8 Ball Rack Analysis

cross bank the 11 with right break the 12 13, play the 12 with strait left run up for the 15 play in corner little bit of top. play the 10 far corner touch of draw play the 9 in the corner 14 of the 8 lightly with top 13 in corner 8 in corner..... winning

your going to get exact position on the 12 after breaking them out?:rolleyes:
 
your going to get exact position on the 12 after breaking them out?:rolleyes:

yes, the cue comes in heavy on the 13. How the English i stated is for optimum position if the angle isn't perfect a small adjustment gets made for english to get position for the next shot
 
I was thinking along the same lines... but OK

Fire the CB into the left side of the 15 with draw, go rail first off the 7 to make the 9, then shoot the 14 in the corner and break out the 2 high balls on the top rail, run out

Collect the cash and watch him cry. :thumbup:

CHA CHING!!!!! Carom off the 15 w draw make the nine all day long w the 7 as a funnel..... hear the air go right out of the room.
 
There's no way this is from a real break haha...
every single ball went away from the middle of the table and ended up on the rail, with like 5 clusters? Torture.

But, I'm game to play along.

• 7-9 is more of a problem for the 9 than the 7, looks like the 7 goes from anywhere
but the 9 requires getting position to shoot through the tiny window between the 7 and the rail.
advantage solids

• 10-6 is solvable for solids by going railfirst with the cue ball (but risk a foul) or shooting
the 5 into the 6 the same way. There's no great solution for stripes... you'd have to get good
position on the 15 to break out the 10. And if you don't knock it far out, the 10 just ends up on the rail trapped between two solids.
advantage solids

• 3-4-14 is more easily solved for solids. If you can get the cue ball near the letter "P" in the diagram,
you can carom off the 4 to make the 3 in the side. Playing stripes you'd want the cue ball somewhere on the
imaginary line between the 14 and 7. Then you can shoot the 14 in the corner. But it's a tough shot
and hard to move the cue ball anywhere useful after, it will hit the 3-4 afterwards and probably
end up stuck in that area. Next shot will probably be lousy.
advantage solids

• 5 banks cross corner or can possibly combo into the 6 to solve it. Neither of these shots
is high percentage and I can't call having the 5 ball here an advantage, it's another problem to solve.
advantage stripes

• 2 can be solved by intentionally playing the 1 off the 8 ball to knock it out of the way.
This is technically a problem, but probably the easiest one to solve on the table.
I wouldn't call it a disadvantage.
The 2 doesn't block the guy with stripes from shooting the 8 ball so it's not an advantage either.
no advantage

• 12-13 have no obvious solution, 11 can be used if you get the right angle on it, but it's not very natural.
Like the 5, it's a problem I'd rather just not have at all.
advantage solids

Going strictly by the numbers, solids is the better group, but running out is pretty much Mission Impossible.

The pattern I'd try:

1. 5-6 combo (play the 5 to come off the rail a hair).
You can't hit too soft or the 5 may lock onto the 10.

2. With luck the 5 is basically where the 6 was or a bit north. Play in same corner, draw back a diamond.

3. 7 in opposite corner, send cue ball to the P. Almost middle of the table.

4. Gently roll to clip the side of the 4 and kiss the 3 into the side.

5. Cue ball should end up about where the 3 is now. If possible I want to shoot my 1 next and play
it off the 8 ball. I find it's easier to do this undercutting the shot, letting it bounce off the rail and into the 8.
If you're unlucky the 8 bumps into the 2 or ends up near it and somehow ruins it again.

6. Next I shoot my 4 which should have drifted near the side rail after the earlier carom.
Might need to shoot this first, if the cue ball was blocked from shooting the 1 in shot #5.

7. Depending on how shot #5 turned out, I play the 2 in the now-available corner near the 8, and hopefully
the 8 didn't end up somewhere terrible where position from the 2 to the 8 is difficult.
 
