Breaking To Win
Breaking To Win
Considering all of the questions I have been asked pertaining to the break in 9 ball, I will freely pass along to you what has worked for me in the past. Hopefully, if you try the method I am about to explain, you can also benefit from the success that I have had with my nine-ball break.
I will first point out that when breaking the rack of balls during a game of nine ball, power is not what you should be concentrating on. Control is essential when breaking the balls, but most beginners, intermediate and advanced players attempt to drive the cue ball through the rack, obviously trying to see how hard they can hit the rack without scratching. This is not a tactic I would recommend. During the break, we should only utilize the amount of power we can control, which will vary according to your skill level. Smashing the rack to smithereens might sound intimidating and it might impress the railbirds, but it's not very effective at all. The break that is diagrammed is a controlled version of the side break.
(The white line represents the path of the cue ball. The cue ball will strike the one, and back up slightly to the center of the table. The black line going through the 1, 2, & 8 balls and extending through the rail is the break angle. This is the angle and direction we will be generating our power. The black line going from the 8 ball to the pocket is the 8 ball's path, and the orange line depicts the path of the 5 ball. The yellow lines show two paths that our one ball can take. The one can either go into the side pocket, or it can bank one rail (missing the side pocket) and rebounding to where we are at the corner pocket. I do not want the one to go in the corner pocket, I just want the one to be there for my first shot. I want the corner balls to go in off the break)
I recommend this break, placing the cue ball about three to four inches from the rail and even with the head string. I draw a line through the one ball, the second ball and the corner ball. This will be the line that I will be breaking towards, or, The Break Angle. Drawing an imaginary line through this angle, we have our target point . Breaking from this angle, I will attempt to pocket the one ball in the side pocket, having the one ball deflect from (not off of) the second ball. The one ball will either go into the side pocket laying in the direction of my break angle, or it will hit the rail short (either short or long, depends on the speed of my stroke) and roll back towards my bridge hand and towards the pocket where I am standing. If I make contact with the one ball where I am supposed to, chances are that either one or both of the corner balls will rocket into the top corner pockets. The balls should spread well, and the cue ball should stop dead in the center of the table after contact with the one ball. If all of this happens, I should have a decent shot on the lowest numbered ball. Now that I have given you a mental picture of what the result should be, let me explain how to properly execute it.
I do not use English on the break shot for two reasons:
1. Having the cue ball follow into the rack is reckless, mainly because I do not know where the cue ball is going to stop. As the cue ball barrel-asses through the rack, it can ricochet off of anything in its path, overall causing more damage that needs be. As a rule, the cue ball should make contact with the one ball and stop. It should not touch any other ball.
2. If I draw the ball, I increase my chances of having my cue ball not hit the contact point on the one ball, by either slipping off of the one (as opposed to making contact with the one) and scratching into the closest pocket. If I do not ht the one ball at the proper contact point, I could draw the cue ball straight back towards either corner pocket. Also, when drawing, most players have a tendency to stab downwards. We want our cue as level as possible for maximum transfer of energy. If I am hitting downward, the cue ball will jump off of the surface of the table. When this happens, our cue ball becomes a runaway train headed towards the rack. You should never start off the game with a train wreck. Our Break Angle dictates that drawing the ball should be avoided. A level STROKE should be utilized to achieve the result we are looking for. Our cue ball placement for this shot causes us to lift the butt of the cue to achieve a draw stroke. This will shorten our follow through and affect the accuracy of the shot.
Upon breaking, the position I am looking for is the CENTER OF THE TABLE. I want the cue ball in the center of the table for two reasons.
1. There are no pockets there.
2. I can expect a make-able shot on the lowest numbered ball from there.
So, with all of these factors taken into consideration, we are now ready to perform the shot. I STROKE the cue ball at about 1 - 1.5 tips below center (not enough to impart backspin). I line up my body with the Break Angle that I explained earlier. I aim at the contact point, which is the nose of the one ball. The one ball is a round object that is just as round from any angle that you wish to observe it from. Only the shape of the rack of balls is a triangle. I say this to you because round objects, or spheres, react like spheres. The balls are not flat objects. To assist my aim, I look at the point where the one ball meets the cloth at its base. Get down and look at this point and become familiar with it. When the cue ball makes contact with the one ball (and only the one ball) the cue ball should deflect from the one, naturally coming to rest three to four inches in from the original position of the one ball, OR - THE CENTER OF THE TABLE. My stroke should be a controlled, fluid movement, not a jerking blast. The balls should "spread well", rolling around to give me a good chance at a run out. If I HIT the balls too hard (as opposed to stroking them) I run the risk of having the balls spread to the rails, then mushrooming back to the center of the table (which is where I want the cue ball after the break, and will also be where I want to place the cue ball while running the rack). Not a good thing. We should stroke them firmly, but not blast them uphill to Arkansas. We are trying to control what is happening between the rails, and that means that we first need to control what is going on between our ears. We need to concentrate on the break more than any other shot. In 9 ball, most games are won or lost from the break. If you can break, make a ball, get a decent shot on the lowest numbered ball, and the pack is spread decently, you can, will, and should run out. Practice the described break at various speeds of stroke, and remember that all tables react differently, so always gauge the table speed prior to breaking the balls.
