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11-08-2019, 08:17 AM

Just my take but that's just waaaay more info than i would ever delve into. I got through a few pages and said "uncle". I just don't know how many players are going to read/digest/use all of that. Hats off to your effort but its not for me.
  
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11-08-2019, 08:28 AM

Quote:
Originally Posted by bluepepper View Post
After 11 years, it’s finally here! I call it The Angle Detective System. It is a collection of many methods, each of which can be a powerful on its own to help your game.
Okay, the big problem with your aiming system is....

I figured I'd put that there first I like what I see so far! (That's not a problem). Nice job!

Freddie <~~~ likes the scissors instruction


--------

Name: Freddie Agnir
Shooting Cue: 2017 Tascarella (w/blokid extension) or Schuler SC-250
Breaking Cue: BK Rush

Playing time: just a hair above zero
--------

"I don't care if you win, just cover the spread!"

- Annie Potts (Memaw from Young Sheldon)

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11-08-2019, 08:32 AM

Quote:
Originally Posted by garczar View Post
Just my take but that's just waaaay more info than i would ever delve into. I got through a few pages and said "uncle". I just don't know how many players are going to read/digest/use all of that. Hats off to your effort but its not for me.
Better too much than not enough


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11-08-2019, 08:37 AM

Quote:
Originally Posted by BryanB View Post
Better too much than not enough
Wrong. Aiming is not that difficult. Too much info can lead to "paralysis-by-analysis" just like in golf. Some may want all that, i'm not one of them. A very famous golf inst. once said " Some players need to know everything, some want to know nothing". I kind of fall in-between to some extent.
  
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11-08-2019, 08:46 AM

Quote:
Originally Posted by garczar View Post
Wrong. Aiming is not that difficult. Too much info can lead to "paralysis-by-analysis" just like in golf. Some may want all that, i'm not one of them. A very famous golf inst. once said " Some players need to know everything, some want to know nothing". I kind of fall in-between to some extent.
I'm pretty sure thats why Sir Charles has that hitchy
stroke. Iirc he went to too many lessons to work
on his swing. Was shooting in the high 80's,
now his swing looks like he has actual paralysis

Lot of good info on that website for those looking
to learn some.
  
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11-08-2019, 08:58 AM

I'd only be interested in determining where the cb goes after contact. I know where my contact point on the ob is for all different angles and speeds and spins. So is there an easy method to determine that? Seems like a lot to memorize
  
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garczar
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11-08-2019, 09:01 AM

Quote:
Originally Posted by couldnthinkof01 View Post
I'm pretty sure thats why Sir Charles has that hitchy
stroke. Iirc he went to too many lessons to work
on his swing. Was shooting in the high 80's,
now his swing looks like he has actual paralysis

Lot of good info on that website for those looking
to learn some.
Just my take but i don't see how after reading all of that and(hopefully) digesting it how one could play with any feel/flow with all that running thru your head. That ultra-detailed method of instruction works FOR SOME. I for one would not make a ball from the info overload. That much detail can hurt as much as help. Some will love it i'm sure.
  
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couldnthinkof01
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11-08-2019, 09:31 AM

Quote:
Originally Posted by garczar View Post
Just my take but i don't see how after reading all of that and(hopefully) digesting it how one could play with any feel/flow with all that running thru your head. That ultra-detailed method of instruction works FOR SOME. I for one would not make a ball from the info overload. That much detail can hurt as much as help. Some will love it i'm sure.
I agree you absolutely can not play with any feel/flow
with all that stuff going through your head.

Novice players can use that stuff as a reference and
it will help them understand some things they had
no concept of before. Such as why crossing the object
ball on a bank goes long or why contact induced throw
makes a shot go wide and how to compensate.

You still need to put some insane hours on the table
to teach your brain what to do automatically.

I just like to nerd out on that stuff. I remember when
I first found Dr. Daves website I printed off a 3 ring
binder worth of info, read literally every page on that
website. I have SERIOUS problems, I know.
  
