Pool Myths Explained

Myth: Anyone that gambles at pool is a hustler and a degenerate. Agreed but ALL of the hustlers and degenerates likely gamble...

Myth: So and so pro plays like this, so I can do it too and have the same success at it.Patterning your stroke and stance after a pro that is the same build as you is usually a pretty good place to start

Myth: If someone isn't a pro player, they have nothing to offer in instruction. They have lots to offer you just need to stop listening when they are arguing with a pro player. Thats when it gets sad and funny at the same time usually

Myth: Making the cb hop on the break denotes power and is a good thing to do. Shane has been using the pop break to devastating effect after more hours working on the break than likely anyone in history... I will inform him it's a bad thing to do...

Myth: A hard break is better than a softer break. See answer above.. Will have him take something off the break.. Will likely not like not getting a shot on the one in the corner but ohhh well......

Myth: So and so tip, cue, chalk, improved my game all by itself. (you can't buy a game, you have to earn them)Having a cue/tip that makes the cueball reaction and paths match up to what's in your head is definitely worth percentage points.. Percentage points are improvement....

Myth: Bar tables are "toy" tables, and anyone can play great on one.
Have seen 7s run out a set on a barbox and ran a 6 pack last time I played in a BB tournament without being in practice.. Barboxes should all have a fisher price label on them

Myth: Playing on tight pockets will hurt your game. Playing on tight pockets will definitely alter your percentages and therefore alter your shot selections... for a rhythm/run out player this could hurt their offensive level maybe more than it improves their defense. Safeties don't move the beads to your side...

Myth: Jump cues ruined the game. Agreed.. that is total crap... Just introduced a new skill and made safety play better because you can't get lazy anymore.. You have to freeze people on balls and not leave the object balls in front of pockets

Myth: 9 ball is nothing more than a break contest.
Shane makes it look that way and a few other players can do the same... YMMV tho and the ones thinking this way likely need to spend their time working on the break and their run out skills instead of spending that time whining....
 
What? Preposterous.

Say a set to 11 ends up 11-1. If it was winner breaks, player 1 broke 10 or 11 times (depending on who won the lag). If it was alternate breaks, player 1 broke 6 times.

10 or 11 is not the same as 6.

Say player 1 is up 10-5, and both players are pros. It's player 2's break. In winner breaks, the number of opportunities player 1 is guaranteed to run out for the match is 0. He might not get back to the table. In alternate breaks, The number of opportunities player 1 is guaranteed to break and run for the match is at least 3, regardless of how player 2 plays.

0 is not the same as 3.

"Mathematically", this makes no sense.

-Andrew

In each format, they play 21 racks (potentially, unless someone gets to 11 early), and the lag winner breaks 11 times out of those 21. Winner break versus alternate breaks only changes the order the racks are played.

Of course, if one guy gets to 11 before 21 racks are played, then they don't play the rest of the racks because the outcome of the match won't change. So in your 11-1 example, all of the unplayed racks would belong to the loser's break. But there's no point in playing them, because the loser can only get to 10 even if he wins them all.

In order to win, in either format, if you win the lag you have to win either 11 on your on break, or 10 on your break and 1 on the other guy's, or 9 and 2, or 8 and 3 and so on. Winner or alternate breaks, same deal.

As for your second example. If player 1 is up 10-5, in winner breaks, that means that he has already had either 10 or 11 breaks, depending on who won the lag. If player 2 is breaking, that means that the 6 remaining breaks belong to player 2, so it will come out to 11 breaks for the lag winner and 10 for the other guy if it goes the distance. Again, if player 2 loses one of these last 6 games, they don't play the rest of it it out, because it would be pointless, the winner is already determined.

In alternating breaks, at 10-5, with player 2 breaking, player 1 has had 8 breaks and player 2 7 so far. They alternate and again the lag winner gets 11 out of the 21 potential breaks, but again all the games might not be played out.

Being up 10-5 in winner breaks is a different thing than being up 10-5 in alternate breaks. That's true. But winning a race to 11 (or any number) is mathematically the same either way.
 
Mathematically it makes no difference in a non-handicapped race. The only difference is mental. Work out the math for yourself if you like. If you win the lag and win all your breaks, then you are going to win in either format. Only difference is the score.

If you are giving games on the wire, then yes. In that case winner breaks favors the guy giving the weight.
I think we are in agreement then. My point was just that in a handicapped situation or at any point in the race where someone is down, they are depending on their opponent giving them at least one chance for each rack they are down. In winner breaks, one chance is enough no matter how far you are down.
 
