New League Forming

crawfish

AzB Silver Member
Silver Member
After all the discussion about the PAP, and the dumping, pool etiquette, etc. Yes, I meant to call it PAP (Pool? Almost Pool?). It's set up for the cash, period. The poolroom owners, and the owners make the cash. It's kind of like a fraternity that ANYONE can join. You're guaranteed some competition, if you take it serious. Then, you're guaranteed to hang out with a new crowd.

Well, the OSANCT (pronounced o-sankt) will be pool related---for pool and profit for the players. Old School And New Cash Transaction league will be set up for the player. Here's my proposal.

Three members per team.
A, B, and C are the only ratings.
A players play A players even.
A gives B a game.
A gives C a game and the eight.
B gives C a game.

You play "Three Ahead with Aternating Breaks." Talk about intense. Everyone starts out as an A. If you win, you remain an A. Lose? Go down to a B. Lose again? Go down to a C. In other words, you move up or down with every match.

Each week, there are nine matches, with each player playing every player on the other team. Each team puts up $50 a week. $40 to the winner, and $10 to the Cash Tourney Fund. Depending on how many teams, and how many matches, the cash ALL goes to the end of the season Tourney. For instance (within five poolrooms) if you have "X number" teams and they all play eachother, ah hell let's just say it adds up to $600 in the Tourney fund, at the end of the season the two teams with the most total wins play for the fund in a final showdown for it all.

You see, there won't be any reason to lay down, and it won't pay off to do so. Your teams will need the wins each week. And, if your team is in last place towards the end of the season, you could play the spoiler role, or just win some cash. And with "three ahead", man, unless you are WAAY out gunned, everyone can win getting weight and alternating breaks.

There is NO money kept by anyone that didn't play to win it. And, you could do it on three tables for each team match. And, it's not enough to break the bank either way. Plus, each match could promote really intense games, considering you could lose in two games if you were an A and he a C.

Whaddya think?
 
Sounds like fun to me, may need another d- e -f division so the APA 1-2-and 3's could do there own thing. It would make the room owners just as much money and if you add it up the weekly and yearly dues we spend now will buy you a trip to Vegas for a week that you could really enjoy.--Leonard


After thinking a minute the lower division could be DDD-DD-D so nobody felt bad about being an E or F.
 
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That is so brilliant! You should immediately invest all your money. Start selling franchises before someone steals your idea.:wink:
 
Great idea, but here is another one for you

In Lubbock, Texas, when I was there after Katrina, I played in what is called the Money League. Not sure if this happens anywhere else, but it was really cool, and most of the money went back into the players pockets. It was also a moving around town league, so bars supported teams, and you would have home and away matches - it was not an in-house league. And a session was for almost a full year - but that could be adjusted, depending on what the players want.


House/Bar rules were used - call all pockets, kisses, caroms, and 8 ball must go clean. Scratches were ball in hand violations, and a scratch on 8ball was not a loss, unless 8 ball is pocketed(BCA rules on 8 ball)

First of all, there are no handicaps. You play 10 people from your team each night against 10 people from the opposing team. Each player plays 2 games for a total of 20 games in a match, 3 more games get played in case of a tie(tiebreaker)

The match started at 8PM and usually ended by 11PM, at the latest.

Each team writes down their lineup - 1 through ten players in order of play. The home team and away team then swap their rosters(as in BCA) to put together the competition sheet before the match starts.

There are 2 rounds in this match -

1st round - Home Team(HT) #1 player plays away team(AT) player #1
HT#2 plays AT#2, HT#3 plays AT#3, etc., for 10 total games.

Halftime - a 20 minute halftime occurs after the first round for people to get a drink, go to the bathroom, etc.

2nd Round - The list of the away team is flipped to have the match-ups change - HT#1 plays AT #10, HT#2 plays AT#9, HT #3 plays AT#8, HT#4 plays AT#7, etc., for a total of 10 more games.

The winning team is the team with 11 or more wins out of the 20 games.
If there is a tie, then a tiebreaker is played. Each team forms a 3 man roster in the order of play - just as in the beginning. The 3 man sudden death rosters are swapped and the matches are played as in the first round - HT#1 plays AT#1 - until one team has 2 game wins in sudden death tiebreaker.

The winning team is given one point for a win, the losing team gets nothing!!.

You can have up to 15 people on a team, and you play 10 in a night, so you have enough people in case of emergencies, people out of town, etc.


Now to the Money/cost and specs of the league( I believe this is how it worked):
(as in everything - the dues and costs could be increased or decreased to make it affordable, or increase winnings)

Each player paid $3 dues a night, so each team was ponying up $30 a night. So the league dues/money pot for the match was $60 a night.

There were no player membership dues, but bars were asked to add $300 to the pot for each team(could be increased or decreased). with 16 teams, the pot for the playoffs would already be $4800.

The league wanted a min/max of 16 teams per division, for a 16 team playoff system - all teams make the playoffs - but are seeded by their wins.

This was almost a full year session in order to grow the pot from weekly dues.

After the 40 week session, the playoffs are run - teams are seeded 1-16 due to their point totals from weekly wins, and the playoff bracket is finalized. Higher seeds in each match-up earn home play - no dues are collected during playoffs. This gives every team in the league a chance at the final money.

Now the breakdown for payment after the playoffs/finals -

16 teams - 8 weekly matches - 40 weeks of competition = $19,200(weekly dues) plus the $4,800 from bar entry dues = $24,000 of final prize money for the year

Every team gets $20 for each of their weekly wins during the regular season -(for example - a team with a total of 20 points(weekly wins) would get $400 for the team - no matter what happened in the playoffs)

With 320 matches over 40 weeks with 8 matches a week - the total payout for all teams for weekly wins would total $6400, leaving $17,600 for playoff payouts and MVP awards for the top % winner and top Game winner.
Only the 1st, 2nd, and 3rd place teams win money in playoffs - so the last 3 teams compete for $17,600 in prize money - minus the MVP money awards and the money needed to run the league - small operating cost - keeping records.

Now there was a group of people that ran the league and kept the records, and collected the weekly info, but in the end, most of the money went to the players, and it was a great league to play in.

Sorry for being long-winded, and I probably missed a lot of small specifics.

Just thought I would share another way to run a pool league for the players.

Michael
 
Each team puts up $50 a week. $40 to the winner, and $10 to the Cash Tourney Fund.

Who's keeping the books (for free) and collecting the $10 per week (i.e. chasing down the people who don't pay) and anything national(?) who's playing for that?

$16.66 per player/per week? You just doubled any other leagues price. The weaker teams will drop out or not even play in the first place. :confused:
 
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