DCC... UPDATE

Sorry Lou, your answer is illogical. It does not solve the problem of excessively long matches disrupting the schedule. Take another swing at it.

oh, sorry — see #94.

Besides, the Derby has alway had a Slow Play rule anyways. They've just done a piss poor job of using it.

"Slow Play: Slow play will not be tolerated. Tournament officials will issue a warning if they feel you are delaying the progress of the match. A second warning will result in ball in hand anywhere on the table. A third warning is loss of game. A fourth occurrence is loss of match."

What's wrong with that? Their new Rube Goldberg approach is cray cray, especially the two hour stipulation. Punish the one or two offending players in the whole event and let the rest of the field play one pocket.

Lou Figueroa
 
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…snip…



"Slow Play: Slow play will not be tolerated. Tournament officials will issue a warning if they feel you are delaying the progress of the match. A second warning will result in ball in hand anywhere on the table. A third warning is loss of game. A fourth occurrence is loss of match."

…snip…
They don’t do anything, ever, in my few years there. I’ve gone to my match and the prior match was still going on. How could the TD not know that, and pay them a visit to enforce “slow play will not be tolerated”

I really don’t see these changes this year making any difference. I’ll bet you guys the field will not be capped. They won’t turn away counter entries. I also don’t think any TD will make a visit to slow matches. And the players will just play dumb and carry on normally.
 
They don’t do anything, ever, in my few years there. I’ve gone to my match and the prior match was still going on. How could the TD not know that, and pay them a visit to enforce “slow play will not be tolerated”

I really don’t see these changes this year making any difference. I’ll bet you guys the field will not be capped. They won’t turn away counter entries. I also don’t think any TD will make a visit to slow matches. And the players will just play dumb and carry on normally.

Based on all the Derby’s I’ve been too and what I’ve witnessed, this is the way I think it’s going to go too.

Maybe when they get down to the last few and can keep an eye on things from the desk, just in the main tournament room. But upstairs in the hinderlands, it’s highly improbable, IMO, they’ll be cruising through all those rooms and checking all those tables and effectively enforcing these rules.

Lou Figueroa
 
The 7 hr match referenced above is proof there is no enforcement of the “slow play will not be tolerated” rule.

Well, they don’t do so good on the dress code either, lol.

There’s also a rule about no baby powder can be used anywhere. You can imagine how that one goes — place always looks like Studio 54 in the 70’s.

Lou Figueroa
 
perhaps they should just get rid of the one pocket event for DCC. It would simplify the schedule problems quite a bit- also, it would negate the need to alter the rules such that it isn't traditional one pocket.
 
perhaps they should just get rid of the one pocket event for DCC. It would simplify the schedule problems quite a bit- also, it would negate the need to alter the rules such that it isn't traditional one pocket.

Not such a bad idea.

Maybe they could plug in eight ball. There are more and more 1pocket events popping up and in fact the one at Railyard looks like a good alternative. (Over at onepocket.org I was recently told most members don’t attend the DCC anymore in favor of other events.)

Pretty sure they don’t mean GR Derby rules.

Lou Figueroa
 

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Not such a bad idea.

Maybe they could plug in eight ball. There are more and more 1pocket events popping up and in fact the one at Railyard looks like a good alternative.

Pretty sure they don’t mean GR Derby rules.

Lou Figueroa
that's what I was thinking- 8 ball could take it's place- race to 7 or something reasonable that wouldn't take too long
 
Are you guys ok? DCC is for gamblers/players. There might be 5 gamblers/players in the country who prefer 8 ball to one pocket. The main tournament games of banks, 1 hole, and 9 ball, are the gambling games, and don't need changing:)
it's a practicality thing- matches running until the early morning hours and having to alter rules- might be best to just play a different game. Nothing to stop players from gambling at one pocket after hours
 
I have played in a tournament that utilized Grady Rules -- after one event the players groused so much the room owner did not hold another because no one liked them, they wanted to play one pocket and not some gaffed up version of the game.

And besides, when did a 1pocket game become something to get done so quickly. As Freddy The Beard might have said (and probably did): One pocket is all about "the pinch and squeeze" and torturing your opponent.

Lou Figueroa
They are extremely bad. Grady's heart was in the right place when he wrote them but it just flat changes the game too much.
 
They don't have to give up buy-back -- just their broken version of it.

For those who missed it the first seven times I posted it here:

Run 16-player qualifiers, single elimination. Win your qualifier and you get into the main event, also single, 64 spots.

If you are one of the 15 who lost in your qualifier, you can enter again. And again, And again until the qualifiers fill the big board or it is time to start the final 64 tournament.

This keeps all the tables busy. You could probably have 1024 total entries per event counting buy-backs.

Simple. Much easier to run that what they have now. You don't loose the buybacks. Much easier on the players, because they could see the full schedule for their qualifier. If you lose, you can rest a little and then re-enter if you feel like it. You could schedule the first day a week ahead of time and others could arrive a day late. Players in the final rounds of banks wouldn't be playing in the starting one pocket qualifiers at all -- they would start in later qualifiers. Etc.

And on the particular point of slow play, a snail only slows down his qualifier and it probably just means he has very short breaks between matches.
interesting idea imo
 
Instead of some hokey pokey Hurry up madness like Grady's rules just have the games played to 7 balls instead of 8. Changes nothing in terms of the overall play of the game. Players don't have to learn some complex set of rules or watch a clock(which can bring in stalling btw which I can't believe nobody has considered). Nobody has to police it.

How often does a runout come up 1 ball short, think about that. And then how often does that guy have to play 15-20-30 more minutes to get that final ball. All those games are over playing to 7 instead of 8. The game is basically unchanged and everyone is happy.
 
I'm not just thinking it's that high; I've kept stats on buy backs for many years. And I guess it will surprise you, but Banks has had the highest percentage of buy backs many times.
That's because players overjudge their ability to win at banks, which is a good thing.
 
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