Cut Shots - Do you use Center of Cue Ball or Edge of Cue Ball for alignment to the Object Ball or Both

put your thinking cap on and go to work and figure it out.
Oh, I get it:
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I use center of cueball on all cuts. There is twist though. I know where center of cueball should be aimed to make any cut angle and then I use shaft to get it hit that spot. I don´t care contact spot. It is too hard to see unless shot is close to straight in. I don´t recommend still players use that kind of aiming unless you are familiar of all aspects that affect the shot. I mean physics.
Anyways it will straighten the stroke automatic if you try hit middle of cueball something compared to try connect 2 imaginary spots that are not in line with cue and eyes.
 
I have been observing sometimes that a less than full to half of a Cut on the Object Ball, I use the Center of the CB to the imagined contact point on the Object Ball. But on thin Shots it seems easier to see or imagine the Edge of the Cue Ball striking the Object Ball on a Cut Shot. What do other Players do?
The Point of contact depends on how much sidespin is being used--since sidespin throws the ball at the moment of contact.

The Ghost-ball point of contact is only the starting point from which one adds compensation based on {speed, spin, follow and draw}
 
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I use center of cueball on all cuts. There is twist though. I know where center of cueball should be aimed to make any cut angle and then I use shaft to get it hit that spot. I don´t care contact spot. It is too hard to see unless shot is close to straight in. I don´t recommend still players use that kind of aiming unless you are familiar of all aspects that affect the shot. I mean physics.
Anyways it will straighten the stroke automatic if you try hit middle of cueball something compared to try connect 2 imaginary spots that are not in line with cue and eyes.
This is nonsense. Players should be thoroughly familiar with the conditions of pool. Contact points/reciprocal sections and tangents merely locate the shot. You then apply your pool sense to make it. I continue with center ball and BHE whenever practical.
 
I find that if on a very severe cut one must kill the cue ball in the interest of controlling
the path of the cue ball in order to get position on the next ball because a severely thin cut must be hit pretty hard.
Low left or right depending on where you want the cue ball to go.
You certainly don't want the cue ball careening around the table on a hard thin cut shot so yes throw is factored in.
I maintain throw is handled unconsciously as a by product of hitting lots of balls.
The Point of contact depends on how much sidespin is being used--since sidespin throws the ball at the moment of contact.

The Ghost-ball point of contact is only the starting point from which one adds compensation based on {speed, spin, follow and draw}
 
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This is nonsense. Players should be thoroughly familiar with the conditions of pool. Contact points/reciprocal sections and tangents merely locate the shot. You then apply your pool sense to make it. I continue with center ball and BHE whenever practical.
It is nonsense that works for me and those I coach regular basis. Like my little sister. She won 9-ball Finnish Champs just recently and also 10-ball earlier this year. Came 2nd on 8-ball. She started playing couple years ago after over 20 years break from not playing at all.
You can do it your way and I do my stuff.
I am also in picture due I was same final happening playing Finnish Kaisa Finnish Champs and came 3rd second time in row. I just play tourneys on it and not practice it.
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I didn't say you don't know what you are doing, just maybe you shoot inefficiently. It IS utter nonsense to dismiss Identifying and locating shots via contact geometry (how the balls contact and transfer energy) and learning to shoot them per the required dynamics. There is no clearer shot visualization than properly aligned contact geometry.
 
I didn't say you don't know what you are doing, just maybe you shoot inefficiently. It IS utter nonsense to dismiss Identifying and locating shots via contact geometry (how the balls contact and transfer energy) and learning to shoot them per the required dynamics. There is no clearer shot visualization than properly aligned contact geometry.
So you still claim my stuff is not just nonsense but UTTER nonsense? I don´t bash your methods. There is many ways to skin the cat. I use and teach mine to my students and every player jumped levels on their play. As I said you can use contact geometry yourself and if it is getting job done, good for you.
I don´t know anything what you mean your methods and you don´t know mine.
 
So you still claim my stuff is not just nonsense but UTTER nonsense? I don´t bash your methods. There is many ways to skin the cat. I use and teach mine to my students and every player jumped levels on their play. As I said you can use contact geometry yourself and if it is getting job done, good for you.
I don´t know anything what you mean your methods and you don´t know mine.
what I'm saying is this:
I use center of cueball on all cuts. There is twist though. I know where center of cueball should be aimed to make any cut angle and then I use shaft to get it hit that spot. I don´t care contact spot. It is too hard to see unless shot is close to straight in. I don´t recommend still players use that kind of aiming unless you are familiar of all aspects that affect the shot. I mean physics.
Anyways it will straighten the stroke automatic if you try hit middle of cueball something compared to try connect 2 imaginary spots that are not in line with cue and eyes.
is utter nonsense. Knowing the mechanics and physics is fundamental. Knowing the geometry of a shot is fundamental to knowing how to properly shoot it. No bash, just some truth.
 
