9ball games similair to 99 or Fav Drills?

christopheradam

Christopher Adams
Silver Member
Does anyone know any other games similair to "99", Ropes and Ladders, Qskill rating system , Progressive 9ball, Triple Play, and Fargo. Where you can keep track of your progress.

Also please post your favorite Drills.

Here are a few links to some pages I found online(mostly found through posters on this forum and other links that took me there). Just wanted to get them all in one place and try find other games if they are available.

Posted by drivermaker:
99

http://members.aol.com/blkbeltbilliards/printqs9.html

Black Jack's rope and ladder:
Black Jack's post on Rope and Ladder

A few I found:
Column on Az billliards

Fargo and Triple Play column on az billiards
 
christopheradam said:
Does anyone know any other games similair to "99", Ropes and Ladders, Qskill rating system , Progressive 9ball, Triple Play, and Fargo. Where you can keep track of your progress.

Also please post your favorite Drills.

Here are a few links to some pages I found online(mostly found through posters on this forum and other links that took me there). Just wanted to get them all in one place and try find other games if they are available.

Posted by drivermaker:
99

http://members.aol.com/blkbeltbilliards/printqs9.html

Black Jack's rope and ladder:
Black Jack's post on Rope and Ladder

A few I found:
Column on Az billliards

Fargo and Triple Play column on az billiards


The Drivermaker Holiday tournament that went on during the xmas holidays.
I don't know where it might be in the archives by now. It was another q-skill rating game, similar to Fargo, but not quite the same rules along with a rating system.
 
drivermaker said:
The Drivermaker Holiday tournament that went on during the xmas holidays.
I don't know where it might be in the archives by now. It was another q-skill rating game, similar to Fargo, but not quite the same rules along with a rating system.

I did a search for you post and think I found it. Heres what was in the post
Here (by drivermaker):
1. Rack fifteen balls on the Foot Spot, in any order, and place the cue ball ON the Head Spot. Break the balls. If you miscue or miss the cue ball completely, it is a foul. Re-Rack, break again and subtract one from your score. If you miscue and contact the rack, you may choose to continue shooting, leaving the balls where they lie and not take a foul.

2. If you scratch on the break, it is a minus 1, unless the cue ball goes off the table, then it is a minus 2. After a scratch on the break, you may place the cue ball on either the Head Spot of Foot Spot and shoot any ball on the table, or place the cue ball anywhere behind the Head String and shoot any ball above the Head String. On the break, if you scratch or the cue ball goes off the table, all balls made on the break stay down but do not count as points. If you do not scratch on the break, then all balls made on the break count as one point each.

3. After the break, if you do not have a shot or do not like the shot you have, you may choose one of three options. (a) Place the cue ball anywhere behind the Head String and shoot any ball above the Head String. (b) Place the cue ball on either the Head Spot or the Foot Spot and shoot any ball.
(c) Place the rack over the cue ball (where it lies) and move the cue ball anywhere inside the rack and shoot any ball. All of the options noted above are a penalty and incur a minus 1.

4. After the break, whether you made a ball or not, proceed to shoot, calling each shot. Try to run the table, shoting the ball in any order UNTIL THERE ARE FIVE BALLS REMAINING. If you do pocket ten balls, then the last five balls must be shot IN ROTATION (in numerical order starting with the lowest number ball). If you MISS A SHOT, the rack is OVER. There are no second chances or mulligans! The first ten balls score 1 point each, and the last five balls score 2 points each. On each rack you can score a MAXIMUM of 20 points.

5. When there are six balls on the table and you pocket two or more balls in one shot, they all stay down and are each worth 1 point. Shoot the remaining balls in rotation, in which each ball is worth 2 points each.

6. Ten racks comprise a session. In one session you can score a maximum of 200 points. The score from TEN SESSIONS (100 racks) determines your Official Rating. The highest possible Official Rating is a perfect score of 2000 points.

Here is the Rating System:

0-300 - Recreational Player
301-600 - Intermediate Player
601-900 - Advanced Player
901-1200- Developing Pro
1201-1600 - Semi-Pro
1601-1800 - Pro
1801-2000 - Touring Pro
__________________
Zack

Think it might sound similair to one of the other links I posted, but haven't compared the rules to compare them rule for rule. Thanks for letting me know about it.
 
christopheradam said:
I did a search for you post and think I found it. Heres what was in the post
Here (by drivermaker):
1. Rack fifteen balls on the Foot Spot, in any order, and place the cue ball ON the Head Spot. Break the balls. If you miscue or miss the cue ball completely, it is a foul. Re-Rack, break again and subtract one from your score. If you miscue and contact the rack, you may choose to continue shooting, leaving the balls where they lie and not take a foul.

2. If you scratch on the break, it is a minus 1, unless the cue ball goes off the table, then it is a minus 2. After a scratch on the break, you may place the cue ball on either the Head Spot of Foot Spot and shoot any ball on the table, or place the cue ball anywhere behind the Head String and shoot any ball above the Head String. On the break, if you scratch or the cue ball goes off the table, all balls made on the break stay down but do not count as points. If you do not scratch on the break, then all balls made on the break count as one point each.

3. After the break, if you do not have a shot or do not like the shot you have, you may choose one of three options. (a) Place the cue ball anywhere behind the Head String and shoot any ball above the Head String. (b) Place the cue ball on either the Head Spot or the Foot Spot and shoot any ball.
(c) Place the rack over the cue ball (where it lies) and move the cue ball anywhere inside the rack and shoot any ball. All of the options noted above are a penalty and incur a minus 1.

4. After the break, whether you made a ball or not, proceed to shoot, calling each shot. Try to run the table, shoting the ball in any order UNTIL THERE ARE FIVE BALLS REMAINING. If you do pocket ten balls, then the last five balls must be shot IN ROTATION (in numerical order starting with the lowest number ball). If you MISS A SHOT, the rack is OVER. There are no second chances or mulligans! The first ten balls score 1 point each, and the last five balls score 2 points each. On each rack you can score a MAXIMUM of 20 points.

5. When there are six balls on the table and you pocket two or more balls in one shot, they all stay down and are each worth 1 point. Shoot the remaining balls in rotation, in which each ball is worth 2 points each.

6. Ten racks comprise a session. In one session you can score a maximum of 200 points. The score from TEN SESSIONS (100 racks) determines your Official Rating. The highest possible Official Rating is a perfect score of 2000 points.

Here is the Rating System:

0-300 - Recreational Player
301-600 - Intermediate Player
601-900 - Advanced Player
901-1200- Developing Pro
1201-1600 - Semi-Pro
1601-1800 - Pro
1801-2000 - Touring Pro
__________________
Zack

Think it might sound similair to one of the other links I posted, but haven't compared the rules to compare them rule for rule. Thanks for letting me know about it.


That's it....
 
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