Everyone has heard the term "accelerate through the cue ball". Well, it just can't be done, not with our traditional method of hitting a cue ball. As soon as the cue stick contacts the cue ball, it decelerates. However, I believe that the ATTEMPT to accelerate through the cue ball is simply another way to help retain the rate of speed intended for that particular shot. The unintentional slowing the speed of the cue ball can have results that aren't expected, especially when using side spin or a combination of side spin and draw or side spin and follow.

I don't think saying "accelerating through the ball" would be considered a "myth". Yes, when the tip his the cueball, your cue will slow down (though not enough to notice) but the concept of following through applies to pretty much very single sport I can think of... boxing, baseball, soccer etc.
 
Myth: Play the game, not your opponent.

Wrong! Crush your opponent and watch as his confidence evaporates until he's choking on every shot. You want the truth? I want other playas to sweat every time they see me walking into the room, knowing in their hearts that they don't stand a chance. You want the truth? Play "the game" and ask yourself why you're not able to make the shots your opponent is avoiding or missing so bad he/she might as well be blind. Yeah, that's right, play "the game" and keep telling yourself that one of these days it will all come together.

Shoot safe.

John

I agree.....pool is a war game....so is chess and boxing.
If your opponent doesn't affect your choice of shots, how can you know
what a winning shot is?

I try to play the last thing my opponent wants to see.
 
I think we are in agreement then. My point was just that in a handicapped situation or at any point in the race where someone is down, they are depending on their opponent giving them at least one chance for each rack they are down. In winner breaks, one chance is enough no matter how far you are down.

Yeah, we agree. It makes a difference when giving games on the wire. And it is definitely easier to come back from behind in winner breaks. It just doesn't change the outcome of an even race starting from 0-0.

Personally I like watching and playing winner breaks better. Partly because the "it's never over" thing, and also the excitement of stringing racks (that's mostly watching for me lol).

The myth I was referring to is when you hear people or TV commentators say stuff like "the lag is extra-important in this format" or "with this format, winning your break is extra important" or "alternate breaks give weaker players more of a chance" and so on.
 
A few myths surround the question of alternate versus winner breaks.

Mathematically, they are the same. A race to 11 is best of 21, with the lag winner getting 11 breaks and the other guy 10. If someone gets to 11 first, the rest of the racks aren't played.

The mathematical difference is when the rest of the racks aren't played though. If you play someone a race to 7 and they break and run 7 racks, you don't get to break at all. If it's alternate breaks you get to break every other rack.
 
I'm sure everyone's heard the story that PoolBum once broke and ran 27 racks of 9-ball on a 10-foot table, but that's a myth. It was actually 32 racks on a snooker table.
 
The mathematical difference is when the rest of the racks aren't played though. If you play someone a race to 7 and they break and run 7 racks, you don't get to break at all. If it's alternate breaks you get to break every other rack.

But that makes no difference to the outcome of the match. In alternate brakes, if you win the lag and break and run every time you break, you will win the match 100% of the time, no matter what the other guy does on his break. The only thing that changes is the final score.

If you wanted, you could play it out to the full 13 racks, so after one guy runs 7 and is up 7-0, then the other guy gets to break 6 times, but it would just be a waste of time.
 
Rolls...
In my opinion very few things happen in billiards by chance. Players will say, "I just got some bad rolls," or "he got all the rolls!"
well, I believe 99% (or more) of what happens on the pool table is a reaction to an action. You hooked yourself? It wasn't a bad roll, you hit it bad. The cue ball caromed off 2 balls and scratched in the side? Not a bad roll, that's the way you hit it. Your opponent slams into the 1 ball sending it and the cue ball multiple rails, caroming off multiple balls, eventually pocketing the 9 ball. Well, if you hadn't left the cue ball there he wouldn't have had that shot.
Yes, I believe rolls, for the most part, are a myth.

If you've never gotten a bad roll, I can only assume you play on perfect on near perfect tables. You know, not the kind found at a lot of busy bars pool room/action spots, bad slate seams, uneven cloth wear, talc & chalk buildup under the cloth especially along the edge of the rails, etc.

Dale
 
I keep wanting to start a thread about pool facts learned on this forum. At least it would be nice to see how long the list would be if there were a list at all. Not sure I have found one actual pool learning topic that wasn't debated.
 
If you've never gotten a bad roll, I can only assume you play on perfect on near perfect tables. You know, not the kind found at a lot of busy bars pool room/action spots, bad slate seams, uneven cloth wear, talc & chalk buildup under the cloth especially along the edge of the rails, etc.

