Although I have only played pool for approx 15 years, I came from a snooker background.If anyone wants to try a test, here is a possible setup.
Put the object ball on the head spot. Put the cue ball about a foot away and towards the head rail. The balls are pointed to the foot spot. Shoot straight at the object ball to send it over the foot spot twice and return. Try to draw the cue ball back to the head cushion without the object ball hitting the head cushion.
Try it with two tips and see whether one tip can do the shot and one can't. You need to take more than one try with each cue and you have to be at the miscue limit (probably) so there will be some number of miscues.
If the shot is too easy, move the object ball farther from the cushion. (and vice-versa). If yonder bumper is dead, the shot will be easy.
This test tells you about the quality of your draw -- that is, the spin you get for a given speed. I believe that's what the OP is really interested in.
1. IMO This test will not work for most players!
If you require I will give you a test to prove it.
2. To the OP, it is not to do with 'instantaneous contact' this is wrong.
IMO qbuilder got it right. It is not about the softness/hardness of the tip, it is the 'grippiness'. This is determined by other factors aswell ie how it is scuffed, radius, chalk etc.
Bottom line is any tip whether hard or soft that plays within the normal parameters is good enough to play pool!
It is about stroke and followthrough.
If you need a tip that allows you to keep playing monster draw shots, I suggest you work on your patterns.