I would play to run into the bottom of the 13 sending the cue ball in between the 2 and the 8...an offensive safety. Hoping you didn't give him a shot on the 12/13 you would be forcing the opponent to take the 1 all the way down. (difficult)...pray he misses the ball or his shape on the 6 and then get out after that. The 12/13 should be sitting pretty and you can break out the 10 with the 15 with some right english. Leaving you open for the 11...then go back down and get the 10/9 finishing with either the 14 or the 12/13, depending on which one is left. This is how I would play stripes. If I were going to play solids it would go like this:

6 top left corner - draw
7 bottom left corner - bottom right
3 side - carom and draw into 14
1 bottom right - carom off of 8 leaving it on the bottom rail
5 top left corner - top left english towards the 4
4 side or bottom right corner - play towards the 2
2 bottom right corner - draw with left in between 13 and 11
8 bottom right

How does that run sound?
 
Not saying I could do this...but if I could, I'd

pocket the six with draw back to about 2-1/2 diamonds (near the 5 ball)
carom off the 4 to pocket the 3. Shoot it soft enough that you should have a good shot on the 4 in the lower-left corner.
Pocket the 1 in the lower-right corner off the 8 which will send the 2 toward the upper-right corner pocket. Pocket the 2 in the upper-right corner, then 5 down the rail to the upper-left pocket.
That should leave the CB in a position that the 7 is an gimme-bank length of the table in the lower right corner. The eight ball (which collided with the 2 some time ago) should be an easy cut into the lower-right corner.

Easy-peasy. :D
 
Not saying I could do this...but if I could, I'd

pocket the six with draw back to about 2-1/2 diamonds (near the 5 ball)
carom off the 4 to pocket the 3. Shoot it soft enough that you should have a good shot on the 4 in the lower-left corner.
Pocket the 1 in the lower-right corner off the 8 which will send the 2 toward the upper-right corner pocket. Pocket the 2 in the upper-right corner, then 5 down the rail to the upper-left pocket.
That should leave the CB in a position that the 7 is an gimme-bank length of the table in the lower right corner. The eight ball (which collided with the 2 some time ago) should be an easy cut into the lower-right corner.

Easy-peasy. :D

I think the fault in your run is when you shoot the 1 off of the 8. If you hit it hard enough to tie up the 8 and 2 (in hopes of the 2 bouncing out) you are bound for trouble. I see one of those two balls getting locked up again.
 
These are almost my favorite racks. Even against a stron player I almost make him choose and just shoot safe at first. That way once I end up at the table hopefully he has taken some off the table. Easier for me to play lol up safes then. Now granted I'm a B player at best and maybe I'm way off here

If it were a "strong player" you were playing against you wouldnt be able to out safety or think him/her
 
I would take the solids starting with the six and pull back for the seven then the three and then the one off the eight opening up for the two next, then the five and four before the eight.
Stripes are no good.

What he said. Exactly.

td
 
Wow, I really tried to make your life miserable, but you seem to have found some nice solutions. Good job :) I'd probably do something like this:
1. 6 has a narrow opening, shoot it in the corner
2. Shoot as strong as I could at 4 to direct 3 in the direction of 1. One of them has to drop, and I most likely kicked 8 away from the pocket, so it's one bullet two (or more) kills :cool:
3. I'd go after 5 next, and by the time I pocket it, 7 or 2 should be open
4. Drop 2 and 7 (hopefully without much trouble)
5. Finish whatever's left
6. Play smart on 8, and if everything went according to plan, by the time I pocket it, the opponent won't even clean out their own balls

Please be honest about this.

Are you in anyway serious? " shoot strong as I could at 4 to direct 3 in the direction of 1." Why do you constantly strive to mock a game that is so important to do many of us. If you want to mock pool players go to a bowling forum.

I'm so tired of reading the garbage that is posted in your threads, mostly by you. Lots of folks think you are trolling. I don't think you are. I think you are ignorant to the game and oblivious to the tone of the feedback you receive.
 
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