If the lag is a skill shot, there's a better way

Instead of lagging twice across the table. The lag could be one table length, closest to rail by the racking area.

1. This is a more natural length and comes up often in real games.

2. This eliminates the luck factor of hitting the rail, every rail reacts differently and it's a bit of a guessing game. Not to mention dead or hot spots

3. Less chance of table roll affecting the lag result. Sometimes you'll get a scratch or a longer path

All of these reduce luck and makes the lag shot a better measure of speed control and skill
Do you really think that in the all the years that lagging has been around, your idea has not been thought of and discarded in favor of the current method?
 
Lagging is a skill. It is variable just like any other skill in the game. Nobody strikes it exactly the same every time for any shot including the lag. Then you have early match jitters etc etc. Everyone comes to the table for the lag in a slightly different headspace so there will always be variation from one lag to another. It's as fine a way as any to start a match and there's nothing wrong with it.

Side note: I recently brought it to my league operators attention that some players are deliberately stalling to gain an advantage. Waiting until the opponents ball is almost stopped to strike theirs. Has happened to me twice. First time I almost froze it so it didn't matter, second time though I got it to maybe the middle of the rack depth wise and the guy easily beat me. I didn't say anything at the time because I don't like to argue during matches unless it's a BIG deal cuz all it does is get in MY head.
Does seeing your opponents results beforehand affect how you play your lag? You only have 2 choices, hit it harder or hit it softer than you opponent. I don't base my lag on how my opponent performed, if it were that easy why not just stick it to the rail every time?? I try to get the QB as close to the rail as possible regardless of how my opponent performed.
 
Instead of lagging twice across the table. The lag could be one table length, closest to rail by the racking area.

1. This is a more natural length and comes up often in real games.

2. This eliminates the luck factor of hitting the rail, every rail reacts differently and it's a bit of a guessing game. Not to mention dead or hot spots

3. Less chance of table roll affecting the lag result. Sometimes you'll get a scratch or a longer path

All of these reduce luck and makes the lag shot a better measure of speed control and skill
Why? That's a pretty soft shot. A lot of in game shots are played around lag speed, more so than just a table length roll.
 
Side note: I recently brought it to my league operators attention that some players are deliberately stalling to gain an advantage. Waiting until the opponents ball is almost stopped to strike theirs. Has happened to me twice. First time I almost froze it so it didn't matter, second time though I got it to maybe the middle of the rack depth wise and the guy easily beat me. I didn't say anything at the time because I don't like to argue during matches unless it's a BIG deal cuz all it does is get in MY head.
actually the lag has to be repeated if that happens
from the WPA rules
pertinient area bolded by me
.................................................
1.2 Lagging to Determine Order of Play
The lag is the first shot of the match and determines order of play. The player who wins the lag chooses who will shoot first.
The referee will place a ball on each side of the table behind the head string and near the headstring. The players will shoot at about the same time to make each ball contact the footcushion with the goal of returning the ball closer to the head cushion than the opponent.
A lag shot is bad and cannot win if the shooter’s ball a) crosses the long string;(b) contacts the foot cushion other than once;(c) is pocketed or driven off the table;(d) touches the side cushion; or(e) the ball rests within the corner pocket and past the nose of the head cushion.In addition, a lag will be bad if any non-object-ball foul occurs other than 6.9 Balls StillMoving.

The players will lag again if a) a player’s ball is struck after the other ball has touched the foot cushion;(b) the referee cannot determine which ball has stopped closer to the head cushion; or(c) both lags are bad.
 
Why is it bad? Because it's different?
Because it is not a typical stroke you’d normally use in the game of pool to pocket a ball aside from day a safety shot.
So why start using a stroke you might not have used, and may never use, except for that the lag start of a match? Oh,
because players are having too great a challenge to send the ball16’ down and back on a 9’ table? OMG, imagine a one way lag on a 7’ table? I’d rather see having to send the cue ball down the table where the foot rail has to be hit 2X (down & back).
 
Because it is not a typical stroke you’d normally use in the game of pool to pocket a ball aside from day a safety shot.
So why start using a stroke you might not have used, and may never use, except for that the lag start of a match? Oh,
because players are having too great a challenge to send the ball16’ down and back on a 9’ table? OMG, imagine a one way lag on a 7’ table? I’d rather see having to send the cue ball down the table where the foot rail has to be hit 2X (down & back).
actually in one pocket a stroke speed like a lag is used alot
 
Remember how long it took us to accept rack your own... sometimes there's a better way...not saying this will happen or even want it to happen but that is the point of discussion
Whether you rack or I rack, it is done the same way. Additionally, templates make it easier and consistent.
A one way lag does nothing to improve which player wins opening break or how it evens the playing field.
 
