New Game I Made Up

kline99

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Has anyone heard of this type of game before? Obviously, it could be an insane gambling game, but could also be great for tournaments.

“VEGAS” NINE-BALL
Official Rules

Vegas Nine Ball is a rotation game played with nine balls that combines the most exciting elements of nine-ball, bank pool, and one pocket.

1. Unless otherwise stated, standard Texas Express nine-ball rules apply.

2. Each game is based on a point system, beginning with 1 point and doubling each time

a) two or more balls are pocketed consecutively in the same pocket or
b) more than one ball is pocketed on a single shot.

For example: On the break, one ball is pocketed in the right side pocket and one ball goes into the lower right corner pocket. The point value of that game then becomes 2, because two balls were pocketed on the same shot. On the next shot, either of the two pockets from the break shot are “on” for doubling the point value of the game. If a player then successfully pockets a ball in the right side pocket, the point value of the game becomes 4. If, on the break, two balls went into the lower right corner and one ball went into the side, the point value of the game immediately following the break would have been 8, doubling once for the second ball pocketed on the shot (2 points), then again for the third ball pocketed (4 points), and yet again because one ball followed another into the same pocket (8 points).

3. The “on” pocket(s) stay active, even when a player loses his or her turn. So, if the cue ball would have flown off of the table in the previous example, the incoming player would have ball-in-hand and if he were able to pocket a ball in the lower right corner or the right side pocket (the “on” pockets), the point value of the game would double again (to 16) and that pocket would become the “on” pocket for the subsequent shot.

4. The player who successfully pockets the nine ball on a legal shot earns the point value of the game after that shot. A player can begin or end a “one-pocket” doubling run at any point in the game or opt to finish running the table using different pockets, without doubling the point value.

5. In this way, players are rewarded for attempting lower-percentage shots and playing position to the short-side, but also increase the risk for failing to completely run out the rack.

6. If a player scratches when pocketing the nine ball, the nine ball will be spotted and the opponent will be eligible to double the point value and win by making the nine in the “on” pocket.
 
Has anyone heard of this type of game before? Obviously, it could be an insane gambling game, but could also be great for tournaments.

“VEGAS” NINE-BALL
Official Rules

Vegas Nine Ball is a rotation game played with nine balls that combines the most exciting elements of nine-ball, bank pool, and one pocket.

1. Unless otherwise stated, standard Texas Express nine-ball rules apply.

2. Each game is based on a point system, beginning with 1 point and doubling each time

a) two or more balls are pocketed consecutively in the same pocket or
b) more than one ball is pocketed on a single shot.

For example: On the break, one ball is pocketed in the right side pocket and one ball goes into the lower right corner pocket. The point value of that game then becomes 2, because two balls were pocketed on the same shot. On the next shot, either of the two pockets from the break shot are “on” for doubling the point value of the game. If a player then successfully pockets a ball in the right side pocket, the point value of the game becomes 4. If, on the break, two balls went into the lower right corner and one ball went into the side, the point value of the game immediately following the break would have been 8, doubling once for the second ball pocketed on the shot (2 points), then again for the third ball pocketed (4 points), and yet again because one ball followed another into the same pocket (8 points).

3. The “on” pocket(s) stay active, even when a player loses his or her turn. So, if the cue ball would have flown off of the table in the previous example, the incoming player would have ball-in-hand and if he were able to pocket a ball in the lower right corner or the right side pocket (the “on” pockets), the point value of the game would double again (to 16) and that pocket would become the “on” pocket for the subsequent shot.

4. The player who successfully pockets the nine ball on a legal shot earns the point value of the game after that shot. A player can begin or end a “one-pocket” doubling run at any point in the game or opt to finish running the table using different pockets, without doubling the point value.

5. In this way, players are rewarded for attempting lower-percentage shots and playing position to the short-side, but also increase the risk for failing to completely run out the rack.

6. If a player scratches when pocketing the nine ball, the nine ball will be spotted and the opponent will be eligible to double the point value and win by making the nine in the “on” pocket.


Looks very interesting. How much game time have you had with this? Ill try and get somebody to try it with me so we can give you feedback.

Have you got any benchmarks figures for what to race to etc?

I would imagine that the variables in this could mean a match could be over very quick or could take a long time depending on how the balls lay out after the break. But I will try it out with someone and see how easy it is to maintain score and work out timings of matches etc.
 
Thanks for Reply

You are correct. In a tournament format, this game could result in very long matches, if players are both very conservative. I was thinking you could make it a race to 128 points or 30 minutes, whichever comes first. On the gambling side, starting out at a quarter a point, one rack could be worth over a hundred dollars, more with foul on the nine ball....
 
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