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  (#24)
CueAndMe
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11-08-2019, 10:35 AM

Quote:
Originally Posted by garczar View Post
Just my take but that's just waaaay more info than i would ever delve into. I got through a few pages and said "uncle". I just don't know how many players are going to read/digest/use all of that. Hats off to your effort but its not for me.
I totally understand. The problem I have is that there is a lot of information packed into the whole thing, but I start with geometry, which I know can be off-putting for many. Even beyond the Theory section, the methods themselves in the Application section have to be explained by pointing back to the geometry, so that might also be off-putting for many.

One thing I can tell you is that although there's a lot to information to get through, there is almost certainly something in there that you can use. But I can understand why you wouldn't want to trudge through all that other stuff.

This is why I'm going to be creating an abridged version that is much more accessible to those who aren't willing to give it so much time and just want a few nuggets to try.

Quote:
Originally Posted by Cornerman View Post
Okay, the big problem with your aiming system is....

I figured I'd put that there first I like what I see so far! (That's not a problem). Nice job!

Freddie <~~~ likes the scissors instruction
Thanks, Freddie! I hope you like the rest!

Quote:
Originally Posted by BryanB View Post
Better too much than not enough
I fall into this camp, Bryan. I'd rather have all of the information and then decide for myself what to keep and what to either throw away or recycle somehow.

Quote:
Originally Posted by garczar View Post
Wrong. Aiming is not that difficult. Too much info can lead to "paralysis-by-analysis" just like in golf. Some may want all that, i'm not one of them. A very famous golf inst. once said " Some players need to know everything, some want to know nothing". I kind of fall in-between to some extent.
I actually agree. I just don't see Angle Detective as something that would be likely to paralyze. In fact I encourage it as a path to find the feel. I now have a much better feel than I did before it. I think what happens is that there's a pressure that gets lifted when you can immediately rule out a ton of shot angles and aims as a possibility. Then rather than feeling your way between a range of possible shots from 0° to 90°, you have narrowed the range to within 5° or less, and the feel then takes over from there with much more confidence. And that confidence becomes really high when the object ball is within a few feet from the pocket where you actually have a lot more room for error.

Quote:
Originally Posted by couldnthinkof01 View Post
I'm pretty sure thats why Sir Charles has that hitchy
stroke. Iirc he went to too many lessons to work
on his swing. Was shooting in the high 80's,
now his swing looks like he has actual paralysis

Lot of good info on that website for those looking
to learn some.
I'm also a golfer and have been overly analytical as well. I studied and tried to copy Ben Hogan's swing for years. I'd say that my swing is better for having done so, but even if intense analysis can work, obsession is certainly not a healthy thing.

Quote:
Originally Posted by longhorns2 View Post
I'd only be interested in determining where the cb goes after contact. I know where my contact point on the ob is for all different angles and speeds and spins. So is there an easy method to determine that? Seems like a lot to memorize
I agree that it's a lot to memorize. I mention in there somewhere not to try to memorize it all but to take a method or a few and try them out to see if they fit for you. If they don't, come back for more. As long as I can stay solvent, I'll have the site up as a repository for this information.

Quote:
Originally Posted by garczar View Post
Just my take but i don't see how after reading all of that and(hopefully) digesting it how one could play with any feel/flow with all that running thru your head. That ultra-detailed method of instruction works FOR SOME. I for one would not make a ball from the info overload. That much detail can hurt as much as help. Some will love it i'm sure.
I strongly believe in the feel/flow thing as well. Thanks. You just reminded me of something I wanted to add to the Training section. I do want to encourage people not to think too much. They have to think while learning it, but they don't have to think much when applying it. And during practice and of course play, there should be that flow and looseness. No stiffness.

I think of Ronnie O'Sullivan when I think of the perfect flow. There should be that same smoothness of approach. Always moving, never stiff. There needs to be precision in the preshot routine and in bending into the shot, but there should be flow as well.

Quote:
Originally Posted by couldnthinkof01 View Post
I agree you absolutely can not play with any feel/flow
with all that stuff going through your head.