I just did shoot some 14.1 calling every shot cut angle om loud. I know how to aim every angle. I don´t look any contact points. Just estimate/calculate angle and line up to aiming line to get it done. I think it was 100+ but not sure have to see video.
I can also say to student right away how to aim every angle if they use same cue or same deflection cue and they will. All i gonna comment about this topic after this is maybe post my run and put my money where mouth is.
 
This is nonsense. Players should be thoroughly familiar with the conditions of pool. Contact points/reciprocal sections and tangents merely locate the shot. You then apply your pool sense to make it. I continue with center ball and BHE whenever practical.
Have you tried FHE? It works the same as BHE, but works at much slower speeds. Got that from Dr Dave. It works well when you need to hit softly.
 
I just did shoot some 14.1 calling every shot cut angle om loud. I know how to aim every angle. I don´t look any contact points. Just estimate/calculate angle and line up to aiming line to get it done. I think it was 100+ but not sure have to see video.
I can also say to student right away how to aim every angle if they use same cue or same deflection cue and they will. All i gonna comment about this topic after this is maybe post my run and put my money where mouth is.
You jocks are all the same. Always gotta win. All I'm saying is you shouldn't be so dismissive of the most fundamental of pool dynamics.
 
Have you tried FHE? It works the same as BHE, but works at much slower speeds. Got that from Dr Dave. It works well when you need to hit softly.
I use some front hand english but more by way of not using backhand english and favoring parallel english. Two circumstances that always come up are both related to the use of inside english. For instance you have a spot shot you wish to cinch, you can backhand slightly but stop when you are pointing at the contact point. The other is when you have a shot to the corner and want to move the cueball rail to rail with enough force to get back up table. Then you use parallel english and aim the stick through the striking point and directly at the same point on the object ball as the english point on the cueball. This takes care of the extra deflection (or reduced swerve) of the added force.

This stuff of course only works if you have a crystal clear image of the center ball angles. (What I'm trying to get across to Poolmanis but he seems to be offended at being challenged.)

Dr, Dave's stuff is bible. If there was a Nobel Pool prize, that stuff is in the running. I get about an hour a day to stay in stroke and that's it for the pool. lol...
 
Have you tried FHE? It works the same as BHE, but works at much slower speeds. Got that from Dr Dave. It works well when you need to hit softly.
BHE is a method for higher squirt cues; FHE for lower squirt. FHE works better at slower speeds because slower speeds produce more swerve (acts like less squirt).

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You jocks are all the same. Always gotta win. All I'm saying is you shouldn't be so dismissive of the most fundamental of pool dynamics.
I actually think you guys are arguing about nothing. I think you’ve misunderstood him, maybe a language barrier. Pretty sure when he said he makes his shaft hit the point, he didn’t mean any kind of aiming system, edge of shaft or anything like that. I think he just meant he uses his pool instincts to make the shots rather than imagining contact point, ghost ball, etc. I think you might actually agree with each other : /
 
The big I is imagination. Takes place ahead of the A word. Being creative or resourcful to find the shot. I create the image in my mind but that doesn't make the contact point imaginary. The points I wish to bring together are real.
My imagination suits me. I would expect others to have their own. Sometimes mine even works. ;)
My mind likes the way I calculate the offset to center ball. Hopefully I have remained General in my response. Don't want to contribute to the delinquency of an A***** forum topic. ;)
 
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I actually think you guys are arguing about nothing. I think you’ve misunderstood him, maybe a language barrier. Pretty sure when he said he makes his shaft hit the point, he didn’t mean any kind of aiming system, edge of shaft or anything like that. I think he just meant he uses his pool instincts to make the shots rather than imagining contact point, ghost ball, etc. I think you might actually agree with each other : /
Nope.
" I don´t care contact spot. It is too hard to see unless shot is close to straight in. I don´t recommend still players use that kind of aiming unless you are familiar of all aspects that affect the shot."

Pretty clear English there. I'm not even arguing.
 
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