Everything I have on follow shots is here:
follow shot resource page
Probably the closest thing I have to what you are looking for is at the rail dribble or ball stall link. Concerning avoiding a double kiss, I have videos dealing with that here: double kiss detection and avoidance.
You can obviously use the same wagon-wheel-style setup shown in the video, but you won't be able to get the CB as close to the "hold the line" directions. For angles off the rail less than 40 degrees, you can practice the twice-the-angle target directions (with draw only).
FYI, I just posted a new video that discusses and demonstrates the “hold the line” principle, useful for predicting CB direction off rail cut shots, where the OB is about a ball off the rail. This principle helps you know what is possible when planning position-play routes. Check it out...
Obviously not. That’s why a high tip was used. Again, all questions you have asked in this thread are answered with clear explanations and demonstrations in the video linked above.
As clearly demonstrated in the video linked above, when the CB is close to the OB or when fast speed is used, the tip must be high to guarantee the CB will be rolling when it reaches the OB.
All different directions. The natural-angle peace-sign applies only when the CB has full natural roll...
It is certainly good sportsmanship to call fouls on yourself; but not all players do this, and it is not explicitly required by the rules. Players should certainly admit to a foul when their opponent points one out, assuming the foul was clear.
But in a “two-bit fun tournament,” you can decide...
Sometimes it is good to shoot the exact same shot over and over again to work on execution; but I prefer drills like the progressive BU Exam drills, where the CB, OB, or target moves every shot. That way, you can’t get “dialed in” shooting the same shot over and over again.
I use the transparent donuts for all temporary or special-purpose ball positions so I don’t confuse them with my standard donut positions. They are also pretty much invisible to the camera in typical views.