Run this rack? How? #3

renard

Play in these conditions?
Silver Member
Everyones feedback has been great so far. I'm learning to look at situations with more options in my head than before. I have never been the type who gets paralysis by analysis. I simply go thru my options and go with what I believe is the right choice at the given time.

In this game I broke and made nothing. My opponent made the 4 and drew the ball back and froze on the 2. He had to jack up and throw the 2 ball missing at the bottom right corner.

START(
%Ah1D6%Bl3Z6%Co9I5%EX4Y9%FT3W9%GK4N7%HL2O8%IN9N3%JM5Z1%KL1Q3
%LD1H2%MZ6W3%NF9Z0%OE6I4%PT0S0
)END
 
Thanks again for the rack renard. These are good for practice, and i'm learning a lot from the different methods and ideas from other posters. Curious, but do you take a picture of every rack after you break?...or do you have a photgraphic memory? :)

As for this rack, this isn't as difficult as your last rack. The 13 ball is a great ball as insurance to break up the 8 and 11. If you have enough angle, i'd hit the 9 in the top corner firmly and try to break the 11 and 8 right away. However, assuming you don't have enough angle, i'd go this route...

Hit the 9 in the upper left, drawing back to original position. Softly hit 14 ball in lower left corner, trying to leave ball at the end rail. Hit 12 ball upper left corner drawing straight back for 15 in same pocket. Hit 15 in upper left corner with follow to bring cue ball back to where it originally started at the beginning of the run. Hit the 10 firmly with a touch of right spin to break up the 11 and 8. You want to be sure you hit the right side of the 11 so you can stay on the proper side of the table for the 13 ball. After pocketing the 13, you can probably play the 11 and 8 in the lower left corner.
 
jsp said:
Thanks again for the rack renard. These are good for practice, and i'm learning a lot from the different methods and ideas from other posters. Curious, but do you take a picture of every rack after you break?...or do you have a photgraphic memory? :)

As for this rack, this isn't as difficult as your last rack. The 13 ball is a great ball as insurance to break up the 8 and 11. If you have enough angle, i'd hit the 9 in the top corner firmly and try to break the 11 and 8 right away. However, assuming you don't have enough angle, i'd go this route...

Hit the 9 in the upper left, drawing back to original position. Softly hit 14 ball in lower left corner, trying to leave ball at the end rail. Hit 12 ball upper left corner drawing straight back for 15 in same pocket. Hit 15 in upper left corner with follow to bring cue ball back to where it originally started at the beginning of the run. Hit the 10 firmly with a touch of right spin to break up the 11 and 8. You want to be sure you hit the right side of the 11 so you can stay on the proper side of the table for the 13 ball. After pocketing the 13, you can probably play the 11 and 8 in the lower left corner.

Actually I spend a lot of time looking the rack over planning the runout from the beginning easily tripling the time I take for regular shots. Taking little notes such as (for example) the 10 ball doesn't have a clear path to the nearest corner pocket with the 15 in the way. With the wei table it's hard to be exact and most posters ask me anyway (rightfully so) if a ball will go or not. So there is a gray area to all of this but I enjoy the feedback. A lot of knowledgable shooters on this forum!

P.S. I'm no Efren Reyes when it comes to the memorization. I am approximate, he was always dead on from what I read in recounting shots and layouts!!!
 
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renard said:
Everyones feedback has been great so far. I'm learning to look at situations with more options in my head than before. I have never been the type who gets paralysis by analysis. I simply go thru my options and go with what I believe is the right choice at the given time.

In this game I broke and made nothing. My opponent made the 4 and drew the ball back and froze on the 2. He had to jack up and throw the 2 ball missing at the bottom right corner.

START(
%Ah1D6%Bl3Z6%Co9I5%EX4Y9%FT3W9%GK4N7%HL2O8%IN9N3%JM5Z1%KL1Q3
%LD1H2%MZ6W3%NF9Z0%OE6I4%PT0S0
)END


the 13 is a very good insurance ball. i would leave it alone. looks like the 9 is straight in, so i'll leave it alone until i can get an angle to break up the three ball cluster.

drop the 14 to open up the 10

i don't like either the 12 or 15 to get to the 9, so i think i'll drop the 12 with some draw for the 11 in the lower right if that pocket is clear. then draw off the 15 to the 10. go off the rail for the 13, then 9, which will bump the 8 down near the rail with the cb near where the cluster was,,,then the 8. i can see things going wrong,,,like getting funny on the 15 or 9.

