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The Ghost’s One Pocket Players Self-Rating System
Each category to get a rating of between 1-10
Add up the 6 numbers to get your rating
1. Ball pocketing.
2. Cueball control.
3. Moving/strategy/imagination.
4. Banking.
5. Caroms/kicking/billiarding.
6. Mental game = heart, determination, discipline.
Example: a player at Chris's Billiard's that I play 10-8 >>>
1. Ball pocketing - 8
2. Cueball control - 7.5
3. Moving/strategy/imagination - 7
4. Banking - 7.5
5. Caroms/kicking/billiarding - 7
6. Mental game = heart, determination, discipline - 7
The Ghost’s One Pocket Players Self-Rating System
Each category to get a rating of between 1-10
Add up the 6 numbers to get your rating
1. Ball pocketing.
2. Cueball control.
3. Moving/strategy/imagination.
4. Banking.
5. Caroms/kicking/billiarding.
6. Mental game = heart, determination, discipline.
Example: a player at Chris's Billiard's that I play 10-8 >>>
1. Ball pocketing - 8
2. Cueball control - 7.5
3. Moving/strategy/imagination - 7
4. Banking - 7.5
5. Caroms/kicking/billiarding - 7
6. Mental game = heart, determination, discipline - 7
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