Why? That's a pretty soft shot. A lot of in game shots are played around lag speed, more so than just a table length roll.
Because reasons listed, nobody wants to sit there and practice the rail speed before every match. If the lag is a skill shot then make it more skillful and less luck.

If you were a pro would you want to have to practice the lag?
 
Whether you rack or I rack, it is done the same way. Additionally, templates make it easier and consistent.
A one way lag does nothing to improve which player wins opening break or how it evens the playing field.
If something has skill wouldn't you see a bunch of pros close to freezing the cue ball on the lag often? Because of the rail and distance, a typical lag is fairly random.

No doubt you'd see more ties with one table length because you're increasing skill and reducing luck. This is a good thing if you assume the first break should go to the better lagger
 
actually the lag has to be repeated if that happens
from the WPA rules
pertinient area bolded by me
.................................................
1.2 Lagging to Determine Order of Play
The lag is the first shot of the match and determines order of play. The player who wins the lag chooses who will shoot first.
The referee will place a ball on each side of the table behind the head string and near the headstring. The players will shoot at about the same time to make each ball contact the footcushion with the goal of returning the ball closer to the head cushion than the opponent.
A lag shot is bad and cannot win if the shooter’s ball a) crosses the long string;(b) contacts the foot cushion other than once;(c) is pocketed or driven off the table;(d) touches the side cushion; or(e) the ball rests within the corner pocket and past the nose of the head cushion.In addition, a lag will be bad if any non-object-ball foul occurs other than 6.9 Balls StillMoving.

The players will lag again if a) a player’s ball is struck after the other ball has touched the foot cushion;(b) the referee cannot determine which ball has stopped closer to the head cushion; or(c) both lags are bad.
Actually, I think lagging first may offer an advantage, since your opponent must shoot before your ball strikes the foot rail, he may then feel rushed and thus not as able to muster enough concentration. Of course, any competent pro in that position would merely stall & thus repeat the lag.
 
Because reasons listed, nobody wants to sit there and practice the rail speed before every match. If the lag is a skill shot then make it more skillful and less luck.

If you were a pro would you want to have to practice the lag?

I'm not a pro but warming up at a match table I'll hit a couple of lag shots to dial in the speed and that's it.

Lou Figueroa
usually get them
pretty close
 
actually the lag has to be repeated if that happens
from the WPA rules
pertinient area bolded by me
.................................................
1.2 Lagging to Determine Order of Play
The lag is the first shot of the match and determines order of play. The player who wins the lag chooses who will shoot first.
The referee will place a ball on each side of the table behind the head string and near the headstring. The players will shoot at about the same time to make each ball contact the footcushion with the goal of returning the ball closer to the head cushion than the opponent.
A lag shot is bad and cannot win if the shooter’s ball a) crosses the long string;(b) contacts the foot cushion other than once;(c) is pocketed or driven off the table;(d) touches the side cushion; or(e) the ball rests within the corner pocket and past the nose of the head cushion.In addition, a lag will be bad if any non-object-ball foul occurs other than 6.9 Balls StillMoving.

The players will lag again if a) a player’s ball is struck after the other ball has touched the foot cushion;(b) the referee cannot determine which ball has stopped closer to the head cushion; or(c) both lags are bad.
Yeah I’ve tried to explain this to the league operator but so far it seems he doesn’t get it. Not gonna go all el chappo about it though :-)
 
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Because reasons listed, nobody wants to sit there and practice the rail speed before every match. If the lag is a skill shot then make it more skillful and less luck.

If you were a pro would you want to have to practice the lag?
By the same token if you are going to lag to a rail you will need to practice cloth speed, it can very greatly with different brands and ages.
As far as being a pro and practicing the lag how do you think they get so good at speed control??????? I will give you a hint, they practice speed drills, probably something every player should do if they want to play good, I do.


Wow, just wow!!!!!!!!
 
most pros do not have a complete game. you can see that by how badly many hit their lag shot coming cold to the table.

in short races in any of the games it can be very costly to give up the first break option.
 
most pros do not have a complete game. you can see that by how badly many hit their lag shot coming cold to the table.

in short races in any of the games it can be very costly to give up the first break option.
Exactly, nobody practices it because every rail and table is different. You can practice at home for hours and it doesn't matter. On the other hand cloth speed is generally more consistent across all tables in a pool hall and pool in general
 
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