Distance-From-Contact-Point Aiming Method

AtLarge

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We need another aiming method, right?:smile:

In another thread, an AzB member said that his aiming method, for anything other than very thin or very thick cuts, was essentially to aim 1/2" outside the intended contact point on the object ball. After some discussion, he now realizes that 1/2" is not the correct distance for all such shots, and that the actual distance increases continuously as the cut angle increases.

But that discussion led me to see that we could actually devise a rational aiming method based on some reference distances from the contact point.

Just to be clear, the distance I am talking about for any particular shot is the perpendicular distance from the line of aim (the line through the centers of the CB and the ghost ball) to the contact point at the moment of contact. If you think of the OB as a flat disk with a dot on the horizontal center line for the contact point, then the distance I am talking about is on that same center line of the disk and farther away from the pocket.

This distance is zero for a straight shot -- you aim straight at the contact point, not outside it. This distance is 1 1/8" for a (perhaps theoretical) 90-degree shot -- it's fully half of a ball outside the edge of the OB. For other cut angles, the distance increases continuously, but not linearly, as the cut angle increases. Here are the number of degrees in the cut angle for each eighth of an inch outside the contact point (with no spin and ignoring cut-induced throw):

1/8" = 6.4 degrees
1/4" = 12.8 degrees
3/8" = 19.5 degrees
1/2" = 26.4 degrees
5/8" = 33.7 degrees
3/4" = 41.8 degrees
7/8" = 51.1 degrees
1" = 62.7 degrees
9/8" = 90 degrees​

Turning it around, here are the from-contact-point distances for the cut angles divisible by ten:

0 degrees = 0"
10 degrees = .20"
20 degrees = .38"
30 degrees = .56"
40 degrees = .72"
50 degrees = .86"
60 degrees = .97"
70 degrees = 1.06"
80 degrees = 1.11"
90 degrees = 1.125"​

OK, this is all well and good, but how can we actually make a usable aiming method out of it? Well, we don't have to use all those distances or be able to recognize all those cut angles. For example, in fractional-ball aiming, or SAM, or back-of-the-ball aiming, we generally use just a small number of reference aims -- 3/4-ball aim (14.5-degree cut), 1/2-ball aim (30-degree cut), 1/4-ball aim (48.6-degree cut) -- and then we use our feel or experience to aim a little thicker or a little thinner for shots between those reference points. So let's do something similar with distance-from-contact-point aiming.

We could, for example, use quarters of an inch from the contact point for our references:

1/4" = 13 degrees
1/2" = 26 degrees
3/4" = 42 degrees
1" = 63 degrees

These four references, along with 0" and 9/8" for the two extremes, would seem to give us a useful baseline of reference points that we could learn and then fine-tune in actual use to fill in the intermediate angles.

Now, I fully appreciate that this method has some shortcomings that would make it undesirable for many (probably, most) people. It relies on identifying the contact point and then keeping that "in sight" long enough to identify another point a certain distance away from it -- and then keeping that new "invisible" point in sight as an aiming target. That is all complicated by the fact that any particular distance from the contact point appears smaller as the distance to the OB increases.

While this method will not be replacing my own current way of aiming, I thought it would be interesting to some people at least from an academic standpoint. And I wouldn't be surprised if it was actually helpful to someone as a real aiming method.
 
I use a stripped down version of this. I don't memorize distances and degrees, but simply notice where my tip is pointed in comparison with the object ball contact point and let my subconscious "visually memorize" the distances and relate them to the cut angles.

Here's a pic from a previous post about it from the "Basic Aiming Methods Illustrated" thread:

simple memory aid.jpg

pj
chgo
 
I use a stripped down version of this. I don't memorize distances and degrees, but simply notice where my tip is pointed in comparison with the object ball contact point and let my subconscious "visually memorize" the distances and relate them to the cut angles.

Here's a pic from a previous post ...

Thanks, Pat; excellent picture. And in case you didn't point it out before, the distance from the center of the object ball to the contact point is the same as the distance from the contact point to the aim point. So if someone wants to use reference distances from the OB center rather than from the contact point, just double the distances I showed in post #1 -- and this then melds into the double-the-distance aiming method.
 
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It is a bit easier if you use the relationship that from 0-30 degrees, the distance of the aim point to center ball is 1mm per degree of cut angle.
So, for a 13 degree cut, you would aim 13mm off of OB center, for a 24 degree cut, 24mm off center.

Above 30 degrees, 0.8 mm per degree of cut works better. For a 40 degree cut, aim 8mm off the OB edge, 50 degrees would be 16mm off OB edge.

Works pretty well up to about 60 degrees.
 
It is a bit easier if you use the relationship that from 0-30 degrees, the distance of the aim point to center ball is 1mm per degree of cut angle.
So, for a 13 degree cut, you would aim 13mm off of OB center, for a 24 degree cut, 24mm off center.

Above 30 degrees, 0.8 mm per degree of cut works better. For a 40 degree cut, aim 8mm off the OB edge, 50 degrees would be 16mm off OB edge.

Works pretty well up to about 60 degrees.

Thanks, Ted. I'll just reinforce that the distances you are talking about are from the center of the OB, whereas the distances shown in post #1 are from the contact point (half your distances).
 
pj's great rendition of double distance aiming is parsimonious but breaks down when the OB and CB are colse together as shown here.

SR_doubledistanceerror.jpg

I think this is SR's diagram.

When the CB and OB are close, I find that contact point on the OB aimed at the contact point on the CB aiming is easy to visualize and more accurate than D-D aiming.
 
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