For those still following, here is the same layout from the foot rail perspective:
Roll the 7 in to where I have a choice of shooting the 4 and/or the 14 straight down the rail into the head corner pocket. Provided I get perfect on the 14, I'll then go 14, 13, 4, 1 (at an angle to go into the stack), 2 or 4 etc.
If I do
not get perfect on the 14, I'll go 4, 1 (at an angle to go into the stack), 2 or 4 etc.
(All of the above assuming the 13 doesn't pass the 14 into the same head corner - if it did, I wouldn't bother getting high enough to where I have a choice of 14 and 4, but get straight in on the 13 as the 1 would then serve as insurance ball in this scenario. From the 13, I'd again go 4, 1, 2 or 4 etc.)
I guess the bottom line is that: a) I want 100% make-percentage for every shot I'm taking on, b) I want insurance (= choice) at all times, c) I want to get rid of problems early (to me, the 14 and 13 are too off-angle a combination to shoot during a Straight Pool run unless I were absolutely forced to - also, placing the cue ball perfectly on that combo, as if using ball in hand in e.g. 9-Ball, the 14 will come close to colliding with the cue ball on its way back), and d) I want insurance going into the stack and open space on the side of the rack I'm pushing potential break balls to, so I'm not forced to shoot hard and disperse the balls farther away than necessary.
Greetings from Switzerland, David.
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