I would like to see if anyone knows if this has been done before or if someone is working on it now and the details of what is going on in that effort. If I posted this in the wrong forum also please let me know as I wasn’t sure if this was the place or if the ask a cue maker would have been the spot.
I know you can quantify the accuracy of a cue's hit with controlled repeatable testing measures but has anyone tried creating a range or chart for the feel of a cue’s hit based on its vibration, harmonics or resonant characteristics. I know accuracy is important but when choosing a cue for feel as well, it would be good to be able to say what range the cue falls into, maybe even some type of pitch or key range like musical instruments have. This might also be a good factor to know for shafts to determine the potential to kinetic energy for action on a cue ball although that's not what I'm primarily after as I believe action on the ball is mostly determined by the stroke of the player. Still would be interesting to know for that edge in your playing performance.
Back to the main topic, cues can and have been classified as a type of percussion instrument. It would also be interesting to know what the components/materials individual resonance or vibration or dampening characteristics would do to a cue in a quantifiable way. I know after you hit with a cue you can easily tell after some time whether you like it or not which is very important in your cue choice but it would be nice to have ranges in which we could really classify what we're looking to feel in a similar future cue purchase or custom creation.
We can all try and do currently describe the feel or hit using words like soft, hard, stiff, like a glass rod, has nice feedback or even more general stuff like hits a ton, like a sledgehammer or a fine instrument but what are you really saying. I went down the positive list as I think we all clearly know when a cue hits like it has issues.
If there are cue makers, musicians, physicists, materials testing people, mechanical engineers or other professionals that I did not mention that can take this one on and maybe explain what they think it would take to accomplish this task it would be greatly appreciated. I’m hoping there’s an inexpensive readily available device or method to determine this of course other than your hands and ears, no need to go there people. I think a lot of people seeking custom cues and or even just that special feel would appreciate being able to break it down to something other than that difficult to define term of the perfect feeling cue which of course is subjective. I do think that how a cue feels in general and hits doesn't have to be subjective.
I think it would be great to someday be able to add this as a known and clearly describable factor when ordering or selecting a cue like weight, balance point, ferrule, tip, joint etc...
Thanks in advance for your contributions...
I know you can quantify the accuracy of a cue's hit with controlled repeatable testing measures but has anyone tried creating a range or chart for the feel of a cue’s hit based on its vibration, harmonics or resonant characteristics. I know accuracy is important but when choosing a cue for feel as well, it would be good to be able to say what range the cue falls into, maybe even some type of pitch or key range like musical instruments have. This might also be a good factor to know for shafts to determine the potential to kinetic energy for action on a cue ball although that's not what I'm primarily after as I believe action on the ball is mostly determined by the stroke of the player. Still would be interesting to know for that edge in your playing performance.
Back to the main topic, cues can and have been classified as a type of percussion instrument. It would also be interesting to know what the components/materials individual resonance or vibration or dampening characteristics would do to a cue in a quantifiable way. I know after you hit with a cue you can easily tell after some time whether you like it or not which is very important in your cue choice but it would be nice to have ranges in which we could really classify what we're looking to feel in a similar future cue purchase or custom creation.
We can all try and do currently describe the feel or hit using words like soft, hard, stiff, like a glass rod, has nice feedback or even more general stuff like hits a ton, like a sledgehammer or a fine instrument but what are you really saying. I went down the positive list as I think we all clearly know when a cue hits like it has issues.
If there are cue makers, musicians, physicists, materials testing people, mechanical engineers or other professionals that I did not mention that can take this one on and maybe explain what they think it would take to accomplish this task it would be greatly appreciated. I’m hoping there’s an inexpensive readily available device or method to determine this of course other than your hands and ears, no need to go there people. I think a lot of people seeking custom cues and or even just that special feel would appreciate being able to break it down to something other than that difficult to define term of the perfect feeling cue which of course is subjective. I do think that how a cue feels in general and hits doesn't have to be subjective.
I think it would be great to someday be able to add this as a known and clearly describable factor when ordering or selecting a cue like weight, balance point, ferrule, tip, joint etc...
Thanks in advance for your contributions...