Ok I've gotten as far as making all the cylinders and all to the right dimensions and all that...
But I still don't know how to 1) make points (do I need to draw lines on the surface of the forearm cylinder? -- whenever I draw lines they just end up inside the cylinder somehow) 2) add wrap texture 3) taper the shaft, etc....
I think i read somewhere on AZ that it is probably best to make some 2D drawings on some other program and then sort of "apply" them to the surface of the cylinders and they will wrap around and create the imagery in that way...
Anyone know how to do that? If it helps, I'm working on Turbo CAD Mac Pro v2.0 -- but any CAD help in general is appreciated...
But I still don't know how to 1) make points (do I need to draw lines on the surface of the forearm cylinder? -- whenever I draw lines they just end up inside the cylinder somehow) 2) add wrap texture 3) taper the shaft, etc....
I think i read somewhere on AZ that it is probably best to make some 2D drawings on some other program and then sort of "apply" them to the surface of the cylinders and they will wrap around and create the imagery in that way...
Anyone know how to do that? If it helps, I'm working on Turbo CAD Mac Pro v2.0 -- but any CAD help in general is appreciated...
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