Choice Billiard
Registered
CHOICE BILlIARDS
The Old Hudsons Straight Pool Tournament!
December 15th, 2012
Choice Billiards
128 East Market Street
Georgetown, DE
(302) 856-0991
Buy a beer or soda and get a free break and run ticket!
Format
True double elimination
Race to 50 points
Looking to pay top 3 depending on size of field
$20.00 Entry Fee
Players must be present BY 4:00pm on Dec 15 to play
Not use to straight pool? Here's a little Explanation:
Straight pool is played with all 15 balls. The balls are racked with the one ball at the head of the rack. the eight ball in the center, the five in the left foot rack and any striped ball in the right foot rack. One player breaks, and if he sinks any ball, he continues to shoot, scoring one point for each sunk ball, and losing one point per foul and losing his turn. When 14 of the 15 balls have been pocketed, the 14 balls are re-racked and play continues. The first person to reach the designated point amount (100 in this tournament) wins the game. There is only one match a round for this tournament.
10 Ball Break and Run will be held, $1.00 a ticket, Must play in tournament to get tickets!
Standard Straight Pool Rules Will Apply:
Straight pool is played with fifteen numbered balls and the cue ball. Each ball pocketed on a legal called shot counts one point and the first player to reach the required score wins the match. Straight pool is continuous in that after fourteen balls are pocketed, they are re-racked and the shooter continues.
Lagging for the Break: Players lag to determine who will shoot first.
The Rack: The following rules apply to the opening break shot:
Opening Break Shot The cue ball begins in hand behind the head string.
(b) If no called ball is pocketed, the cue ball and two object balls must each be driven to a rail or the shot is a breaking foul. This is penalized by subtracting two points from the breaker’s score. The non-breaking player may accept the balls in position or may require the breaker to play another opening break shot, until he satisfies the requirements for an opening break or the non-shooting player accepts the table in position.
Continuing Play and Winning the game: The shooter remains at the table as long as he continues to legally pocket called balls or wins the game by scoring the required number of points. When fourteen balls from a rack have been legally pocketed, play is suspended until the balls are re-racked.
Shots Required to be Called: Shots must be called. The shooter may call “safety” in which case play passes to the opponent at the end of the shot and any object ball pocketed on the safety is spotted.
Spotting Balls: All balls pocketed on fouls, or on safeties, or without a called ball having been pocketed, and all balls driven off the table are spotted. If the fifteenth ball of a rack needs to be spotted and the fourteen balls have not been touched, the fifteenth ball will spot on the apex spot and the referee may use the triangle to assure a tight rack.
Scoring: The shooter scores one point for legally pocketing a called shot. Each additional ball pocketed on such a shot also counts one point. Fouls are penalized by subtracting points from the offending player’s score. Scores may be negative due to penalties from fouls.
Special Racking Situations: When the cue ball or fifteenth object ball interferes with racking fourteen balls for a new rack, the following special rules apply. A ball is considered to interfere with the rack if it is within or overlaps the outline of the rack. The referee will state when asked whether a ball interferes with the rack.
(a) If the fifteenth ball was pocketed on the shot that scored the fourteenth ball, all fifteen balls are re-racked.
(b) If both balls interfere, all fifteen balls are re-racked and the cue ball is in hand behind the head string.
(c) If only the object ball interferes, it is placed on the head spot or the center spot if the cue ball blocks the head spot.
(d) If only the cue ball interferes, then it is placed as follows: if the object ball is in front of or on the head string, the cue ball is in hand behind the head string; if the object ball is behind the head string, the cue ball is spotted on the head spot, or on the center spot if the head spot is blocked.
In any case, there is no restriction on which object ball the shooter may play as the first shot of the new rack.
Standard Fouls: If the shooter commits a standard foul, a point is subtracted from his score, balls are spotted as necessary, and play passes to his opponent. The cue ball remains in position except as noted below.
The following are standard fouls:
-cue ball scratch or off the table
-no rail after contact
-no foot on floor
-ball driven off the table
-touch cue ball or balls in play by accident
-double hit/frozen balls
-push shot
-not playing from behind the head string when required
-playing out of turn
-slow play
Breaking Foul: A breaking foul is penalized by the loss of two points as mentioned under Opening Break Shot, as well as a possible re-break. If both a standard foul and a breaking foul happen on one shot, it is considered a breaking foul.
Serious Fouls/3 foul Rule: For Three Consecutive Fouls, only standard fouls are counted, so a breaking foul does not count as one of the three fouls. A point is subtracted for the third foul as usual, and then the additional fifteen-point penalty is subtracted and the offending player’s consecutive foul count is reset to zero. All fifteen balls are re-racked and the offending player is required to shoot under the requirements of the opening break.
Stalemate: If a stalemate occurs, the players will lag again to determine who will shoot an opening break.
