Run this Rack? How?#4

renard

Play in these conditions?
Silver Member
My opponent failed his runout and double kissed the 5 for a legal hit safe.
How would you play this?

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Here's what I'd do ...

Shoot the 15 and call safe. Hide the cue behind the 13/14
with no rail for him to kick with. Get ball in hand, shoot 13
towards corner but not making it, follow 13 down where he
can only barely hit partial 5 ball, that clears 5 from 8. Finish
running the balls out, start with best shot depending on where
cue ball is (should be close to foot spot).
 
15 into the side and stun. Then 13 into the left corner pocket. Then pocket that hanging 11 ball, drawing back for the 14 into the left corner. Draw on the shot on the 9, leaving the CB on the top side of the 10. Shoot the 10-5 combo, following the cueball down the table for the 8 into the top left corner.
 
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I prefer in these situations to clear as many as I can while still securing a probem area for him, so I dont have to run out from a bad position later on(although if he is a good kicker then change this leaving the corner balls in position so you can play anywhere on table).

The C/B/D are the different spots you can play from depending on how you leave the CB if your position play isnt up to snuff, so anywhere after the nine you can get in position to play the 15 safe.(playing it either pocket and still get shape on 15/safe)

but hey i'm a beginner so perhaps playing safe from beginning and running out is better choice, but personally I'd leave the last run as easy as can be.
 
Jaden said:
I can't see it what's wrong?


Here:

run2.jpg
 
I see two trains of thought here and they are not wrong but not right either. As I've said before there are plenty of ways to skin a cat.

Macgyver and Seiyaryu I believe you must address your problem balls first. The eight is the only problem. You must achieve position as soon as possible to free the eight ball. That way you have plenty of targets to choose from after you free the eight.

With that being said you can of course get out the ways you have described. But we never get perfect position and what happens if all your balls are gone but one and the shot is difficult? I like your patterns guys...

Snap shot I like your thinking here.
 
Jaden said:
No I don't know how?

See all that start end stuff?
Highlite it with a right click hold, then left click on what you highlited.
Right click on copy.
Then at the top of this page is a drop down from the quick links.
Click on wei table.
Then click on the red bar that says, "Paste"
 
Snapshot's idea is good, but i dont like the idea of leaving the oppo a partial shot on the 5. Personally if someone did that to me, i would play an intentional foul, moving the 5 closer to the corner pocket while keeping the 8 as close to the 5 as possible (of course that depends on where the cue ball lands for my shot).

Normally i would try to get the problem ball out right away, but its not easy with this layout since none of my balls are near the problem area. As for my run, its not the position thats hard since theres a lot of room for error, but actually hitting the combo from that far might be hard. And i guess theres always the chance the i thin the 5 too much and it doesnt come out enough for the 8 to pass.
 
seiyaryu55 said:
Snapshot's idea is good, but i dont like the idea of leaving the oppo a partial shot on the 5. Personally if someone did that to me, i would play an intentional foul, moving the 5 closer to the corner pocket while keeping the 8 as close to the 5 as possible (of course that depends on where the cue ball lands for my shot).

Normally i would try to get the problem ball out right away, but its not easy with this layout since none of my balls are near the problem area. As for my run, its not the position thats hard since theres a lot of room for error, but actually hitting the combo from that far might be hard. And i guess theres always the chance the i thin the 5 too much and it doesnt come out enough for the 8 to pass.

I think you misunderstand what Snapshot was trying to say:

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This is what I am understanding from him. The only problem was when I faced this shot I wasnt comfortable cheating the pocket to hide it right away.

The premise of having your opponent do your dirty work of a break out works when they have to kick and you have the 9 & 11 waiting as insurance.
 
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That part makes sence, and i agree that its a good shot. Its this part i dont like:
"Get ball in hand, shoot 13
towards corner but not making it, follow 13 down where he
can only barely hit partial 5 ball, that clears 5 from 8."

