The idea is to have the CB in the air when it strikes the head ball in the rack.
Why?
To generate the vertical hop when breaking.
Why?
This is fun....Personally I find the best/easiest way to park the CB in the middle of the table is to have it hop after contacting the head ball. Why...?..., because the spin I undoubtly apply to the CB during the break shot motion doesn't have the opprotunity to grab the cloth when it's in the air. As the CB bounces it loses the applied spin, but isn't in contact long enough to alter it's position any great deal. That's a wishy washy explanation of the variables and outcomes, but that's the jist of it.
