Jude Rosenstock said:
So I was playing today and had a fortunate thing go my way and found myself solids with ball-in-hand. Instead of just smacking them all in, I took a very deliberate route to get out and figured I'd let you guys have at it, too. Most importantly, I'd like to know where you'd start and why.
I take a different philosophical approach to this kind of rack; the first question I ask myself is "what could stop me from getting out here"?
I find two answers:
Giving myself a harsh angle on a shot (where I'm not on any other ball),
OR
Ending up awkward on the key ball, where I have to either kill the CB, or force it on an unnatural route, to get good on the 8.
This is why I think the 2 is a terrible key ball. Imagine ending up dead straight on the 3. I guess I have to draw back a bit to decrease the angle on the 2 to where I can hold the CB for the 8. If I don't draw back enough, I have an ugly shot to force the CB across table and back to have a cut on the 8, a shot where it's easy to make a mistake. If I draw back too much, I have a longer shot where my only option is to slow-roll to make sure I hold for the 8, a shot where it's easy to make a mistake.
For me, the best sequence leading to the 8 is 4-7-8. If I'm on the right side of the 7 (almost guaranteed off the 4), there's nothing I can do to avoid getting a good shot on the 8. I love it when I can't think of a possible way I could screw up my position. Working backwards, I can actually do the whole rack this way; where there's nothing I can do to mess up my position.
I'd start with the 6, because that's where I ended up working backwards from the 4-7-8.
Shockwave's not cooperating with me right now, so I'll describe verbally.
Shoot the six in the lower side, following to get not-quite-straight on the 3.
Draw back from the 3, leaving yourself in the same side of the 2 (cutting the 2 slightly to the right). It's important to note here that since I'm going from the 2 to the 5, it really doesn't matter how I get on the 2, this is just my ideal position. As long as I can make the 2, I can get a shot on the 5.
Follow the 2 to the end rail and back up to the side rail above the upper side pocket. Just make sure to get far enough to see the 5 past the 7.
Shoot the 5 and stun (if straight in, this means leaving it on the rail, no big deal, if not straight, you come out from the rail a bit).
Shoot the 4 with follow, hitting the lower side rail, but staying below the angle on the 7 (cutting the 7 slightlyto your left).
Stun the 7 and drift down for the 8.
Absolutely enormous positional zones, ridiculously easy shots, no english. It may look funny that I'm not remotely starting with a problem ball, but the way I play it here, how can you call any ball on the table a problem ball? How can you argue with enormous positional zones, ridiculously easy shots, and no english?
-Andrew