i'd like to keep the 12 and 13 for the end. if the 11 doesn't go to the far right pocket, i don't like 14-12-15 because i don't like what's left, so i'll try 9, roll to the 15. depending on how the cb lays, i'll drop the 15 and roll to the 14-break the cluster a little(not much)-12-13-and play how the 11/10 lays.

or drop the 15 and go into the cluster.....or if i can't, then drop the 15 and stun the cb out for the 14 and break the cluster from there. in any case, i have the 12 and 13 hanging for insurance. and i'll deal with the 11 and 10 later. the 13 can set up the 10 easily if i get on the far side and just roll the cb past the 5.

if the 15 gets by the 12, it's a whole lot easier.
 
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I would try to get the 8 out asap. My run depends on if the 15 can pass the 12 into the corner. If it does:

Draw back to start position off the 9. Right english off the 14, going 2 cushions into the 7 and 8. Slice the 15 into the corner, running the cueball a little past the side pockets. Then 13 into the side, having the cue ball go between the 5 and 6, almost straight on the 10. 10 into the corner, drawing back just a little, an inch or so. 11 into the top left corner, stun cueball. Right english off the 12 getting the cueball around the 2nd diamond line from the left for the 8 into the bottom corner.
 
another option might be 14-12-15, 9 in the far corner(it looks like it goes) with a stun roll that bumps off the 8 and rolls the cb down for the 10.
 
What about the 11? Doing that would force the 11 to go into the top side. At that angle, it looks like it would be hard to go for the 8 ball off that.
 
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seiyaryu55 said:
What about the 11? Doing that would force the 11 to go into the top side. At that angle, it looks like it would be hard to go for the 8 ball off that.


if rolling the cb to the 10 is not do-able, i'll hold the cb there, and do the 11-13 or 13-11, or deal with all three balls as they lay
 

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    8ballnuts.jpg
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The way i said it didnt make sense i guess. I ment that the 11 might be forced to go into in the top side, not that it would go to the side pocket after bumping the 8. I forgot that the 13 is still on table; i guess it would be possible to play position for the 11 and 8 off the 13.

I'm no good at control shots like the 9 ball into the far corner so i guess that would be the last thing on my mind.
 
seiyaryu55 said:
I would try to get the 8 out asap. My run depends on if the 15 can pass the 12 into the corner. If it does:

Draw back to start position off the 9. Right english off the 14, going 2 cushions into the 7 and 8. Slice the 15 into the corner, running the cueball a little past the side pockets. Then 13 into the side, having the cue ball go between the 5 and 6, almost straight on the 10. 10 into the corner, drawing back just a little, an inch or so. 11 into the top left corner, stun cueball. Right english off the 12 getting the cueball around the 2nd diamond line from the left for the 8 into the bottom corner.

looks like the 15 doesn't get by the 12,
 
seiyaryu55 said:
The way i said it didnt make sense i guess. I ment that the 11 might be forced to go into in the top side, not that it would go to the side pocket after bumping the 8. I forgot that the 13 is still on table; i guess it would be possible to play position for the 11 and 8 off the 13.

I'm no good at control shots like the 9 ball into the far corner so i guess that would be the last thing on my mind.

there's no guarantee how the cb will angle for the 9, so i have the two ways to clear it, but the 13 has always been mighty important, imo. but coming off the 15 is so short a distance, that i think the cb is easily controlable for the 9 in any position i want.
 
Well, the pockets on the wei table are really tight, much tighter than what i usually play on. If it was on the tables i normally play on, i could most likely cheat the 15 into the pocket. I was never really any good at setting up runs on the wei table because its just too difficult for me to see small details on it. I prefer setting up runs on a real table where i can actually get down and see if a ball will pass or not.

Someone should make a 3-D wei table where you can pan around and zoom in and out to see the shots in close detail.
 
seiyaryu55 said:
I would try to get the 8 out asap. My run depends on if the 15 can pass the 12 into the corner. If it does:

Draw back to start position off the 9. Right english off the 14, going 2 cushions into the 7 and 8. Slice the 15 into the corner, running the cueball a little past the side pockets. Then 13 into the side, having the cue ball go between the 5 and 6, almost straight on the 10. 10 into the corner, drawing back just a little, an inch or so. 11 into the top left corner, stun cueball. Right english off the 12 getting the cueball around the 2nd diamond line from the left for the 8 into the bottom corner.

