What makes a good/bad Tour

ChrisinNC

AzB Silver Member
Silver Member
Hello everyone,
I understand my question has a lot of moving parts but here goes. In you opinion, what is needed to make a successful tour and also what will sink one? We have all seen numerous tours come and go throughout the years and besides the obvious of greed, what else will make or break a tour?
Thanks
A simple solution to solve the racking dilemma - The format will be 10-ball call shot rules and all pro tour tournament matches are played on Diamond 10-foot tables, with 4-1/8" corners and 4-5/8" sides. Then, it really doesn't matter if they rack their own, opponent racks, referee racks, or they use Magic racks. With this equipment and these rules, break and runs will be so rare that the advantage of who is breaking really won't matter much.
 
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Runner

AzB Silver Member
Silver Member
Good tour =
Well organized, matches on time, no favoritism on sign-ups/slots,
good payouts thru 4th place, great equipment and refs, no racking shenanigans.

Bad tour = Not enough tables to run several matches, crappy tables that aren't
set up, the two finalists 'settling' so there really isn't a real final, and anything resembling
Don Mackay..:thumbup:
 
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