Nobody'd admit to it. How many red lines can you sell anyway?i bet every one of the top players just use the red line when they shoot.
Nobody'd admit to it. How many red lines can you sell anyway?i bet every one of the top players just use the red line when they shoot.
I see things pretty much as diagrammed except in 3D. The shooting part is down the stick centered but that's separate and too much text anyway. I use aerial marks (like DD's peace sign and other gestures) which allow me to do the visualization for many shots from behind the cue ball. For instance you can nail the tangent line using the edge of your hand right in front of your face. you can move it around to check all kinds of stuff no foul.
In short, I've done a lot to calibrate my PSR to the geometry. Generally I consider the stick itself a component of the shot and getting "chambered and locked in" is very high priority.
thanks for the repliesGhost ball trick: It's the exact size as the object ball and always frozen to it. You can train your eyes by freezing the CB to another ball and walking around it till you memorize the look or you can no longer miss.
Also this might work:
A right triangle half the height of the object ball.View attachment 900128
Here's an interesting artifact of Jimmy Reid's Equal Angle Opposites:
View attachment 900129
The Yellow line shows the intended object ball line.
The Red line is contact line. You can use your stick on close shots to get the hang of it.
The Black line is the shot line running parallel to the Red contact line.
Notice, the Black shot line intersects the Yellow shot line at the base of the mythical Ghost Ball.
The blue line is just the line of centers.
The half ball hit is incidental. Could be any pool shot angle; different angles and parallelogram but the connection points would be the same.
Seen the training ball; I'd like to hear Rempe's _sincere_ take on aiming.rempe and reid both played about the same speed. id say rempe was more consistent. jimmy never talked about any of the stuff he professed later on in life. at least as far as ive seen or heard.
Hello, for those of you who use contact point aiming systems, where you first find the contact point on the object ball
by drawing a line from the pocket through the object ball, here is my question.
Let's say you have a long shot , and the object ball is a solid color. You step away from the object ball, after finding the contact point, and head
back to the cue ball which is say - 4 diamonds away. How do you keep track of that contact point on the object ball with your eyes? Thank you.
OP has been lurking for five days but may return . . . . . . . . .OP is long gone!
It's almost as if they were over complicating things to sell a product... strange.Hmmm, you may have a point. I did not copy the CutShots method correctly. It finds that to make the shot, the cue ball overlaps OB the same amount as the distance between OB-contact point and OB edge. That distance on OB and CB makes two contact points for the initial aiming line. The player, then, moves that line parallel toward cue-ball center to aim at OB.
Other things look similar in Patrick's figure with what is the OB center, the cue-ball center, and that aiming can be determined by double-the distance or double-the-overlap methods. No parallel shift described, however. As to how the middle of the CB is determined --- it appears to be the closest distance between cue ball and object ball. I do not see a step involving a parallel shift to the cue-ball center.
For what its worth, here's CutShots method:
View attachment 900054
They are trying to be accurate with the extra step. Maybe by adding that extra step, in practice its a wash and there is no improvement. I suspect under some cut angles and shot distances, the extra step is necessary to pot balls.It's almost as if they were over complicating things to sell a product
what do you do when the balls dont have those shapes on them?They are trying to be accurate with the extra step. Maybe by adding that extra step, in practice its a wash and there is no improvement. I suspect under some cut angles and shot distances, the extra step is necessary to pot balls.
Started considering points maybe 30 years ago. There's always a reference on the balls to set the visualization. Those speckles are distracting and ultimately, unnecessary. Blackball sets might better for CPG training.what do you do when the balls dont have those shapes on them?
I wonder if many people are not versed in dimensional drawings, and so do not already "naturally" translate/connect 2D views to the real-world 3D setting. And, even when someone has that ability, no one ever mentions that the perspective change due to distance may or may not even occur to them--although, enough experience should burn that in, with the thought that the person's brain is actually learning without them being conscious of it!@bbb
Really. You've seen the MSPaint circles. Pick a pocket line and go back to the cue ball.
Ok it does crack me up when pool noobs spend 2 minutes agonizing over the pocket line before walking back to the cue ball and then have no idea what they are shooting at and shoot anyway.
That's why the triangles and parallelograms. For the noobs, stick with the stick line. Pay attention to it before you shoot; compare, rinse, repeat...