Another new game idea

bsmutz

Fearlessly Happy
Silver Member
I've been kicking an idea around in my head for the past couple of weeks. Given that I've been playing pool for a long time and that when I started playing, most people never played an intentional safety, it's only recently (last couple of years) that I've even thought about safety play. I think there are a lot of people in the same boat and people who are new to the game could benefit from practicing playing safe. What I've been thinking about is a game where your performance (score) is directly related to good safety play. What I have so far: I was thinking that it would be harder to play a good safe with less balls on the table so 9-ball would be preferable to games that use more balls. It would be easier to play a good safe on one particular ball than a whole group of balls, so overall I'm leaning towards 9-ball as the game to base this on.

Break would be an open break and any balls made on the break spot. Making a ball on the break allows you to continue your inning. Your first shot at the table (after the break) may be used to make a ball. If you make a ball, you score one point and keep shooting. Your next shot must be a safety. (Here's where I need some help to flesh things out). I was thinking that if you play a safe where the incoming player has no direct shot at the lowest numbered ball on the table, you score a point. The incoming player has the choice of trying to make a ball or play safe. If no ball is pocketed, then the shot would automatically be a safety attempt and would be evaluated on its effectiveness.

Where I run into a problem with this is in judging a safety. Obviously if only the 8 and 9 are left on the table, it could be next to impossible to play a safe where the lowest ball couldn't be seen. This dilemma causes me to wonder if it might be better to judge a good safety by whether the incoming player makes the ball or not. Given that we all miss an easy shot from time to time, this may not be effective either.

My question is, if you were playing this game, would you score a defensive point for leaving a tough shot or would you score a point if your opponent didn't make a ball on his first shot at the table? If you would score a point for leaving a tough shot, how would you define a tough shot? Don't want any arguments due to an individual's judgement on what a tough shot might be. You might also want to throw in your $.02 on the value of such a game and if you have ever played something similar that made one focus on and practice safety play.
 
I like this idea... I used to play a similar version where basically you played normal 9-ball, with the following caveats:

- any balls pocketed on the break spot up (including the nine), and the player continues to shoot
- in order to legally pocket a ball during the rest of the game, you must first have accumulated the same number of safety points to match the ball number. If you pocket a ball without that many safety points, the ball gets spotted and the opponent gets to shoot.
- players may choose to accumulate more safety points than the lowest OB number on the table, in order to set up a runout of more than one ball.
- to score a safety point, one must cause the other player to foul due to kicking or masseing from being hooked. The opponent must have no direct line to the OB in order to be eligible for a safety point. In order to score the point, the opponent must foul by not hitting the OB (or hitting a wrong ball first). Scratches only give the opponent a safety point if they didn't legally hit the lowest OB first.

example:

- player one breaks, makes the four ball, which spots up, and he continues to shoot
- player one must then accumulate one safety point in order to be allowed to pocket the one ball...so he plays safe, and hooks his opponent behind the seven ball
- player two kicks at the one, but accidentally hits the three ball, thus fouling and giving player one a safety point
- player one comes to the table, and since the lowest ball on the table is the one, and he has one safety point, he shoots the one ball in the side pocket.
- player one next must play safe in order to get his second safety point...
- etc...
 
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How did you handle fouls? Was it BIH or did you play from the resulting position (given it wasn't a scratch off the table)? Also, were safety points cummulative or did you lose one if you used it? In your scenario, when player 1 makes the 1, does he still have one safety point so only needs one more to be eligible to shoot at the 2 or does he need to score two more?
 
Your ideas are so bad.





Just joking...how ya been? I gambled with Pat Shumaker on Monday and beat him. Not too much money, but a nice victory to say the least.
 
bsmutz said:
How did you handle fouls? Was it BIH or did you play from the resulting position (given it wasn't a scratch off the table)? Also, were safety points cummulative or did you lose one if you used it? In your scenario, when player 1 makes the 1, does he still have one safety point so only needs one more to be eligible to shoot at the 2 or does he need to score two more?

Safety points are cumulative, you don't ever lose them.

Fouls are handled the same as in normal 9-ball, ball-in-hand (we found that this helped rack up multiple consecutive safety points, in certain positions).
 
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