drivermaker said:Yeh, but what grade are the b- grade math students in?
Anyway, you get my point.![]()
![]()
C++ grade obviously!

drivermaker said:Yeh, but what grade are the b- grade math students in?
Anyway, you get my point.![]()
![]()
Colin Colenso said:Fred,
Hopefully I'll change the tone of things by saying I pretty much agree with your insights here.
The contact point and ghost ball are kind of a guessing game.
btw: I suspect the variation in contact induced throw can be graphed linearly from 0 degrees on a straight in shot to several degrees of deviation at near 90 degree cut angle. I suspect many have assumed it has a bell shaped curve, but I have a reason for believing it isn't, which can wait for another time.
(snip)
Different strokes for different folks. The game certainly can be a never ending learning experience.
Fred Agnir said:I always thought it was bell shaped, but Ron Shepard's graph wasn't. Dr. Dave, who said there was an error in the Shepard's and Marlowe's equations showed a graph closer to bell shape. I think Bob Jewett's graph on actual measurements was something in between. If your graph is actually linear from 0 to 90, then yours will be completely different still.
Fred
I had to edit my post, so there's a few things different. Sorry about that.Colin Colenso said:I doubt mine would run perfectly linearly, I mainly meant that to differentiate it from a bell shaped curve, probably a bit sinusoidal or assymtotic (flattening). As we have at least two processes I can think of, both non-linear working working together.
One is the actual force in the direction of the cue ball decreasing as a function of the non-linear change in surface angle of the cue ball.
Colin Colenso said:btw: I also have some serious reservations about some of Ron Shepard's work on deflection. You can read some of it here if you haven't seen it before:
Part 1
http://www.top147.com/magazine/2004003/2004003061511064564.htm
Part 2
http://www.top147.com/magazine/2004005/2004005063000571287.htm
In part one I made a diagram with an erroneous conclusion. I need to make some adjustments to the article but will do that on another site I am building, but you might find the SPID theory interesting anyway.
drivermaker said:Just to be fair and let you know that I'm not out to git ya on the aiming stuff and flame you to death...I thought what you came up with on this subject was quite interesting and you brought some things to light which were never discussed before that can have some strong bearing on the entire subject and skew a lot of the pervious writings.
Snapshot9 said:Colin ... Path A is the correct alignment. Where did
you get B, it is aimed into the rail. If you line up right
to begin with, there isn't a problem, IMO.
Nothing beats good ole 'trial and error'.
Now I have question for you. How many times do you
have to pass 'Go' before you realize you are in a Loop?
Colin Colenso said:I mis-read your statement. I thought you meant to aim at the point. My apologies.
Still, what you propose is a kind of system, just a simple one.
I just line up so that I feel the object ball will travel along a line to the pocket. It is largely intuitive, but it is still a kind of system as DM pointed out.
btw. Empty your PM box man! I need to flame you privatelychefjeff said:Gawd dammit!...I come here for some flame throwing and suddenly it's like all of you are best friends or something...are gonna lick each other soon, or what?...geez...a guy can't have fun at someone else's expense anymore.![]()
Jeff Livingston
Cheers Bluey,Bluey2King said:Excellent Diagram Collen!!! Did you make that yourself? That will help with many Questions! Good Work
This kind of excange is what makes this place Great!
Thank You for sharing
Bluey
Colin Colenso said:btw. Empty your PM box man! I need to flame you privately![]()
Fred Agnir said:I always thought it was bell shaped, but Ron Shepard's graph wasn't.
Dr. Dave, who said there was an error in the Shepard's and Marlowe's equations showed a graph closer to linear.
Dr Dave's Throw Technical Proof
I think Bob Jewett's graph on actual measurements was something in between.
I'd go with the experimental data.
Fred
Colin Colenso said:Thanks for the links Fred,
The curves they ended up with don't surprise me too much.
I was quite sure they wouldn't tend toward zero throw at 90 degrees. The shape was hard to predict without some calculations, but I think I spotted the main variables.
With a mathematical analysis it is possible to overlook a contributing variable and that is probably responsible for Bob's tests tailing off rather than being assymtotic as I was thinking and how Dave predicted.
I think the trifurcation at about 15 degrees looks suspiciously like experimental error based on the lack of range on measurement of variation being able to delineate the 3 speeds.
It's good food for thought. What could be causing the tapering down at the right sides. Maybe it's not important to know, or maybe it is experimental error.
I hope Bob and Dave don't mind if I post the diagrams so others can compare. I'll take it down if they're not happy about that. They should get some acclaim for their hard work.
chefjeff said:Itis interesting that from 18 degrees to about 38 degrees angle of cut creates the most throw according to Bob's experiments. This is probably the majority of shots, especially if one is good at getting shape.
I think Bob's diagram matches my experience...but I play in crappy bars mostly with dirty balls (not mine, the bars).
Jeff Livingston
JasonDevanney said:Would you mind sharing these systems with us "bangers"?![]()
drivermaker said:Just to be fair and let you know that I'm not out to git ya on the aiming stuff and flame you to death...I thought what you came up with on this subject was quite interesting and you brought some things to light which were never discussed before that can have some strong bearing on the entire subject and skew a lot of the pervious writings.
Roll-Off said:I constantly see aiming method posts on all forums. What is the big deal about aiming? All you have to do is find the point on the object ball and make the cueball hit that point. All this "ghost ball" garbage is just another marketing ploy made by the crooked scammers that surround this game. Think about it. You come up with some new aiming system, write a book and sell the new "magical" aiming system to bangers. They'll never know they are being robbed. What a joke. It's like selling snake oil. Just make the friggin' ball.