Drill System

Razor

Lex Parsimoniae
Gold Member
Silver Member
Hello Friends,

Long time, no talk. Hope everyone is doing well and hitting em straight. Anyway, I used to practice using this system that I think I learned about here. I don't remember if i can tag people on this forum or not, but I am trying to find that old system I used. I liked the pressure it added at the end as you transitioned to rotation (which I believe was always optional because sometimes I remember "chickening out" lol and just focusing on running all 15 balls in any pocket any order to get at least the minimum score each inning). Anyway you could track your progress/improvement on a simple excel sheet with your scores. Beating your previous best or screwing up on a simple shot in the non-rotation phase also added a little pressure.

I suppose if I describe it as I remember it, someone can point me in the right direction to find the exact rules/scoring instructions.

In short, I think it was 10 racks. Rack, break, take ball in hand and shoot I think a least the first 15 balls in any order / any pocket. I seem to remember the first 15? all counted as a single point, possibly the last 5? or more in rotation counted as more. I used to have a log book of all of my racks. Seemed like I recorded the score after each rack and prior to the next break..

I looked at Bowliaards (sp?) at Dr. Dave's page and I don't think that is it exactly? Anyone remember what I'm talking about?

All my best. Stay safe and hit em straight. Best.

~Razor
 
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Edit to add: it was not the other I just found where you go thru various progressive levels {maybe the RDS?), fail a level, go back, complete a level go to next, etc. This was simple I just ran through 10 racks, recorded a score after each of the 10 racks. The balls were racked in any order/randomly. Always a full rack as I remember? Just bust em wide open using your best 8 ball break. It was also good for us non-break practicers. Made me hit at least 10 full rack breaks every day. Cheers. ~Razcor
 
Sounds a lot like FARGO (Flip and Run, Guts Offense), a practice game invented by MIke Page.

Smash break a full rack, take ball in hand (or not), and shoot any ball (like straight pool) until you get to a point where you think you can run the rest in rotation - then try that. I think you get 1 point for each "random" ball and 2 points for each rotation ball.

The rules were posted here years ago. (The "flip" part refers to putting a coin on the rail and flipping it over when you start the rotation phase.)

pj
chgo
 
Once I figure out what this is I can recommend it to anyone, especially if you are not a disciplined practicer like me as, it always forced me to run through at least 10 racks a day, I felt like it was something I had to do, not sure why lol, but I just built it into my daily schedule. Best. ~Razor
 
Here’s a comment by Cornerman from a few years ago about a similar drill:

“Allen Hopkins’s Q-skills. The first ten balls were open and worth 1 pt each. The last five were in rotation, each being 2 pts. So max 20 per frame, ten frames. Mike’s flip option made for an advancement of the game.”

pj
chgo
 
Here’s a comment by Cornerman from a few years ago about a similar drill:

“Allen Hopkins’s Q-skills. The first ten balls were open and worth 1 pt each. The last five were in rotation, each being 2 pts. So max 20 per frame, ten frames. Mike’s flip option made for an advancement of the game.”

pj
chgo
Sounds exactly like it. I remember "chickening out" sometimes and just taking all the 15 balls worth 1 point each (no rotation) for just a max of 15 pts a rack or max 150 over 10 frames if that was what I needed to improve or maintain my previous score or best. 150 was always a good goal for me, hard to achieve back then, as I'm a little older now, probably a lot harder. Look forward to finding out. Thank you sir!
 
Sounds a lot like FARGO (Flip and Run, Guts Offense), a practice game invented by MIke Page.

Smash break a full rack, take ball in hand (or not), and shoot any ball (like straight pool) until you get to a point where you think you can run the rest in rotation - then try that. I think you get 1 point for each "random" ball and 2 points for each rotation ball.

The rules were posted here years ago. (The "flip" part refers to putting a coin on the rail and flipping it over when you start the rotation phase.)

pj
chgo

Yep - def sounds like FARGO game (nothing to do with the rating system). Rules link:
 
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