I've got a friend in the APA who's only been playing for a year and a half and has moved up from a 3 to a 4 (much deserved!).
He is an excellent potter and has a natural feel for position. I'd like to spend some time with him on defense play and would like to make it a game so that it's not just boring drills.
My thought is that we can play a standard APA race ('m a 6 in 9 ball so 31-46 race) but alter:
Pocket a ball = 1 point
9 ball = 2 points
plus
If both players agree that the shooting player can't hit a full object ball directly then the opponent get 2 points (even if you hook yourself, amirite??)
but then if they hit it, the shooter earns 1 and if they pot it as well, another 1 for the pot
This should encourages both players to value defenses equally with playing the hero shot. Or maybe only his defenses should be worth 2 and mine =1?
I like this idea as a handicap since many of his weaknesses are that he plays a difficult shot where a defense is much easier.
He is an excellent potter and has a natural feel for position. I'd like to spend some time with him on defense play and would like to make it a game so that it's not just boring drills.
My thought is that we can play a standard APA race ('m a 6 in 9 ball so 31-46 race) but alter:
Pocket a ball = 1 point
9 ball = 2 points
plus
If both players agree that the shooting player can't hit a full object ball directly then the opponent get 2 points (even if you hook yourself, amirite??)
but then if they hit it, the shooter earns 1 and if they pot it as well, another 1 for the pot
This should encourages both players to value defenses equally with playing the hero shot. Or maybe only his defenses should be worth 2 and mine =1?
I like this idea as a handicap since many of his weaknesses are that he plays a difficult shot where a defense is much easier.