10 ball rules

3andstop

Focus
Silver Member
I never play any 9 ball or 10 ball, but I happened to look up the rules for 10 ball because I thought it was like the old style shootout. Now I'm really confused.


9.6 Safety
The shooter, after the break at anytime may call “safety” which permits him to make contact with the legal object ball without pocketing a ball and end his inning. However, if the shooter pockets the legal object ball the incoming player has the option to play the shot as left, or hand it back to his opponent. (See 9.7 Wrongfully Pocketed Balls which also applies during a safety.)

:scratchhead: So it's only a situation to return the shot to the original shooter if they shoot the shot and call safe. What the heck logic makes calling safe and pocketing the ball and sticking the incoming player any different than calling safe and sticking them somewhere if they don't play the ball in the pocket?

This makes no sense to me, anyone care to make sens of this reasoning?



9.7 Wrongfully Pocketed Balls
If a player misses his intended ball and pocket, and either makes the nominated ball in the wrong pocket or pockets another ball, his inning has finished and the incoming player has the option to take the shot as is, or hand it back to his opponent.


Again, if a player misses thats ok, but if they miss and a ball falls it's not ok.

This still makes no sense.

Guess this game isn't push out after all. I can't understand what the logic is and what difference it should make if a ball goes in or not either when playing a safety or when missing. :shrug:
 
I never play any 9 ball or 10 ball, but I happened to look up the rules for 10 ball because I thought it was like the old style shootout. Now I'm really confused.


9.6 Safety
The shooter, after the break at anytime may call “safety” which permits him to make contact with the legal object ball without pocketing a ball and end his inning. However, if the shooter pockets the legal object ball the incoming player has the option to play the shot as left, or hand it back to his opponent. (See 9.7 Wrongfully Pocketed Balls which also applies during a safety.)

:scratchhead: So it's only a situation to return the shot to the original shooter if they shoot the shot and call safe. What the heck logic makes calling safe and pocketing the ball and sticking the incoming player any different than calling safe and sticking them somewhere if they don't play the ball in the pocket?

This makes no sense to me, anyone care to make sens of this reasoning?



9.7 Wrongfully Pocketed Balls
If a player misses his intended ball and pocket, and either makes the nominated ball in the wrong pocket or pockets another ball, his inning has finished and the incoming player has the option to take the shot as is, or hand it back to his opponent.


Again, if a player misses thats ok, but if they miss and a ball falls it's not ok.

This still makes no sense.

Guess this game isn't push out after all. I can't understand what the logic is and what difference it should make if a ball goes in or not either when playing a safety or when missing. :shrug:

I may not exactly understand what part doesn't make sense but the rules make sense to me. I am a bit surprised they bother with a safety section in the rules though. There really is no reason you should have to call safe since if you do slop a ball in, the opponent has option.

To me, besides that the rules make sense. It's a call pocket game so slopping a ball shouldn't be met with reward. Giving the opponent option seems like a justifiable rule.
 
I never play any 9 ball or 10 ball, but I happened to look up the rules for 10 ball because I thought it was like the old style shootout. Now I'm really confused.


9.6 Safety
The shooter, after the break at anytime may call “safety” which permits him to make contact with the legal object ball without pocketing a ball and end his inning. However, if the shooter pockets the legal object ball the incoming player has the option to play the shot as left, or hand it back to his opponent. (See 9.7 Wrongfully Pocketed Balls which also applies during a safety.)

:scratchhead: So it's only a situation to return the shot to the original shooter if they shoot the shot and call safe. What the heck logic makes calling safe and pocketing the ball and sticking the incoming player any different than calling safe and sticking them somewhere if they don't play the ball in the pocket?

This makes no sense to me, anyone care to make sens of this reasoning?



9.7 Wrongfully Pocketed Balls
If a player misses his intended ball and pocket, and either makes the nominated ball in the wrong pocket or pockets another ball, his inning has finished and the incoming player has the option to take the shot as is, or hand it back to his opponent.


Again, if a player misses thats ok, but if they miss and a ball falls it's not ok.

This still makes no sense.

Guess this game isn't push out after all. I can't understand what the logic is and what difference it should make if a ball goes in or not either when playing a safety or when missing. :shrug:

This way you can pocket a ball that's hanging and draw the cue ball back to where you have left a difficult shot on the next ball for your opponent if he takes it, but one that you think you can make if he passes it back. Same as a push out were you playing push out, where you would try the same thing.In an other instance let's say your on the 2 ball and it's hanging in the corner pocket and there's no way to hit it to play a legal safe without making it. This rule stops you from calling a safe pocketing the 2 ball and forcing your opponent to shoot buried in the corner with no way to hit the 3 ball. It doesn't take much skill to shoot the 2 ball in and stop the cue ball dead, leaving your opponent buried. However it does take skill to play a good safe. Maybe this is why. In Ten Ball also say you call a long hard shot and the ball bobbles in the pocket and then rolls a few inches over on the short rail and happens to leave your opponent safe he can also make you shoot again if he so chooses, I am pretty sure.
 
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In Ten Ball also say you call a long hard shot and the ball bobbles in the pocket and then rolls a few inches over on the short rail and happens to leave your opponent safe he can also make you shoot again if he so chooses, I am pretty sure.


Oh, I didn't see that. So if you call a shot and miss your opponent can make you shoot again. Now that part makes perfect sense to me if that is the rule.

I just couldn't understand what the pocketing of a ball on a called safety has to do with any penalty, or push out rule.

It is all different, and I'm sure there is a reason for these rules, just didn't make sense to this old straight pool player. :) Thanks for the replies.
 
Quote from itsfroze: "In Ten Ball also say you call a long hard shot and the ball bobbles in the pocket and then rolls a few inches over on the short rail and happens to leave your opponent safe he can also make you shoot again if he so chooses, I am pretty sure."

That's not written in the rules but it has been adopted by quite a few players and tournaments. We always use it during 10-ball ring games with one stipulation...you have to be totally hooked (not be able to get a direct hit). It's one of those rules that needs to be discussed prior to a match. I like it, takes some of the luck out again.

I think 'itsfroze' describbed the 'saftey' thing pretty well too. Forces you attempt a shot rather than just hiding out...make the 2 then play a safety or shot on the three. Probably more difficult, but more skill will be needed.

L8R...Ken
 
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