I used to go about my table trying to break my clusters up as soon as possible so I could run them. sometimes it worked, sometimes it didn't.
was that because of the plan or because you missed a shot?
Now I usually look to break them out only if I can do it with a safety, otherwise I let him break it out.
using a safe to break a cluster is a good idea... giving away control of the table to let your opponent control your game is a BAD IDEA!!!
when your enemy controls your fate .....you lose.... simple as that
worked fine in leuge, but I played a tournament this weekend and got killed doing that.
because you were facing guys in the tourney who know that strategy... they have been doing it longer than you have and they see things that you don't see yet.. learn from how they beat you ..
....let your losses lead you to future wins
I think i'm going back to my old way, sure, I don't always get out but it leaves me the best chance I think
short term ... this game... maybe it does...
long term .......mastering the game... you stay stagnate while everyone else moves forward..
not a recipe for success...
I'd rather fail doing it right.. and learning in the process ...
over winning a rack... and losing the tourney..
a lot of this comes down to ability..
2 players who can't run two balls... strategy is useless...
1 player with decent shot making and decent control
against a player who can't run 2 balls... strategy is useless..
2 players who can each run a wide open table most of the time...
now it matters.. now mistakes cost you... and the stakes get higher..
now it comes down to strategy... now what I posted matters..
if your goal is to beat the drunk and his wife in league..
... you don't need to play high level strategy
play up to your skill level and you will stay where you are..
reaching for the next level is the only way to get there...
you do what you want to do.. up to you.. I don't care..
but for me I won't stop until I am the best in the building
different set of goals = different set of results..
best of luck to you:grin: