Thanks for the handy hints Ray.
Actually the problem still is the fact that not ALL viewers are created equal.
While the equipment streamers use may be HD, to actually STREAM in HD requires a higher bandwidth then many viewers can accomodate on their computers.
Laptops, wireless connections, other programs open, TSR's running, and on and on, all cause the individual viewer's experience to be different.
What WE try to do is to stream at the highest possible bit rate, at the highest quality, that the MOST viewers can receive without buffering, stuttering, and all the associated stuff that goes with watching streaming video online.
It is NOT enough to have a highdownload speed. That download speed has to be MAINTAINED by your system and provider.
Technically the moving of the players, balls, cameras, all cause rapid changes in pixels that must be transmitted. This rapd change causes many of the problems on wireless connections.
Also, as Ray would attest to, the SIZE of the viewscreen (I chose 640x360) should be optimized to the upload speed of the stream. The higher the broadcast speed the bigger the viewscreen can be.
Enlarging the screen will SOMETIMES cause the quality of the picture to decline similar to enlarging a still digital pircture until the pixels separate so much the picture gets fuzzy. Trial and error as was mentioned in the above posts will enable the viewer to find a better mix.
And yes the aspect ratio is 16x9.
Technology continues to evolve, bandwidth costs will come down, providers will be able to offer greater MAINTAINable download speeds to their customers and streamers will be able to produce better and better shows in greater and greater quality.
Hope this helps a little.
Jim