Jump Break Tip that works good for both jobs

I have the HH2 on my BK Rush. It breaks great when I don’t miscue. Unfortunately the tip hates Taom and Pagulayan chalk (and even Masters) unless I rough it up constantly, so if I don’t hit em square I miscue. I don’t have this issue if I break with a Taom 2.0.

The new Dr V Titlist chalk has been a godsend. It’s the only chalk I’ve found that makes it consistently usable.
I've had pretty good luck with V10 on mine. I use a kamui gator grip to rough it up. Once it's roughed up it holds the V10 really well. It's seldom that I have to rough it up. I just brush a thin layer on before I break. Obviously results may vary but I've not had much trouble with it. I do generally break hard at very close to center ball.
 
Here are the Ontarget Billiards J/B tips....The SH on the hologram stand for Super Hard because while it is designed as a jump break tip it is grippy enough to use as a super hard playing tip if that's what you like.
jump_break_tip_small.jpg
 
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I bought the Viking Crush break cue with a Jump handle. Shortly after I wanted the carbon break shaft which freed up the break shaft to become my dedicated jump cue. My local dealer suggested Kamui Sai for both. They've worked well for both applications.
 
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Odega

Let me add that the shaft just might have a little bit to do with the situation as well along with the player. :)

The Jacoby Blackout shafts jump very well even at full cue length.

I had a Samsara Break shaft that wasn't bad either.

The BK Rush shaft is functional for jumping but imo not at the level of the two above.

I think the shaft has a great deal to do with it.

I have a 14 mm shaft from a jump cue that fits my jump break with a G10 on it.
Then I have another shaft with G10 on it, but on a less than 13 mm shaft.

The thinner shaft outperformed the 14 mm (both maple) shaft by a long shot on the break.

The 14 mm shaft worked great as a jumper but due to being G10 is a bit slick at times.

I had the slimmer shaft changed to a White Diamond and its jumps great, could be a little better,
but it has grip for the cue ball. I don't get the same response on the break that I do from my
BK3 at all.

Before I make any more changes in tip. I think I'm going to add a little weight. I broke with a friend
$100 break jump and it broke like a monster but was 25 oz. I may go as high as 23. 25 is heavy.
 
A lot of replies about different tips, but I see very few that adresses the fundamental issue.
Generally a jump tip benefits from being very hard, while a break tip is also much harder than a playing tip, you do want a certain amount of control, so these things will always be at odds with each other. Obviously you can choose to lean one way or the other and for jump/break cues, most lean in favour of easy jumping. With todays cut break in 9 ball, most players are moving away from the super hard tips as power isn't the issue, control is. So a Samsara, Kamui SAI, Gator etc seems to work well for the vast majorety of players, For jumping someting like the Mezz Tsubasa, Horo White Diamond works well. One of the tips that can to a certain extent serve double duty is the Tiger Ice breaker and the Old Taom 2.0's
My recommendation will always be the same: Have a separate break and jump cue, they do very different things. The extra 400g a jump cue weights makes no real difference.
 
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A lot of replies about different tips, but I see very few that adresses the fundamental issue.
Generally a jump tip benefits from being very hard, while a break tip is also much harder than a playing tip, you don want a certain amount of control, so these things will always be at odd with each other. Obviously you can choose to lean one way or the other and for jump/break cues, most lean in favour of easy jumping. With todays cut break in 9 ball, mostl players are moving away from the super hard tips as power isn't the issue, control is. So a Samsara, Kamui SAI, Gator etc seems to work well for the vast majorety of players, for jumping someting like the Mezz Tsubasa, Horo White Diamond works well. One of the tips that can to a certain extent serve double duty is the Tiger Ice breaker and the Old Taom 2.0's
My recommendation will always be the same: Have a separate break and jump cue, they do very different things. The extra 400g a jump cue weights makes no real difference.
My tips are made with a type of galvanized rubber and while hard, do still have an element of grip which makes breaks like using outside draw on the 9 on the spot breaks and jumping, easier. That is the fundamental issue. How do you have a hard tip that has excellent energy transfer that still has good grip.
 
A lot of replies about different tips, but I see very few that adresses the fundamental issue.
Generally a jump tip benefits from being very hard, while a break tip is also much harder than a playing tip, you do want a certain amount of control, so these things will always be at odds with each other. Obviously you can choose to lean one way or the other and for jump/break cues, most lean in favour of easy jumping. With todays cut break in 9 ball, most players are moving away from the super hard tips as power isn't the issue, control is. So a Samsara, Kamui SAI, Gator etc seems to work well for the vast majorety of players, For jumping someting like the Mezz Tsubasa, Horo White Diamond works well. One of the tips that can to a certain extent serve double duty is the Tiger Ice breaker and the Old Taom 2.0's
My recommendation will always be the same: Have a separate break and jump cue, they do very different things. The extra 400g a jump cue weights makes no real difference.

I may end up having to agree with you.

So far my jump tip (White Diamond) does great for jumping but it needs a firmer stroke than is controllable.

It does ok as a breaker for 9 ball but really is weak for 8 ball, so I use my BK3 for that.

I hope Jadens tip is the magic touch that does both jobs well.
 
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