The Old Hudsons Straight Pool Tournament!
December 15th, 2012
Choice Billiards
128 East Market Street
Georgetown, DE
(302) 856-0991
Buy a beer or soda and get a free break and run ticket!
Format
True double elimination
Race to 50 points
Looking to pay top 3 depending on size of field
$20.00 Entry Fee
Players must be present BY 4:00pm on Dec 15 to play
Not use to straight pool? Here's a little Explanation:
Straight pool is played with all 15 balls. The balls are racked with the one ball at the head of the rack. the eight ball in the center, the five in the left foot rack and any striped ball in the right foot rack. One player breaks, and if he sinks any ball, he continues to shoot, scoring one point for each sunk ball, and losing one point per foul and losing his turn. When 14 of the 15 balls have been pocketed, the 14 balls are re-racked and play continues. The first person to reach the designated point amount (100 in this tournament) wins the game. There is only one match a round for this tournament.
10 Ball Break and Run will be held, $1.00 a ticket, Must play in tournament to get tickets!
Standard Straight Pool Rules Will Apply:
Straight pool is played with fifteen numbered balls and the cue ball. Each ball pocketed on a legal called shot counts one point and the first player to reach the required score wins the match. Straight pool is continuous in that after fourteen balls are pocketed, they are re-racked and the shooter continues.
Lagging for the Break: Players lag to determine who will shoot first.
The Rack: The following rules apply to the opening break shot:
Opening Break Shot The cue ball begins in hand behind the head string.
(b) If no called ball is pocketed, the cue ball and two object balls must each be driven to a rail or the shot is a breaking foul. This is penalized by subtracting two points from the breaker’s score. The non-breaking player may accept the balls in position or may require the breaker to play another opening break shot, until he satisfies the requirements for an opening break or the non-shooting player accepts the table in position.
Continuing Play and Winning the game: The shooter remains at the table as long as he continues to legally pocket called balls or wins the game by scoring the required number of points. When fourteen balls from a rack have been legally pocketed, play is suspended until the balls are re-racked.
Shots Required to be Called: Shots must be called. The shooter may call “safety” in which case play passes to the opponent at the end of the shot and any object ball pocketed on the safety is spotted.
Spotting Balls: All balls pocketed on fouls, or on safeties, or without a called ball having been pocketed, and all balls driven off the table are spotted. If the fifteenth ball of a rack needs to be spotted and the fourteen balls have not been touched, the fifteenth ball will spot on the apex spot and the referee may use the triangle to assure a tight rack.
Scoring: The shooter scores one point for legally pocketing a called shot. Each additional ball pocketed on such a shot also counts one point. Fouls are penalized by subtracting points from the offending player’s score. Scores may be negative due to penalties from fouls.
Special Racking Situations: When the cue ball or fifteenth object ball interferes with racking fourteen balls for a new rack, the following special rules apply. A ball is considered to interfere with the rack if it is within or overlaps the outline of the rack. The referee will state when asked whether a ball interferes with the rack.
(a) If the fifteenth ball was pocketed on the shot that scored the fourteenth ball, all fifteen balls are re-racked.
(b) If both balls interfere, all fifteen balls are re-racked and the cue ball is in hand behind the head string.
(c) If only the object ball interferes, it is placed on the head spot or the center spot if the cue ball blocks the head spot.
(d) If only the cue ball interferes, then it is placed as follows: if the object ball is in front of or on the head string, the cue ball is in hand behind the head string; if the object ball is behind the head string, the cue ball is spotted on the head spot, or on the center spot if the head spot is blocked.
In any case, there is no restriction on which object ball the shooter may play as the first shot of the new rack.
Standard Fouls: If the shooter commits a standard foul, a point is subtracted from his score, balls are spotted as necessary, and play passes to his opponent. The cue ball remains in position except as noted below.
The following are standard fouls:
-cue ball scratch or off the table
-no rail after contact
-no foot on floor
-ball driven off the table
-touch cue ball or balls in play by accident
-double hit/frozen balls
-push shot
-not playing from behind the head string when required
-playing out of turn
-slow play
Breaking Foul: A breaking foul is penalized by the loss of two points as mentioned under Opening Break Shot, as well as a possible re-break. If both a standard foul and a breaking foul happen on one shot, it is considered a breaking foul.
Serious Fouls/3 foul Rule: For Three Consecutive Fouls, only standard fouls are counted, so a breaking foul does not count as one of the three fouls. A point is subtracted for the third foul as usual, and then the additional fifteen-point penalty is subtracted and the offending player’s consecutive foul count is reset to zero. All fifteen balls are re-racked and the offending player is required to shoot under the requirements of the opening break.
Stalemate: If a stalemate occurs, the players will lag again to determine who will shoot an opening break.