These rules are ALMOST as good as 'Two Shot Shoot Out', however..........
The 9 Ball game is best played in tournaments by the PCA Rules (Professional CueSports Association) that we played by in the mid 90s.
Here are the rules:
1) Races to 15
2) Call all shots (unless obvious, players know the difference)
3) Incoming player had the option to make their opponent shoot again (so if your opponent shot at a pocket and missed they couldn't get away with a "hook" and win the game)
4) Once a game there was allowed a "Two Way Shot" where you could call a pocket AND a safe at the same time.....if the shot didn't go in there was no "option" for incoming player.
5) Once a game there was a "Two Way Offensive Shot" - this means you could call TWO balls at the same time - example: cut the one ball in the corner and carom the 8 in the side...each ball and pocket must be designated before shot was attempted.
6) Referees racked all TV matches (or semi final and final matches if no TV)
7) We also were experimenting with moving the spots up an inch or two to prevent the corner balls being wired in the corner..... "soft breaks" or "cut breaks" would not be allowed. Breaker must get 3 balls back behind side pockets for legal break from the "Break Box"
These rules are ALMOST as good as 'Two Shot Shoot Out', however, they would still be a giant improvement to what's being played these days in 9 Ball and 10 Ball.
Well, I'd like to know if there's any specific reason that 9-ball is mainly played with no shot calling, while 10-ball is usually call-shot? Also, if people felt there's too much luck involved in 9-ball matches, why did they switch to 10-ball (created a new game just to make it call-shot) instead of converting 9-ball into a call-shot game in major competitions?
The 9 Ball game is best played in tournaments by the PCA Rules (Professional CueSports Association) that we played by in the mid 90s.
Here are the rules:
1) Races to 15
2) Call all shots (unless obvious, players know the difference)
3) Incoming player had the option to make their opponent shoot again (so if your opponent shot at a pocket and missed they couldn't get away with a "hook" and win the game)
4) Once a game there was allowed a "Two Way Shot" where you could call a pocket AND a safe at the same time.....if the shot didn't go in there was no "option" for incoming player.
5) Once a game there was a "Two Way Offensive Shot" - this means you could call TWO balls at the same time - example: cut the one ball in the corner and carom the 8 in the side...each ball and pocket must be designated before shot was attempted.
6) Referees racked all TV matches (or semi final and final matches if no TV)
7) We also were experimenting with moving the spots up an inch or two to prevent the corner balls being wired in the corner..... "soft breaks" or "cut breaks" would not be allowed. Breaker must get 3 balls back behind side pockets for legal break from the "Break Box"
These rules are ALMOST as good as 'Two Shot Shoot Out', however, they would still be a giant improvement to what's being played these days in 9 Ball and 10 Ball.