighting system to what Lee Brett is teaching here:
https://www.youtube.com/watch?v=YYRygaWcJp8
Traditionally, you draw a line (pot line) from the center of the pocket through the object ball. The contact point is where that line crosses the back of the object ball. I find that step really easy, even if you are bad at visualization.
The tricky part is aligning yourself to that line, because if you align yourself to cross that contract point, you are going to miss the shot, unless it is straight or within 5 degrees.
Usually, this is where double to distance system comes into work. Because if you take the distance from the center of the object ball to the contact point and double it outside of the ball, you will get the point of intersection between the poting line and aiming line which is also the center of the ghost ball.
What I've found more useful is to parallel shift the pot line to the outside. Meaning if you aim to the left, you shift the pot line to the right, and if you aim to the right, you shift the line to the left. That way the line gives you a new contact point, where you can directly align your aiming line, which I've found to be easier and more consistent. Probably the easier way is to start outside of center pocket (like you will attempt to cheat it) but draw the line through the ball and not through the center.
Has anyone experimented with something similar?
https://www.youtube.com/watch?v=YYRygaWcJp8
Traditionally, you draw a line (pot line) from the center of the pocket through the object ball. The contact point is where that line crosses the back of the object ball. I find that step really easy, even if you are bad at visualization.
The tricky part is aligning yourself to that line, because if you align yourself to cross that contract point, you are going to miss the shot, unless it is straight or within 5 degrees.
Usually, this is where double to distance system comes into work. Because if you take the distance from the center of the object ball to the contact point and double it outside of the ball, you will get the point of intersection between the poting line and aiming line which is also the center of the ghost ball.
What I've found more useful is to parallel shift the pot line to the outside. Meaning if you aim to the left, you shift the pot line to the right, and if you aim to the right, you shift the line to the left. That way the line gives you a new contact point, where you can directly align your aiming line, which I've found to be easier and more consistent. Probably the easier way is to start outside of center pocket (like you will attempt to cheat it) but draw the line through the ball and not through the center.
Has anyone experimented with something similar?
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