I'd only be interested in determining where the cb goes after contact. I know where my contact point on the ob is for all different angles and speeds and spins. So is there an easy method to determine that? Seems like a lot to memorize
Just my take but i don't see how after reading all of that and(hopefully) digesting it how one could play with any feel/flow with all that running thru your head. That ultra-detailed method of instruction works FOR SOME. I for one would not make a ball from the info overload. That much detail can hurt as much as help. Some will love it i'm sure.I'm pretty sure thats why Sir Charles has that hitchy
stroke. Iirc he went to too many lessons to work
on his swing. Was shooting in the high 80's,
now his swing looks like he has actual paralysis
Lot of good info on that website for those looking
to learn some.
Just my take but i don't see how after reading all of that and(hopefully) digesting it how one could play with any feel/flow with all that running thru your head. That ultra-detailed method of instruction works FOR SOME. I for one would not make a ball from the info overload. That much detail can hurt as much as help. Some will love it i'm sure.
Just my take but that's just waaaay more info than i would ever delve into. I got through a few pages and said "uncle". I just don't know how many players are going to read/digest/use all of that. Hats off to your effort but its not for me.
Okay, the big problem with your aiming system is....
I figured I'd put that there first I like what I see so far! (That's not a problem). Nice job!
Freddie <~~~ likes the scissors instruction
Better too much than not enough
Wrong. Aiming is not that difficult. Too much info can lead to "paralysis-by-analysis" just like in golf. Some may want all that, i'm not one of them. A very famous golf inst. once said " Some players need to know everything, some want to know nothing". I kind of fall in-between to some extent.
I'm pretty sure thats why Sir Charles has that hitchy
stroke. Iirc he went to too many lessons to work
on his swing. Was shooting in the high 80's,
now his swing looks like he has actual paralysis
Lot of good info on that website for those looking
to learn some.
I'd only be interested in determining where the cb goes after contact. I know where my contact point on the ob is for all different angles and speeds and spins. So is there an easy method to determine that? Seems like a lot to memorize
Just my take but i don't see how after reading all of that and(hopefully) digesting it how one could play with any feel/flow with all that running thru your head. That ultra-detailed method of instruction works FOR SOME. I for one would not make a ball from the info overload. That much detail can hurt as much as help. Some will love it i'm sure.
I agree you absolutely can not play with any feel/flow
with all that stuff going through your head.
Novice players can use that stuff as a reference and
it will help them understand some things they had
no concept of before. Such as why crossing the object
ball on a bank goes long or why contact induced throw
makes a shot go wide and how to compensate.
You still need to put some insane hours on the table
to teach your brain what to do automatically.
I just like to nerd out on that stuff. I remember when
I first found Dr. Daves website I printed off a 3 ring
binder worth of info, read literally every page on that
website. I have SERIOUS problems, I know.
It looks like my Aiming system book I'm working on. Very nice.
Jeff, I love how you address all comments about your material in a very professional, reasonable manner. You get a big humbs up on character my friend.
I'm gonna read more through the book this weekend, because I'm sure there are several nuggets in there I can use in one way or another.
Wow! That looks like it was a massive amount of work.After 11 years, it’s finally here! I call it The Angle Detective System. It is a collection of many methods, each of which can be a powerful on its own to help your game. I decided to make it donation-based so that everyone can learn it without any catch. There is a lot already there, but I recognize that I am just one person with one perspective. I welcome and look forward to input from the cue sport community to help improve the system and keep it growing. Here's a link to the CueAndMe website:
http://cueandme.com
Wow! That looks like it was a massive amount of work.
Many will think it is too “complex,” but I’m sure some people will enjoy and relate to it.
When I get a chance, I’ll add a brief description and link to you website on the aiming systems resource page.
Good job,
Dave
Wow! That looks like it was a massive amount of work.
Many will think it is too “complex,” but I’m sure some people will enjoy and relate to it.
When I get a chance, I’ll add a brief description and link to you website on the aiming systems resource page.
Good job,
Dave
It is too complex, from a practical standpoint.
Still a good and worthwhile read though.
FYI, the page I added contains the following:Thank you so much, Dave! I appreciate that. I agree that the full version is complex, but I'll do my best to make the abridged version easier to digest. I also plan to do videos, so that should help too.Wow! That looks like it was a massive amount of work.
Many will think it is too “complex,” but I’m sure some people will enjoy and relate to it.
When I get a chance, I’ll add a brief description and link to you website on the aiming systems resource page.
Good job,
Dave
I think if I showed things such as how the Half Skip h-pattern is 3 quick-drawn lines (a lightning bolt shape) that could tell people whether the shot they're facing was just under, just over, or exactly a half ball shot, I think they'd realize the practical uses for it.
But I have to spend some time this coming week figuring out what information to leave out for the abridged version.
FYI, the page I added contains the following:
Angle Detective is an aiming system developed by Jeff Swain based on visualizing rectangles of different proportions to estimate cut angles to help determine the required ball-hit fractions for different shots. For more info, see: CueAndMe.
Please let me know if this description is fair or not. If not, please provide something better that is clear, concise, and meaningful.
BTW, I think it would be very useful to create a video that shows how the basics of the system can be applied easily and effectively at the table to aim and pocket a wide range of cut shots. Please let me know if you post such a video and I'll add an embed to the resource page.
Regards,
Dave
Many will think it is too “complex,” but I’m sure some people will enjoy and relate to it.[/URL].
Here's a simpler version (of part of it) that I posted in the aiming forum last year:It is too complex, from a practical standpoint.
Still a good and worthwhile read though.
My issue is the the use of whole degrees only. The measurement for angles is in degrees.minutes.seconds.
So...24 degrees is actually 24 degrees.00 minutes.00 seconds.
In real life, you have no idea nor can you accurately measure a shot angle. In real life, a shot angle of 28 degrees.30 minutes.30 seconds is possible.
Meaning not all shot angles encountered in real world pool playing will always be whole degrees.
The actual degree of the shot cut angle does not matter one bit. What does matter is understanding the affect of a increasing shot cut angle has on the transfer of energy from the CB to OB. The greater the angle, the less transfer of energy and that is the only thing needed to know about cut shot angle.
Here's a simpler version (of part of it) that I posted in the aiming forum last year:
Easy Fractions
pj
chgo
Pat,Here's a simpler version (of part of it) that I posted in the aiming forum last year:
Easy Fractions
Totally cool if you had - I might get credit for inspiring you to build on it!Interesting, Patrick. I promise I didn't see that!