The 15 ball wouldn't pass by the 12. Sorry
 
bruin70 said:
another option might be 14-12-15, 9 in the far corner(it looks like it goes) with a stun roll that bumps off the 8 and rolls the cb down for the 10.

Interesting :) I don't know if you would get the layout as diagramed but thats another way to skin a cat!
 
renard said:
Interesting :) I don't know if you would get the layout as diagramed but thats another way to skin a cat!

then 9 bump the cluster-13-10-11 or 13-11-10

second look. i think i like 9-14-12-15-10 break the cluster, 13-11

there's flexability in this rack
 
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Heres what I did to start it off. It seems we're all on the same page of course:

START(
%Ah1D6%Bl3Z6%Co9I5%EX4Y9%FT3W9%GK4N7%HL2O8%IN9N3%JM5Z1%KL1Q3
%LD1H2%MZ6W3%NF9Z0%OE6I4%PT0S0%WH7Y5%XS3S4%YD8R1%ZG4[3%[D5Z9
%\F2Z0%]G7Z8%^G8Y9
)END

Heres what I did next:

START(
%Ah1D6%Bl3Z6%Co9I5%EX4Y9%FT3W9%GK4N7%HL2O8%IN9N3%JM5Z1%KL1Q3
%LD1H2%MZ6W3%OE6I4%PD3P2%WD1J2%XD2O5%]C8D4%^C8G5
)END

I played to a safe like this:

START(
%Ah1D6%Bl3Z6%Co9I5%EX4Y9%FT3W9%GK4N7%HL2O8%IN9N3%JM5Z1%KL1Q3
%MZ6W3%OE6I4%PD4H8
)END

It was screaming for it. I figured if my opponent makes a good hit the 13 ball was good insurance. Ball in hand = easier runout.
 
renard said:
Heres what I did to start it off. It seems we're all on the same page of course:

START(
%Ah1D6%Bl3Z6%Co9I5%EX4Y9%FT3W9%GK4N7%HL2O8%IN9N3%JM5Z1%KL1Q3
%MZ6W3%OE6I4%PD4H8
)END

It was screaming for it. I figured if my opponent makes a good hit the 13 ball was good insurance. Ball in hand = easier runout.

i think the 2 is a really BIG kick ball. "A" is your worst fear
 

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Thanks for posting another really interesting rack, renard. I don't know if you had this option since it's so close to call on the Wei diagram, but if it was a comfortable shot to follow the 9 and stop on the short side of the 15, parallel to the short rail, I like the way the rack goes down from there.

9)
START(
%Ah1D6%Bl3Z6%Co9I5%EX4Y9%FT3W9%GK4N7%HL2O8%IN9N3%JM5Z1%KL1Q3
%LD1H2%MZ6W3%NF9Z0%OE6I4%PT0S0%YC7D3%ZN3M6%eB1`1%_F8E9%`O3N7
%aS3R3
)END

Shoot the 15 in the lower left corner with natural shape on a soft one-rail breakout off the 12, where the target is the bottom side of the cluster so you can clear the 14 from the pocket next.

15)
START(
%Ah1D6%Bl3Z6%Co9I5%EX4Y9%FT3W9%GK4N7%HL2O8%IB7B6%JM5Z1%KL1Q3
%LD1H2%MZ6W3%NF9Z0%OE8I3%PF0E0%WF1G7%XE9E9%YC8Z7%ZE5I9%[F9L5
%\F0H8%eB5`9
)END


I like this breakout because you get a good spread regardless of where you hit the bottom of the cluster, and the 13 is there as an insurance ball even if you hit the top side. I think the ideal target is the bottom side of the 7-ball, moving the 11 over in a controlled way toward the 10 to help get position on that ball.