This is the shot i thought he ment:

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Of course then the ball in hand isnt that much of a requirement since the cueball would kinda be in position already. Hopefully he will come on and explain the shot.
 
I agree with seiyaryu55 that the 10 off the 5 looks good in the Wei diagram, but I think I'd try to set up for it a little earlier so I wouldn't be under so much pressure to get the right angle on the 10. I might try 15 in the side and 13 in the corner and then fast-forward to the 9 in the corner for shape on the 10 at that point. I can cinch the 10 off the 5 because I can be just about anywhere on the table and drop the 11 so as to roll up table to near straight-in on the 14 in the corner to follow it down for position on the 8.
 
Jaden said:
No I don't know how?

Click on quick links at the top. I think you need to be logged in. Then click on Wei table at the bottom. Copy the start(...)end lines and hit the paste button below the table. Gee with 145 posts I thought you would already know.
 
walt said:
I agree with seiyaryu55 that the 10 off the 5 looks good in the Wei diagram, but I think I'd try to set up for it a little earlier so I wouldn't be under so much pressure to get the right angle on the 10. I might try 15 in the side and 13 in the corner and then fast-forward to the 9 in the corner for shape on the 10 at that point. I can cinch the 10 off the 5 because I can be just about anywhere on the table and drop the 11 so as to roll up table to near straight-in on the 14 in the corner to follow it down for position on the 8.

I agree! The key word "earlier." It is a good run out, but it's not what I did. Not that mines right. Again I'm just looking for input here and I've liked what you guy's have shown me in the past editions...
 
renard said:
My opponent failed his runout and double kissed the 5 for a legal hit safe.
How would you play this?

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15 in the side, two rail break out off the 10 (not to hard) 3, 9 13, and 14 to play position on the 8. The 8 would be about pos A, the 5 may or may not block the upper pocket, doesn't matter, play position for the bottom corner.

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Rod
 
i want to get into the 5/8 early with the insurance 15 still hanging. i need to get rid of the 14 so the 15 is totally clear. and it looks like the 10 is the best ball to go into the 5/8. so my pattern will be 11-9-14 hopefully with an angle on the 10 to get in on the 5/8. then 15-13.

if the 5 makes the corner pocket bigger, and i can get in real good on the 10, i might carom the 10 off the 5, because the outcome is more predictable than breaking up the 5/8 with the 10. so i would play the 11 to get good on the carom,,,or use the 9 to try again. the danger here is if i don't get good on the carom, i've just killed the angle on the ball(10) with which i wanted to get into the 5/8. so if i want the carom, i have to commit to it early and be willing to sacrafice the 15 in case anything goes wrong.....11-10-9-14-15-13 or 11-10-15-9-14-13 if something goes wrong
 
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renard said:
My opponent failed his runout and double kissed the 5 for a legal hit safe.
How would you play this?

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Does the 15-ball go? It looks like you play the 15-ball in the side, then break out the cluster off the 10-ball.

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If it doesn't go, I like playing the 11-ball in the corner, then moving the 10-ball by the pocket by 5-ball. Don't leave a bank back where the 11-ball was.

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Either way, take care of the 5-ball as early as possible.

Fred
 
My solution is to bank the 13 into the 8 and 5, putting much more effort into a dead lock-up freeze of the cue ball onto the 14 ball. I'd err towards banking wide so that if I somehow miss the 8 and 5, or don't quite open them up enough, then the 13 will be close enough to the 8 and 5 to use for the break out later on. Another point in favor of this shot is that I think the 13 is the most awkardly positioned stripe on the table, so this clears that up, too.

Cory

Oops. The CB didn't show up on the non-java Wei Table viewer (http://rsbtable.leagueoperator.org/rsbviewer.php) I use at work, so I thought you were starting with BIH.

Without BIH, I'd shoot the 15, then the 13 to shape for the 10 in the side, using a nice follow break out off the long rail. I like the 13 before the 10 because it gives the 14 another pocket just in case the break out somehow sends the 8 to the other foot rail pocket, blocking the 14.
 
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