Dale

But you and your opponent both played on the same table, so you both had the same chance of bad rolls because of bad equipment. The "win" stills comes down to 99% skill.

Don't get me wrong, I'm as willing to blame a loss on bad luck as the next guy. But I know it's just to appease my own ego.
 
If you've never gotten a bad roll, I can only assume you play on perfect on near perfect tables. You know, not the kind found at a lot of busy bars pool room/action spots, bad slate seams, uneven cloth wear, talc & chalk buildup under the cloth especially along the edge of the rails, etc.

Dale

Bad or faulty equipment just adds another variable to the shot. If a player overlooks the variable then the undesirable outcome is his own fault.
I have played on tables that had a bad drift. I had a "hanger" to shoot but because of the layout of the other balls I needed to shoot the shot slow. Because of the drift I knew I could not shoot it slow and still execute the shot. I had 3 choices: 1- attempt the slow roll anyway and risk missing the ball completely, 2- shoot with speed, making the ball but missing cue ball position, 3- shoot a different shot.
This scenario has come up numerous times and I have found choosing the 3red option has offered more positive results.
Also, I stated rolls "for the most part" are a myth. Occasionally something flukish will happen. But it's just my opinion and the way I choose to approach the game. It helps me to stay positive and not get caught up in the biggest myth of all, "THE WRATH OF THE POOL GODS." If I believe I am losing because of mistakes I am making, I can overcome that. If I believe I am losing because "it's just not my day" or "the pool gods are frowning upon me" or "my opponent is just the luckiest guy on earth," then I can't overcome those factors.
 
I think a common myth is one that I see commentators say all the time, "He missed because he jumped up on the shot". I think most advanced players jump up just after taking a shot, because they know they missed it, and not the other way around. It would be interesting to see some slow motion video of pros jumping up on missed shots to see exactly when they jump up and if it's before or after the actual shot takes place.

This one is actually easy. Just play the videos in super slow motion, can be done on ay YouTube video, and see what happened. Compare the body motion before and after impact with the successful shots.
 
The biggest myth is the notion that some players have "natural" talent. No where in nature are you faced with a perfectly level table and you shoot spheres into the pockets. Everyone must practice to get better. There are more efficient ways to practice and to improve faster than others, but it takes time at the table.

You may want to read the book "The Sports Gene". I'll bet you will edit your post.

Of course some people are wired better for certain activities. Some people have better hand-eye coordination. But this doesn't mean that there is a "pool gene" and it doesn't mean that someone who isn't born with superior hand-eye coordination can't train themselves to have it and thus become good pool players.

I read The Talent Code, Talent is Overrated, and The Sports Gene.
 
First, I want to say that this is one of the more interesting threads we have seen on "Forums" for a while.

Then, I would like to invoke my mother. (This may be a first on AZ Billiards Forums!) Whenever my mother heard a musician who could play an instrument well or sing well, or saw one who could dance well, she would refer to him as an "accomplished" artist, not a "talented" one. Her adjective was a tip of the hat to the effort which any great performer has to put into his activity to get to the top. My skin crawls when I hear commentators on television say that someone who performs at the highest level is really "talented." Yeah, he's that and a whole lot more,and, while talent in and of itself is not anything to take pride in, the personal qualities that lead to the development of the "whole lot more" are.

Your mother was right. "Accomplished" is the perfect word to describe what Shane is. That's what 6-10 hours of practice/play per day can do. I've seen it with guitar players..."man, that kid's only been playing for two years, yet he's better than anyone I've seen who've played for decades"...what they miss is that fact that that "kid" was locked in his room with that guitar for many, many hours every day, totally absorbed in it, while the guy who's played for decades probably plays his guitar for a couple of hours a week.

I've played pool for over 30 years...but most of the total hours I've played were concentrated in the first 5 years. That's when I was at my best, playing 6 hours a day 7 days a week. Now I'm lucky to get 6 hours a week...and it shows. Am I less talented? nope. Less skilled? nope. Less intelligent? nope. Less accomplished? absolutely.
 
The biggest myth is the notion that some players have "natural" talent. No where in nature are you faced with a perfectly level table and you shoot spheres into the pockets. Everyone must practice to get better. There are more efficient ways to practice and to improve faster than others, but it takes time at the table.

Not sure I agree. I think some folks have fantastic hand eye coordination, and this makes it easier for them to gain a higher level of skill. Of COURSE practice is absolutely needed, but natural skills help.
 
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