12)
START(
%Ah1D6%Bl3Z6%Co9I5%EX4Y9%FT3W9%GK4N7%HL2O8%IB7B6%JM5Z1%KL1Q3
%LD1H2%MZ6W3%NF9Z0%OB7\1%PF9M8%WJ0N2%XC4I0%YD6J2%ZF3M0%[C6C8
%\D0G3%]J9U7%^J6O0%eA6a9
)END

Here's a possible layout after the break that I would like a lot.:

After the breakout)
START(
%Ah1D6%Bl3Z6%Co9I5%EX4Y9%FT3W9%GN0K8%HN6O6%IB7B6%JM5Z1%KM0T5
%LB8B6%MZ6W3%NF9Z0%OB7\1%PJ8W5%eB3a1
)END


An easy run from there with very little cue ball movement would be 14 in the corner, 11 in the upper side, 10 in the corner,13 in the side, 8 in the upper left corner.
 
walt said:
Thanks for posting another really interesting rack, renard. I don't know if you had this option since it's so close to call on the Wei diagram, but if it was a comfortable shot to follow the 9 and stop on the short side of the 15, parallel to the short rail, I like the way the rack goes down from there.

9)
START(
%Ah1D6%Bl3Z6%Co9I5%EX4Y9%FT3W9%GK4N7%HL2O8%IN9N3%JM5Z1%KL1Q3
%LD1H2%MZ6W3%NF9Z0%OE6I4%PT0S0%YC7D3%ZN3M6%eB1`1%_F8E9%`O3N7
%aS3R3
)END

Shoot the 15 in the lower left corner with natural shape on a soft one-rail breakout off the 12, where the target is the bottom side of the cluster so you can clear the 14 from the pocket next.

15)
START(
%Ah1D6%Bl3Z6%Co9I5%EX4Y9%FT3W9%GK4N7%HL2O8%IB7B6%JM5Z1%KL1Q3
%LD1H2%MZ6W3%NF9Z0%OE8I3%PF0E0%WF1G7%XE9E9%YC8Z7%ZE5I9%[F9L5
%\F0H8%eB5`9
)END


I like this breakout because you get a good spread regardless of where you hit the bottom of the cluster, and the 13 is there as an insurance ball even if you hit the top side. I think the ideal target is the bottom side of the 7-ball, moving the 11 over in a controlled way toward the 10 to help get position on that ball.

12)
START(
%Ah1D6%Bl3Z6%Co9I5%EX4Y9%FT3W9%GK4N7%HL2O8%IB7B6%JM5Z1%KL1Q3
%LD1H2%MZ6W3%NF9Z0%OB7\1%PF9M8%WJ0N2%XC4I0%YD6J2%ZF3M0%[C6C8
%\D0G3%]J9U7%^J6O0%eA6a9
)END

Here's a possible layout after the break that I would like a lot.:

After the breakout)
START(
%Ah1D6%Bl3Z6%Co9I5%EX4Y9%FT3W9%GN0K8%HN6O6%IB7B6%JM5Z1%KM0T5
%LB8B6%MZ6W3%NF9Z0%OB7\1%PJ8W5%eB3a1
)END


An easy run from there with very little cue ball movement would be 14 in the corner, 11 in the upper side, 10 in the corner,13 in the side, 8 in the upper left corner.

Again Walt you bring a very viable option that I never thought of. The only possible snag would be on the break out. Yet it seems the 13 or 14 could bail you out. Excellant.
 
bruin70 said:
i think the 2 is a really BIG kick ball. "A" is your worst fear

Your right. My opponent did try that kick with this result:

START(
%Ah1D6%Bl3Z6%Co9I5%EX4Y9%FT3W9%GK4N7%HL2O8%IN9N3%JM5Z1%KL1Q3
%MZ6W3%OE6I4%PD5H7%T_7_1%Wi9I6%Xs4R0%Yf7Z7%ZH2C6%[G6D1%\D9H1
%]r5R7%^g6[4
)END

He lined it up right I believe, he just hit it hard compressing the rubber and shortening the angle. It paid off with ball in hand but it could have been me kicking back at the 15 ball instead.

Sure I know what everyones thinking: This isn't as difficult a rack to run out as some others. Should have tried to run out from the get go.

But you know sometimes a shot presents itself and you just know you can do it. You see it so easy, weather it's a carom bank or a simple shot to freeze the cue up. OK I'm done defending my actions, but as I look back on it now I should have just ran out.

Oh yeah, here's what I did with the ball in hand:

START(
%Ah1D6%Bl3Z6%Co9I5%EX4Y9%FT3W9%GK4N7%HL2O8%IN9N3%JM5Z1%KL1Q3
%MZ6W3%OE6I4%PG3S2%T_7_1%WE7S9%XK1Q6%Yq7D4%ZL8Q0%[J6Q9%\H1R8
)END
 
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