They can be. Really most aiming systems are just ways of visualizing the key geometric concept of two spheres joining together, There are two contact points, not just one.Is the L bracket on each ball functional to aiming?
Everybody tends to focus on the contact point on the object ball. There's also the contact point on the cueball. Most people tend to skip past that.
Most aiming systems attempt to successfully join those two contact points together. it's easy to find the contact point on the object ball.
Just get right behind the ball in line with the pocket and the center of the ball both vertically and horizontally on the back of the ball relative to the pocket is your cp.
On the cueball the cp is on the front of the cueball (cb) on the centerline of the cb on a line that is parallel to the line for the object ball (ob).
The line between those two points is the travel line. If you can make the cb travel along that line, the ob will go in the pocket (all things being equal).
It gives you a starting point for a center ball strike on rhe cb. Whatever way visualizing that and joining those two spots together works for you is what you should use.
You can use an L shape visualization que on both balls, another one I use is what I call join the T's.
Draw an imaginary line from the pocket (or desired destination) through the center of the ob relative to that desired destination. Then draw a line on the back of the ball on the tangent line. forming the shape of the letter T.
Draw a parallel line to that line starting at the front of the cb back and draw a line on the tangent line on the front of the cb relative to that line also forming the shape of the letter T and then imagine those two T's joining, that's the line of the path of the cb that will make the shot (again, all things being equal)
That's why I call that one joining the T's.
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