"But Blackjack, I hit the balls as hard as I can so that I can make a lot of balls on the break!"
You do not have to hit the balls hard to make a ball on the break. Using this break, hit the balls very softly. You will be amazed at how soft you can stroke the cue ball towards the rack and still make a ball and get a good result.
The break is the most important shot of the game, Most players take the break shot for granted and do not use it to their advantage. Many players concentrate on trying to generate all power and no control. This is why you see a lot of scratched resulting from sledgehammer break shots. Now that we have gone over a proper break shot, here are a few break shots that should be avoided, as their effectiveness is minimal.
The Shoveling Shuffle
This break is characterized by the player sweeping his/her cue up in the air and over his/her shoulder after cue ball contact is made. Here, the player has generated so much power that it raises him out of his stance, away from the table, and standing him/her up straight. Upon standing up straight, the shaft of the player's cue is drawn over the player's non-shooting shoulder. This looks as if they are shoveling something up from the surface of the table. Usually, the cue ball flies off of the table with this break shot. An accurate hit is nearly impossible. Every once in a while the player gets lucky and has something drop off this break, but the player will get out only occasionally. An excellent example of this was the late, great Tony Ellin. Tony's break was phenomenally powerful. It was one of the most explosive, powerful breaks I had ever witnessed. Tony Ellin would consistently make two or three balls off the break. Tony was rare case. He was able to afford this flaw in his break shot because he somehow managed to maintain his accuracy. Tony also possessed the ability to run out from anywhere. The only drawback that this had on his game were the fact that if he did not get an accurate hit on the one ball, the cue ball flew off of the table, or he did not pocket a ball. When Tony Ellin broke well, he won. When he did not break well, he struggled. This break is caused by not staying down on the shot, resulting in very little or no follow through. This type of break is the perfect example of all power and no control.
The "Bull Through The China Shop" Break
This is the break shot where you see the cue ball go through the rack like a bowling ball. This is caused by using follow English on the cue ball, along with an inaccurate hit on the one ball. Usually, the cue ball grazes the one ball (due to the player concentrating too much on power and not enough on control) and the cue ball ricochets off of the one ball and into the other balls in the rack. On the break, the cue ball should only make contact with the one ball. It should make contact with the one and the park itself in the middle of the table. On this flawed break, you usually see the cue ball hit about one quarter of the one ball, causing the cue ball to go either through the rack, or to the rails. I don't care how good you think you are, you should never let go of the cue ball on the break shot.
The Thunderbolt Blast
This break is the most common. This is the classic "power break" that you see novice players trying to perform. It is performed by generating all of the power one can muster up in the shooting arm. A good sign of this shot is when you see the player's elbow drop below the rail on the follow through. When you see this happen, you can rest assured that all of the power was not transferred to the cue ball, speaking of which, is usually in the side pocket before the player can stand up straight.
The West Texas Lunging Thrust
The West Texas Lunging Thrust afflicts many of the players indigenous to the Southwest Region of The United States. This break shot is characterized by a combination of all of the earlier shots described. The player not only generates all of the power in the universe for this shot, but makes sure that he gets his whole ass into the shot by lunging towards the rack on the follow through as if he has been shot out of a cannon. Not only does this look ridiculous to someone that knows better, it is downright suicidal. The rack usually spreads very well, but God only knows where the cue ball is going. If you want to leave the cue ball position up to the pool Gods, be my guest. Personally, I would like to know where the cue ball is going before I shoot the shot. Also, if the pack spreads well and you scratch, your opponent will have an obstacle free table, ball in hand, and a smirk on his face while you watch him run out.
What is to be learned from all of this? Control is more important than power. An accurate stroke is the best kind of stroke and we need to know where our cue ball is going before we shoot. We need to stay down on our break shot, and throwing our ass into the shot or having our feet leave the floor is not only reckless, but a death wish as well. When playing any game of the match, we want to be in control from the break to the game ball. We should never take any shot for granted, and we should never blast away at any shot and be willing to accept "pot luck" position. A seasoned player will read that as a sign of recklessness and a lack of discipline and use it to his (or her) advantage. In other words, if I see a player that has no control over his or her break shot, I'm not worried about them stringing racks together. It's just not likely for it to happen due their carelessness. I'm sure you have heard the phrase "never judge a book by its cover." Well, This is a situation where you can. Show me a careless, undisciplined break shot, and I'm sure that I can find more careless, undisciplined, and lazy characteristics existing within other areas of that player's game. It's just a matter of time before these characteristics creep to the surface, and when they do, we can exploit them for our own benefit.