Many smart people, with good intentions, have tried, in vain, to prevent sandbagging by choosing the “right” statistics, the “right” mathematics and the “right” match-making methods. Inevitably, since that fails, they are forced to apply a band aid in the form of handicap police, skill level limit or some other "fix". The statistics, mathematics and match-making have little or nothing to do with whether or not people sandbag. It’s about the incentives.
It is often stated that a certain handicapping system cannot be sandbagged or it is difficult to sandbag. This is wishful thinking. Any rating/handicapping system that is based on past performance is vulnerable to sandbagging. Any new player can play wrong handed for as long as it takes to have a firmly established rating and then switch to his or her other hand. When you hear someone say a handicapping system is sandbag proof, take it with a grain of salt.
You might have already guessed, I'm working on an idea. Stay tuned. :grin:
Don
I think you would be amazed by Fargo Ratings. The number of people and matches around the world that have been input is VERY large. I won't say a number as you would not believe my number and it would be light.
Imagine a system that adjusts your rating daily. Even if you don't play today, someone who has played someone, who has played someone, etc that you have played affects your rating. It's coming.. Every game makes a difference.
Can somebody sandbag, yes, for a little while but once he starts to win it will correct itself quickly
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