Novice players can use that stuff as a reference and
it will help them understand some things they had
no concept of before. Such as why crossing the object
ball on a bank goes long or why contact induced throw
makes a shot go wide and how to compensate.

You still need to put some insane hours on the table
to teach your brain what to do automatically.

I just like to nerd out on that stuff. I remember when
I first found Dr. Daves website I printed off a 3 ring
binder worth of info, read literally every page on that
website. I have SERIOUS problems, I know.
I have the same serious problems! I love that stuff. Dr.Dave is always great. His website, his videos, his respect for the game. If you get a little further into the system, you'll see that I embedded a couple of Dr. Dave's videos.

Anyway, I just want everyone to know that I'll be working on the abridged version this week if you are still willing to give the system a chance. And videos that I intend to add to my YouTube channel will make everything much more digestible. I'm hoping to upload at least 1 video per month. I'm not good at the video editing thing, but I'll try to get better. If it starts to come more naturally, I'll do more.

Thanks for at least giving it a look!

Last edited by CueAndMe; 11-08-2019 at 10:39 AM.
  
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11-08-2019, 12:13 PM

It looks like my Aiming system book I'm working on. Very nice.
  
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BC21
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11-08-2019, 12:36 PM

Jeff, I love how you address all comments about your material in a very professional, reasonable manner. You get a big humbs up on character my friend.

I'm gonna read more through the book this weekend, because I'm sure there are several nuggets in there I can use in one way or another.


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11-08-2019, 05:13 PM

Quote:
Originally Posted by DecentShot View Post
It looks like my Aiming system book I'm working on. Very nice.
Thank you, DecentShot. Best of luck with your book!

Quote:
Originally Posted by BC21 View Post
Jeff, I love how you address all comments about your material in a very professional, reasonable manner. You get a big humbs up on character my friend.

I'm gonna read more through the book this weekend, because I'm sure there are several nuggets in there I can use in one way or another.
That means a lot, Brian. Thank you. I've had tunnel vision for that past 3 years and no one to bounce things off of. It feels good to finally have it out there and to get new perspectives. I hope you enjoy what you read this weekend!
  
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11-08-2019, 09:00 PM

Quote:
Originally Posted by bluepepper View Post
After 11 years, it’s finally here! I call it The Angle Detective System. It is a collection of many methods, each of which can be a powerful on its own to help your game. I decided to make it donation-based so that everyone can learn it without any catch. There is a lot already there, but I recognize that I am just one person with one perspective. I welcome and look forward to input from the cue sport community to help improve the system and keep it growing. Here's a link to the CueAndMe website:

http://cueandme.com
Wow! That looks like it was a massive amount of work.

Many will think it is too “complex,” but I’m sure some people will enjoy and relate to it.

When I get a chance, I’ll add a brief description and link to you website on the aiming systems resource page.

Good job,
Dave
  
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11-09-2019, 02:21 AM

Quote:
Originally Posted by dr_dave View Post
Wow! That looks like it was a massive amount of work.

Many will think it is too “complex,” but I’m sure some people will enjoy and relate to it.

When I get a chance, I’ll add a brief description and link to you website on the aiming systems resource page.

Good job,
Dave
It is too complex, from a practical standpoint.

Still a good and worthwhile read though.
  
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11-09-2019, 06:09 AM

Quote:
Originally Posted by dr_dave View Post
Wow! That looks like it was a massive amount of work.

Many will think it is too “complex,” but I’m sure some people will enjoy and relate to it.

When I get a chance, I’ll add a brief description and link to you website on the aiming systems resource page.

Good job,
Dave
Thank you so much, Dave! I appreciate that. I agree that the full version is complex, but I'll do my best to make the abridged version easier to digest. I also plan to do videos, so that should help too.

I think if I showed things such as how the Half Skip h-pattern is 3 quick-drawn lines (a lightning bolt shape) that could tell people whether the shot they're facing was just under, just over, or exactly a half ball shot, I think they'd realize the practical uses for it.

But I have to spend some time this coming week figuring out what information to leave out for the abridged version.
  
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